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Re: Benchmarking CPU's in Command Modern Operations
Posted: Sat Mar 01, 2025 1:23 pm
by Zaslon
My travel setup:

- Screenshot 2025-03-01 142116.png (124.22 KiB) Viewed 3069 times
Re: Benchmarking CPU's in Command Modern Operations
Posted: Sat Mar 01, 2025 3:37 pm
by thewood1
"Saw up to 46GB memory use which seems crazy"
There is something broken somewhere if you are getting that much RAM usage due to CMO. I think mine never went about 2-3 GB of CMO usage and 8GB overall.
Re: Benchmarking CPU's in Command Modern Operations
Posted: Mon Mar 03, 2025 1:23 pm
by Ryzo90
Something a little different - Lots of RAM and lots of CPU cores (but poor single thread performance):
Saw RAM consumption peak at ~ 22GB during this.
[1567.1]
Dual Socket (2x processors) Intel Xeon E5-2640V4. Total: 20 cores, 40 threads.
96GB DDR4 2133MHz RAM
Highest:16533 ms
Lowest: 412 ms
Average: 3504.3 ms
Elapsed time: 10 Min 34 sec
Re: Benchmarking CPU's in Command Modern Operations
Posted: Sun Mar 09, 2025 10:18 pm
by DmitriyBlade
13900K
P@5.7 E@4.5, DDR-5 7600 32-46-46-58-2T
HT ON
HT OFF
Re: Benchmarking CPU's in Command Modern Operations
Posted: Thu Mar 13, 2025 10:37 pm
by Knightpawn
I am generally not very impressed with the performance of this game.
Does anyone have an idea why it sees only 16GB RAM when my system is 32GB

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Re: Benchmarking CPU's in Command Modern Operations
Posted: Thu Mar 13, 2025 10:59 pm
by thewood1
"I am generally not very impressed with the performance of this game."
And exactly what did you expect? I am curious what you are comparing it to as far as performance goes.
Re: Benchmarking CPU's in Command Modern Operations
Posted: Fri Mar 14, 2025 8:09 am
by Knightpawn
thewood1 wrote: Thu Mar 13, 2025 10:59 pm
"I am generally not very impressed with the performance of this game."
And exactly what did you expect? I am curious what you are comparing it to as far as performance goes.
1. Fair question. I guess for a 5y old game run on a new CPU as mine, I would expect minimal slowdowns even in full acceleration. But maybe I am just wrong.
2. Is there an explanation for the benchmarking tool seeing only one of my 2 DDR5 16GB RAM components? My system saws 32GB RAM (2x16)
Re: Benchmarking CPU's in Command Modern Operations
Posted: Fri Mar 14, 2025 11:27 am
by thewood1
1) I think you are wrong. Did you even look at the scenario and what its doing? Its a pretty aggressive statement made in a vacuum.
Re: Benchmarking CPU's in Command Modern Operations
Posted: Sat Mar 15, 2025 8:36 am
by Dimitris
Knightpawn wrote: Fri Mar 14, 2025 8:09 am
2. Is there an explanation for the benchmarking tool seeing only one of my 2 DDR5 16GB RAM components? My system saws 32GB RAM (2x16)
The relevant code makes certain assumptions on how the memory is reported to the OS, and it is possible that your config is a case that the code hasn't accounted for. This is a minor UI bug, considering this is purely for "reporting" purposes as part of posting benchmark results.
Note that this does NOT prevent Command from using more than 16GB if necessary, since RAM allocation is handled by the operating system. (Command, like most applications, makes a memory allocation request to the OS, and the OS will do its best to fulfill it, either by allocating raw RAM or resorting to virtual memory if necessary.)
Re: Benchmarking CPU's in Command Modern Operations
Posted: Sat Mar 15, 2025 5:39 pm
by Knightpawn
Thank you for the response. Appreciated.
Re: Benchmarking CPU's in Command Modern Operations
Posted: Fri Mar 21, 2025 11:39 am
by Ryzo90
A benchmark first.
Steam Deck OLED
[1567.6]
Steam Deck OLED
16GB RAM / Shared Video Memory
Highest:57406 ms!
Lowest: 502 ms
Average: 7328.9 ms
Elapsed time: 21 mins 19 sec
Additional Information: Desktop Mode. Plugged in. Proton GE 9.13
Edit: Also tested in "game mode" with Proton GE 9.26. Similar performance. All CPU cores seem to peek at ~70% usage and temps of ~75 degrees C.
Re: Benchmarking CPU's in Command Modern Operations
Posted: Fri Mar 21, 2025 2:54 pm
by nats

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Re: Benchmarking CPU's in Command Modern Operations
Posted: Sat Apr 12, 2025 1:07 pm
by malcolmt16

- Screenshot 2025-04-12 140027.png (128.81 KiB) Viewed 2510 times
Re: Benchmarking CPU's in Command Modern Operations
Posted: Wed Apr 30, 2025 3:32 am
by TempestII
Test on the new 1638 Open Beta on Steam:

- 20250429 - CMO 1638 RDR Benchmark.jpg (45.85 KiB) Viewed 2456 times
Re: Benchmarking CPU's in Command Modern Operations
Posted: Tue May 06, 2025 1:57 pm
by Ryzo90
Ryzo90 wrote: Mon Mar 03, 2025 1:23 pm
Something a little different - Lots of RAM and lots of CPU cores (but poor single thread performance):
Saw RAM consumption peak at ~ 22GB during this.
[1567.1]
Dual Socket (2x processors) Intel Xeon E5-2640V4. Total: 20 cores, 40 threads.
96GB DDR4 2133MHz RAM
Highest:16533 ms
Lowest: 412 ms
Average: 3504.3 ms
Elapsed time: 10 Min 34 sec
Performance in 1.08 Beta Build 1645 seems to have increased significantly:
[1.08 Beta 1645]
Highest: 10929 ms
Lowest: 314 ms
Average: 2279.2 ms
Elapsed Time: 7 min 7 sec
Re: Benchmarking CPU's in Command Modern Operations
Posted: Wed May 07, 2025 6:15 am
by Knightpawn
Test on 1645 beta

- Screenshot 2025-05-07 091151.png (41.74 KiB) Viewed 2329 times
Re: Benchmarking CPU's in Command Modern Operations
Posted: Tue May 13, 2025 2:27 am
by TempestII
I concur, 1645 is notably faster than 1638 when Benchmarked.
Edit - just checked the spreadsheet, wow 1022.3 is currently the fastest time! I didn't expect that.

- 20250512 - CMO 1645 RDR Benchmark.jpg (47.64 KiB) Viewed 2285 times
Re: Benchmarking CPU's in Command Modern Operations
Posted: Tue May 13, 2025 6:47 am
by Nikel
There are 2 posts below 1000 ms in the previous page, in what was probably a slower build.
Re: Benchmarking CPU's in Command Modern Operations
Posted: Fri May 16, 2025 8:23 pm
by Knightpawn
Slower than previous built (greater variance in pulse times). This is one of three tests with similar results

- Screenshot 2025-05-16 231752.png (40.33 KiB) Viewed 2221 times
Re: Benchmarking CPU's in Command Modern Operations
Posted: Sat May 17, 2025 7:07 am
by Nikel
Knightpawn wrote: Fri May 16, 2025 8:23 pm
Slower than previous built (greater variance in pulse times). This is one of three tests with similar results
I am getting a few ms lower (faster) result, 974 vs 987 ms in 1645.
Was it using the Intel GPU? It happened to me
What annoys me is the higher use of CPU and GPU when the game is idle or playing or testing a not complicated scenario, and is worse now in the GPU compared to 1645.