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RE: Another Leader Bug savegame file
Posted: Mon Dec 06, 2004 4:53 am
by Ron Saueracker
ORIGINAL: Tankerace
I just had another thought. I noticed that leaders that appear in some of the later scenarios, if they were killed or something, have a 9999 delay. However, instead of having their rank and abilities, they are listed as WOs with 0/0 ratings. Could this have some impact on the leader bug perhaps?
Not clear about your meaning, Justin. So dead leaders remain in the database slots for ship and show as WO 0/0 with 9999 or something like that?
RE: Another Leader Bug savegame file
Posted: Mon Dec 06, 2004 4:55 am
by Tankerace
Well take leader #19994 Yuson, T. S. In Scenario 15 he is a Philippines LTC, wiht a skill of 40 and inspiration of 40.
In scenario 14 (Campaign 42B) he is still in the database, but with a 9999 delay. However, this time he is listed as a Japanese WO.
RE: Another Leader Bug savegame file
Posted: Mon Dec 06, 2004 5:32 am
by Ron Saueracker
ORIGINAL: Tankerace
Well take leader #19994 Yuson, T. S. In Scenario 15 he is a Philippines LTC, wiht a skill of 40 and inspiration of 40.
In scenario 14 (Campaign 42B) he is still in the database, but with a 9999 delay. However, this time he is listed as a Japanese WO.
Seen...hmmm. Seems screwy.
I have a question. Since I need to change the leaders back to normal to get them to work, is the scenario I created totally screwed? I either change all leaders back (start fresh) or change individual leaders one by one in a very brutal editor field. I am aren't I!?? That would severely blow!
I'm now pulling my hair out. Thank you whomever designed the editor. I can't reload the default leaders. I've replaced the wpl file, the wpp file what else can I try? The leader list is nearly impossible to use. Try to use the FIND feature and it is only good for three letters! I finally find the darn guys (I only inserted 2) and they are still there. No matter what I do, no dice. By inserting 2 leaders I've basically destroyed about 50hrs worth of work on a very unfriendly editor.[:@]
I'm at a loss.
RE: Another Leader Bug savegame file
Posted: Mon Dec 06, 2004 5:36 am
by Tankerace
Theoretically, if you delete the 2 you inserted (hit remove) it should (SHOULD) go back to normal.
RE: Another Leader Bug savegame file
Posted: Mon Dec 06, 2004 7:06 am
by Ron Saueracker
ORIGINAL: Ron Saueracker
ORIGINAL: Tankerace
Well take leader #19994 Yuson, T. S. In Scenario 15 he is a Philippines LTC, wiht a skill of 40 and inspiration of 40.
In scenario 14 (Campaign 42B) he is still in the database, but with a 9999 delay. However, this time he is listed as a Japanese WO.
Seen...hmmm. Seems screwy.
I have a question. Since I need to change the leaders back to normal to get them to work, is the scenario I created totally screwed? I either change all leaders back (start fresh) or change individual leaders one by one in a very brutal editor field. I am aren't I!?? That would severely blow!
I'm now pulling my hair out. Thank you whomever designed the editor. I can't reload the default leaders. I've replaced the wpl file, the wpp file what else can I try? The leader list is nearly impossible to use. Try to use the FIND feature and it is only good for three letters! I finally find the darn guys (I only inserted 2) and they are still there. No matter what I do, no dice. By inserting 2 leaders I've basically destroyed about 50hrs worth of work on a very unfriendly editor.[:@]
I'm at a loss.
HELP here please.
RE: Another Leader Bug savegame file
Posted: Mon Dec 06, 2004 7:26 am
by pad152
You know reading this thread, makes me wonder if the leader bug is tied to the following:
"Checking ship structure Ship ID:8 (Hiyo) - ship arrives on 420731 with leader (Kameyama, J.) who is not yet due (421015)"
Example: Lets say the Hiyo starts with another leader the ship is disbanded and reasigned to a TF after 421015? will the leader Kameyama, J now be resigned to the Hiyo?
Does the leader bug have something to due with ships arriving before the leader or the leaders arriving before the ship?
RE: Another Leader Bug savegame file
Posted: Mon Dec 06, 2004 7:33 am
by Tankerace
ORIGINAL: Ron Saueracker
ORIGINAL: Ron Saueracker
ORIGINAL: Tankerace
Well take leader #19994 Yuson, T. S. In Scenario 15 he is a Philippines LTC, wiht a skill of 40 and inspiration of 40.
In scenario 14 (Campaign 42B) he is still in the database, but with a 9999 delay. However, this time he is listed as a Japanese WO.
Seen...hmmm. Seems screwy.
I have a question. Since I need to change the leaders back to normal to get them to work, is the scenario I created totally screwed? I either change all leaders back (start fresh) or change individual leaders one by one in a very brutal editor field. I am aren't I!?? That would severely blow!
I'm now pulling my hair out. Thank you whomever designed the editor. I can't reload the default leaders. I've replaced the wpl file, the wpp file what else can I try? The leader list is nearly impossible to use. Try to use the FIND feature and it is only good for three letters! I finally find the darn guys (I only inserted 2) and they are still there. No matter what I do, no dice. By inserting 2 leaders I've basically destroyed about 50hrs worth of work on a very unfriendly editor.[:@]
I'm at a loss.
HELP here please.
For the FIND feature to work, you have to type leaders name exactly. So, lets say you did this:
Morton, M.
If you type morton, m.
It will not work.
If you type Morton M.
It will not work.
You have to type it exactly as you entered it.
RE: Another Leader Bug savegame file
Posted: Mon Dec 06, 2004 7:54 am
by Ron Saueracker
Nope.Notfrom whatI can see. When I type more than three letters the highlighted field which the first three letters brought up stays the same. Would help if I had an Editor Manual. I get a file error every time I try toopen it.
RE: Another Leader Bug savegame file
Posted: Mon Dec 06, 2004 11:20 am
by pry
ORIGINAL: Ron Saueracker
Seen...hmmm. Seems screwy.
I have a question. Since I need to change the leaders back to normal to get them to work, is the scenario I created totally screwed? I either change all leaders back (start fresh) or change individual leaders one by one in a very brutal editor field. I am aren't I!?? That would severely blow!
No Ron, Just replace the wpl file with one from Lemures (What you based your scenario on) scenario and all will be well again
I'm now pulling my hair out. Thank you whomever designed the editor. I can't reload the default leaders. I've replaced the wpl file, the wpp file what else can I try? The leader list is nearly impossible to use. Try to use the FIND feature and it is only good for three letters! I finally find the darn guys (I only inserted 2) and they are still there. No matter what I do, no dice. By inserting 2 leaders I've basically destroyed about 50hrs worth of work on a very unfriendly editor.[:@]
I'm at a loss.
if you cant fix it send me your scenario and I'll fix it for you...
RE: Another Leader Bug savegame file
Posted: Mon Dec 06, 2004 11:36 am
by Ron Saueracker
I'll give it another go tomorrow. Tried last night and nada. So, the wpl file is leaders. Wpp is pilots. What is locations? Apologies for my frustration but I'm finding it excrutiatingly hard to use, especially since my editor manual is non existant from the 1.20 download. Lots of OJT.
More sleep.[>:]
Thanks for the help.
RE: Another Leader Bug savegame file
Posted: Mon Dec 06, 2004 11:58 am
by pry
Actually I need to wake up not enough caffine yet... told you wrong Ron, my bad... replace wph not wpl
OK here goes
wpa = Aircraft
wpc = Ship classes
wpd = Devices
wpg = Air Groups
wph = Leaders
wpl = Locations
wpp = Pilots
wps = Ships
RE: Another Leader Bug savegame file
Posted: Mon Dec 06, 2004 12:04 pm
by michaelm75au
wph for leaders
Think Heroes.
Michael
RE: Another Leader Bug savegame file
Posted: Mon Dec 06, 2004 12:13 pm
by Ron Saueracker
ORIGINAL: pry
Actually I need to wake up not enough caffine yet... told you wrong Ron, my bad... replace wph not wpl
OK here goes
wpa = Aircraft
wpc = Ship classes
wpd = Devices
wpg = Air Groups
wph = Leaders
wpl = Locations
wpp = Pilots
wps = Ships
AHA, that explains it. The really frustrating part was trying to ensure that the two leaders I had inserted were now gone. [&o]Thanks Paul!!
RE: Another Leader Bug savegame file
Posted: Mon Dec 06, 2004 7:53 pm
by Tankerace
pilots...err....ops, sorry Ron. Must have been this stupid cold I caught from my grandfather. Never visit people that have pneumonia, that's a no no.
RE: Another Leader Bug savegame file
Posted: Tue Dec 07, 2004 3:00 am
by Ron Saueracker
ORIGINAL: Tankerace
pilots...err....ops, sorry Ron. Must have been this stupid cold I caught from my grandfather. Never visit people that have pneumonia, that's a no no.
No worries guys. If my manual was not corrupt or non existant, I would not have come close to blowing my colon last night.[:D]