Page 8 of 79

RE: Reverse 4-player AAR.

Posted: Tue Jan 10, 2017 2:23 am
by warspite1
Sep/Oct 1939
Impulse: 9 (Axis)


Hawk fighters of the French Armee de l'air are called into the sky to meet a bomber force detected near Metz. The bombers are escorted by Me-109's of JG's 1 and 2.

Image

RE: Reverse 4-player AAR.

Posted: Tue Jan 10, 2017 2:47 am
by warspite1
The French fought hard to get in amongst the bombers but, in a display of discipline, the German fighters stuck to their roles and remained with their bomber comrades.

The result was that the French squadrons returned to base pretty much intact, while the German bombers reached their target of Metz.


Much ado about nothing...
Image

RE: Reverse 4-player AAR.

Posted: Tue Jan 10, 2017 2:58 am
by warspite1
The French AA open up on the bombers - all four shots at one target = 8 AA. If I have this right its six throws of a 6 sided dice and the lowest score is taken.

Image

RE: Reverse 4-player AAR.

Posted: Tue Jan 10, 2017 2:59 am
by Mayhemizer_slith
You are right. Aim well boys!

RE: Reverse 4-player AAR.

Posted: Tue Jan 10, 2017 3:03 am
by warspite1
ORIGINAL: Mayhemizer

You are right. Aim well boys!
warspite1

But the program says dice range is 1.10 [&:]

RE: Reverse 4-player AAR.

Posted: Tue Jan 10, 2017 3:05 am
by Mayhemizer_slith
Lowest of six when six 10-sided dice are rolled. I did not read your post well enough [:(]

RE: Reverse 4-player AAR.

Posted: Tue Jan 10, 2017 3:06 am
by warspite1
ORIGINAL: Mayhemizer

Lowest of six when six 10-sided dice are rolled. I did not read your post well enough [:(]
warspite1

Okay 1d10 - I'll re-read the rules when its less early in the morning....

RE: Reverse 4-player AAR.

Posted: Tue Jan 10, 2017 3:11 am
by warspite1
Some reasonable shooting - except the first one.

Image

RE: Reverse 4-player AAR.

Posted: Tue Jan 10, 2017 3:18 am
by warspite1
Some of the pilots of Kampfgruppe 2, not used to accurate AA fire, drop their load early, killing some flowers that were growing in a field. The remaining bombers prove equally accurate and obliterate a farmer's shed containing sundry farming equipment....


Goering boasts to the Fuhrer - that's 2 less combine harvesters and a plough that the French have...
Image

RE: Reverse 4-player AAR.

Posted: Tue Jan 10, 2017 3:22 am
by warspite1
Do the Japanese want to do any ground striking?

RE: Reverse 4-player AAR.

Posted: Tue Jan 10, 2017 3:31 am
by Orm
ORIGINAL: warspite1

Do the Japanese want to do any ground striking?
No, thank you. Japan has no actions before land movement.

RE: Reverse 4-player AAR.

Posted: Tue Jan 10, 2017 3:34 am
by warspite1
Sep/Oct 1939
Impulse: 9 (Axis)


Ground Strikes
None

Rail Movement
The Germans rail von Leeb to Cologne

Land Movement
In a surprise move, the bulk of the German Army (well 6 of them anyway) continue moving west...

Over to Ormster for the Italian and Japanese.

RE: Reverse 4-player AAR.

Posted: Tue Jan 10, 2017 4:08 pm
by Orm
Japanese forces concentrate on Hengyang.

Support elements land in Canton. (ART + ENG)

Two Japanese Army Groups attack Hengyang. The attack gets massive air support.

Image
Picture from Sep/Oct '39 Impulse #9 (Axis) - Land Combat

RE: Reverse 4-player AAR.

Posted: Tue Jan 10, 2017 4:14 pm
by Orm
What combat table will China select for the attack on Hengyang?

Image
Picture from Sep/Oct '39 Impulse #9 (Axis) - Land Combat

RE: Reverse 4-player AAR.

Posted: Tue Jan 10, 2017 4:17 pm
by Mayhemizer_slith
This looks like a trick questions. I choose Assault.

RE: Reverse 4-player AAR.

Posted: Tue Jan 10, 2017 4:19 pm
by Orm
ORIGINAL: Mayhemizer

This looks like a trick questions.
Indeed. [:)]

RE: Reverse 4-player AAR.

Posted: Tue Jan 10, 2017 4:24 pm
by Orm
I've seldom been so sure that I would roll a one. Want to guess what I rolled? [:@]

Image
Picture from Sep/Oct '39 Impulse #9 (Axis) - Land Combat

RE: Reverse 4-player AAR.

Posted: Tue Jan 10, 2017 4:53 pm
by Orm
Sep/Oct '39
Impulse #9

Germany rebase their Ju-52 to Frankfurt.

No reorganization.

RE: Reverse 4-player AAR.

Posted: Tue Jan 10, 2017 4:56 pm
by Orm
Sep/Oct '39
Impulse #9

And with a die roll of 2 the turn ends.

RE: Reverse 4-player AAR.

Posted: Tue Jan 10, 2017 5:03 pm
by Orm
China at the end of turn

Image