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Re: A World Ablaze (3-player game)
Posted: Mon Sep 26, 2022 12:59 pm
by Orm
Nov/Dec '39
Impulse #3 (Allies)
Air Rebase:
USSR:
LND3 flyes 15 hexes NW from the Krasnovodsk region.
CH
FTR2 Hengyang->88,140(NE Kweilin)
CW:
LND3 (London) -> Malta
ATR3 (England) -> Tunis
NAV2 (London) -> 64,28 (S France)
France:
FTR2 (Lyons) -> 61,30
FTR2 (Rouen) -> 53,29
USA:
FTR2 + NAV2 -> Pago Pago
NAV2 -> East Coast
No reorganization.
Re: A World Ablaze (3-player game)
Posted: Mon Sep 26, 2022 1:03 pm
by Orm
Fine weather. *censored*

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Re: A World Ablaze (3-player game)
Posted: Mon Sep 26, 2022 1:13 pm
by Orm

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Picture from Nov/Dec '39 Impulse #5 (Axis) - DOW
Re: A World Ablaze (3-player game)
Posted: Mon Sep 26, 2022 1:14 pm
by Orm

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Picture from Nov/Dec '39 Impulse #5 (Axis) - DOW
Re: A World Ablaze (3-player game)
Posted: Mon Sep 26, 2022 1:14 pm
by Orm

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Picture from Nov/Dec '39 Impulse #5 (Axis) - DOW
Re: A World Ablaze (3-player game)
Posted: Mon Sep 26, 2022 1:17 pm
by Orm

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Pictures from Nov/Dec '39 Impulse #5 (Axis) - DOW
Re: A World Ablaze (3-player game)
Posted: Mon Sep 26, 2022 1:31 pm
by NatRapsEno
Germany declares war on the Netherlands. One chit added to US entry. How do you want to setup the Dutch?

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Re: A World Ablaze (3-player game)
Posted: Mon Sep 26, 2022 2:01 pm
by Orm
INF -> Amsterdam
CA Sumatra + TRS + 4 CPs -> Paramaribo, Dutch Guyana
1 CP -> Willemstad, Dutch West Indies
4 CPs -> Padang, NEI
2 CA + 2 CL + SUB + 1 CP -> Rotterdam
NEI units -> Batavia
Re: A World Ablaze (3-player game)
Posted: Mon Sep 26, 2022 3:15 pm
by NatRapsEno
Land action for Japan, Combined actions for Italy and Germany.
Allies may initiate in two areas as seen below.

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Search either or both areas?
Re: A World Ablaze (3-player game)
Posted: Mon Sep 26, 2022 3:25 pm
by Orm
Yes, please. Allies search in both sea areas.
A French CL can initiate in both areas.
Re: A World Ablaze (3-player game)
Posted: Mon Sep 26, 2022 3:26 pm
by Orm
CW add one FTR2, and one NAV2, to the West Med 0-box.
Edit: Nothing added to the North Sea.
Re: A World Ablaze (3-player game)
Posted: Mon Sep 26, 2022 3:41 pm
by NatRapsEno
Germans added a fighter and Italy a Nav2 in West Med to 1 box. Both searches missed.*
Re: A World Ablaze (3-player game)
Posted: Mon Sep 26, 2022 5:38 pm
by NatRapsEno
One ground strike, results below:

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Re: A World Ablaze (3-player game)
Posted: Mon Sep 26, 2022 6:29 pm
by NatRapsEno
Including notional for you

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Re: A World Ablaze (3-player game)
Posted: Mon Sep 26, 2022 6:43 pm
by NatRapsEno
Land Moves:
Italy advances two units into Tunisia.
Japan adjusts units in the North. They continue to close in around Changsha. Engineer moves back to Canton.
Germany uses all moves to attack Amsterdam and Rotterdam.

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Will execute the Amsterdam attack first.
Now the Rotterdam attack is auto as well.

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Re: A World Ablaze (3-player game)
Posted: Mon Sep 26, 2022 7:04 pm
by NatRapsEno
De Ruyter and the Sub escape to Liverpool. Java, Tromp, and CP were destroyed during the overrun. Interception of the De Ruyter in North Sea missed.
Japan rebase planes toward Changsha. Germans rebase planes all over. Italy a fighter to Sardinia. Impulse sent.
Re: A World Ablaze (3-player game)
Posted: Fri Sep 30, 2022 11:18 am
by Orm
GeneralAdvance can not control France for now, so I have France for the moment.
Re: A World Ablaze (3-player game)
Posted: Fri Sep 30, 2022 11:19 am
by Orm
Nov/Dec '39
Impulse #6 (Allies)
No declarations of war.
Land: China
Combined: USA, USSR, CW, France
Naval:
No port strikes.
Naval Air:
France:
FTR2 -> North Sea 2-box
Naval Movement:
CW:
TRS + HQA + CA (Suez) leave port sailing for the West Med. Axis has the option to intercept the force as it enters the West Med. Will Axis do so, and if so, what unit will be used to initiate the intercept?

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Re: A World Ablaze (3-player game)
Posted: Fri Sep 30, 2022 12:06 pm
by NatRapsEno
no intercept
Re: A World Ablaze (3-player game)
Posted: Sat Oct 01, 2022 7:30 am
by Orm
Nov/Dec '39
Impulse #6 (Allies)
Naval Movement continued:
CW:
The force (TRS + HQA + CA) continue and sail to BoB.
TRS + MOT (Plymouth) -> Casablanca
France:
TRS in CSV, loaded with INF, sail to Brest.
Allies search for the German fleet in the North Sea. No air added. (Germany had a FTR2 that reached the 0-box and I will go back and change it if it was declined in error)

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