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Re: Keep the World from Burning. (4-player Game)

Posted: Sat Apr 25, 2026 12:08 am
by Majorball68
Over to Allies.
Weather as poor as it could be.
1stMAJORvsSWE 025 JF40 Allied5.zip
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Weather.png
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Re: Keep the World from Burning. (4-player Game)

Posted: Sat Apr 25, 2026 3:31 am
by Orm
0061.jpg
0061.jpg (1.45 MiB) Viewed 338 times
Picture from Jan/Feb '40 Impulse #5 (Allies) - DOW

Re: Keep the World from Burning. (4-player Game)

Posted: Sat Apr 25, 2026 3:32 am
by Orm
0062.jpg
0062.jpg (1.23 MiB) Viewed 338 times
Picture from Jan/Feb '40 Impulse #5 (Allies) - DOW

Re: Keep the World from Burning. (4-player Game)

Posted: Sat Apr 25, 2026 11:15 am
by Orm
Jan/Feb '40
Impulse #5 (Allied)

No declarations of war.

Land: CW, China
Combined: France, USSR
Naval:
Pass: USA

No Port Strikes. No Naval Air.

France moves CP to the Coral Sea.

Strategic Bombin:
CW:
LND3 Malta -> Rome
0063.jpg
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Re: Keep the World from Burning. (4-player Game)

Posted: Sat Apr 25, 2026 11:20 am
by Orm
The CW raid successfully dropped their bombs somewhere. Although, no idea where. :)
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Re: Keep the World from Burning. (4-player Game)

Posted: Sat Apr 25, 2026 11:53 am
by Orm
Jan/Feb '40
Impulse #5 (Allied)

No ground strikes.

Rail Movement:

CW: MIL -> Adelaide
France: INF Brest -> Paris
USSR: Inf -> Murmansk

Land Movement:

China:
INF -> W Kweilin
MIL -> NW Sian

France:
Minor movement in the Maginot Line (and the line is reinforced by CAV Div).

USSR:
Units moving closer to the Finnish border.

CW:
HQI + HQI + MECH -> Towards the Belgian border in France.
Several units move to west coast ports.

Debark:
CW:
AT -> St-Nazaire

Air Rebase:
CW:
LND2 UK -> Corsica

No reorganization.

Re: Keep the World from Burning. (4-player Game)

Posted: Sat Apr 25, 2026 11:54 am
by Orm
Back to Axis.
1stMAJORvsSWE 027 JF40 Axis 8.zip
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Re: Keep the World from Burning. (4-player Game)

Posted: Sat Apr 25, 2026 11:09 pm
by Majorball68
Jan/Feb '40
Impulse #8 (Axis)

Land: Germany, Japan
Comb: Italy

No PA, NA or Naval Movement.
No GS or SB.
Rail moves - German INF to Frankfurt, Kiel & Konigsberg.
Movement is obvious except for Italian TER advancing on Nairobi.

Attack on Changsha the Chinese have Fighter and AA available?
Odds currently +16.75 with HQ committed.
Don't beleive you would require a save transfer.
Changsha Intercept.png
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Re: Keep the World from Burning. (4-player Game)

Posted: Sun Apr 26, 2026 2:05 am
by Orm
China intercept. Target bombers. Stay to the end. Land Chihkiang.

No AA.

Re: Keep the World from Burning. (4-player Game)

Posted: Sun Apr 26, 2026 3:24 am
by Majorball68
Air-to-air Combat.png
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Re: Keep the World from Burning. (4-player Game)

Posted: Sun Apr 26, 2026 3:27 am
by Majorball68
Not a good result for Japs, there goes 4 BP.

Re: Keep the World from Burning. (4-player Game)

Posted: Sun Apr 26, 2026 3:39 am
by Majorball68
Obvious assault.
Changsha Attack.png
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Re: Keep the World from Burning. (4-player Game)

Posted: Sun Apr 26, 2026 3:43 am
by Majorball68
No USE impact.
Changsha results.png
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Re: Keep the World from Burning. (4-player Game)

Posted: Sun Apr 26, 2026 3:50 am
by Orm
The heroic effort by the Chinese air force was not enough to secure a victory at Changsha. Further efforts are deemed necessary to eliminate the Japanese air superiority.
Soviet_volunteer.jpg
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Re: Keep the World from Burning. (4-player Game)

Posted: Sun Apr 26, 2026 4:04 am
by Majorball68
Jan/Feb '40
Impulse #8 (Axis) Cont'

Rebase - German NAV to sicily. Italy F2 to mainland. No others of significance.
No reorg.
Turn Continues in poor weather.
1stMAJORvsSWE 028 JF40 Allied11.zip
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Weather Report.png
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Re: Keep the World from Burning. (4-player Game)

Posted: Sun Apr 26, 2026 5:50 am
by Orm
0065.jpg
0065.jpg (1.42 MiB) Viewed 286 times
Picture from Jan/Feb '40 Impulse #11 (Allies) - DOW

Re: Keep the World from Burning. (4-player Game)

Posted: Sun Apr 26, 2026 5:51 am
by Orm
0066.jpg
0066.jpg (1.32 MiB) Viewed 286 times
Picture from Jan/Feb '40 Impulse #11 (Allies) - DOW

Re: Keep the World from Burning. (4-player Game)

Posted: Mon Apr 27, 2026 1:07 pm
by Orm
Jan/Feb '40
Impulse #11 (Allied)

No declarations of war.

Land: China, France
Combined: CW, USSR
Naval:
Pass: USA

No Port Strikes. No Naval Air.

Naval Movement:
BB + CA + 2 TRS -> BoB 1-box - embark INF + MIL (Bristol)
CA + INF Div Liverpool -> Berbera

No strategic bombing. No ground strikes.

Rail Movement:

CW:
AT -> Calais

USSR:
CAV -> Karelia

Land Movement:

CW:
INF Div advance soutwards from Berbera.

France:
Minor adjustments of the defences.

USSR:
Adjustments of the forces on the Finnish border.

China:
MIL -> Sian.
Minor retreat to create some sort of defence between Chihkiang and Kweilin.

Air Rebase:
CW:
LND2 Corsica -> Harwich

No reorganization.

Re: Keep the World from Burning. (4-player Game)

Posted: Mon Apr 27, 2026 1:10 pm
by Orm
Turn ends on a 3 (1-5 to end).
1stMAJORvsSWE 029 JF40 EoT.zip
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Re: Keep the World from Burning. (4-player Game)

Posted: Mon Apr 27, 2026 1:34 pm
by Orm
No partisans.

Placed the Soviet pact marker on defence, and the Germans went one to each pool.