ORIGINAL: tigercub
Ok what a war in the Pacific needs! and what it don't need.
1.Army units like in WITE2 land war was by far the poorest part of WITP, WITP AE
2.Production for Japan and Allies can have some power to change things but not take it over.
3.All warships and planes Key.
4.Planes no need to set Altitude air leader does that with experience. spent have my life changing Altitude of planes.(and not like WITE2)
5.Victory Point system similar WITE2 as the one in WITPAE not putting pressure on the Allies at all.
6.Better Graphics and sounds.
Tigercub
1. Land war in the pacific theatre was quite different from the eastern front, there were far less numbers involved and they faced different challenges. So using the more in-depth and complicated land combat system from WITE2 would probably be overkill for WITPAE. It could make sense in China but otherwise you simply tend to not have a massive land war on a wide front in the game.
2. Production for Japan has the power to change the outcome of the campaign, but if they can't defeat the allies in the first few years they tend to get overwhelmed anyway. While production for the allies would be nice, it would ultimately make the allies even stronger than they already are. If I could choose which aircraft to produce as an allied player, let me tell you I certainly wouldn't produce buffalos.
3. As BBfanboy wrote, already exists in the game.
4. Setting the altitude is one of the key mechanics for the air combat in the game and would remove a lot of depth if automated.
5. A sufficiently aggressive japan player can put a lot of pressure on an allied player in terms of VP. But sure, if Japan is contend with only conquering the DEI then the Allies aren't particularly pressured.
6. It is just eyecandy, I would rather have a strategy game with minimalist graphic and in-depth mechanics than the other way around.
All in all you are trying to impose features of WITE2 into WITPAE even though they are very different games. The focus of WITE2 is the land war while the focus of WITPAE is the naval and air war. It is the same as trying to introduce the naval combat system from WITPAE into WITE2, it would be complete overkill.









