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Re: A Blazing World (4-player game)
Posted: Tue Nov 28, 2023 10:19 pm
by NatRapsEno

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Re: A Blazing World (4-player game)
Posted: Wed Nov 29, 2023 3:25 am
by NatRapsEno
You may freely support this attack.

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Re: A Blazing World (4-player game)
Posted: Wed Nov 29, 2023 8:38 am
by GeneralAdvance
Support with 4-strength JU87B, land Odessa + JU87R, land Stalino thanks
Re: A Blazing World (4-player game)
Posted: Wed Nov 29, 2023 2:34 pm
by NatRapsEno
I landed the 87 B in Odessa, it could not reach Stalino.
The attack fails.

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Alexander and the Anson reorganizes 4 bombers and the Mosquito, respectively.
Turn sent.
Re: A Blazing World (4-player game)
Posted: Wed Nov 29, 2023 3:34 pm
by Orm
I am missing the save.
Re: A Blazing World (4-player game)
Posted: Wed Nov 29, 2023 3:40 pm
by NatRapsEno
My apologies, save sent.
Re: A Blazing World (4-player game)
Posted: Wed Nov 29, 2023 8:31 pm
by Orm
Nov/Dec '41
Impulse #2 (Axis)
Axis makes plenty of declarations of War.
Germany DOW:
USA
Netherlands
Italy DOW:
USA
Netherlands
Japan DOW:
USA
CW
Free France
Netherlands
Vichy France DOW:
CW

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Re: A Blazing World (4-player game)
Posted: Wed Nov 29, 2023 8:33 pm
by Orm
Perhaps Allies can make the DOWs for us, and then place US reserves, and the Netherlands units? And then send us a new save?
Re: A Blazing World (4-player game)
Posted: Wed Nov 29, 2023 8:38 pm
by NatRapsEno
Sure, I will do that.
Re: A Blazing World (4-player game)
Posted: Wed Nov 29, 2023 9:07 pm
by NatRapsEno
New file sent.
Re: A Blazing World (4-player game)
Posted: Sat Dec 09, 2023 5:04 pm
by Orm
My lungs was hit rather hard after a cold of some sort. Haven't had the energy to sit and play MWIF before now. I plan to start our impulse shortly.
Re: A Blazing World (4-player game)
Posted: Sat Dec 09, 2023 5:19 pm
by Orm
Nov/Dec '41
Impulse #2 (Axis)
Japan aligns French Indo-China
Land: Germany
Combined: Japan (Offensive)
Naval: Italy
Japan plays one offensive chit to do a super-combined.
Port Strike:
Germany bombs the Dutch fleets in both Amsterdam and Rotterdam.

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Re: A Blazing World (4-player game)
Posted: Sat Dec 09, 2023 5:32 pm
by Orm
Nov/Dec '41
Impulse #2 (Axis)
One CP sunk in Amsterdam (2 rolled). I see no point in the aborts since the ships there will be overrun later this impulse anyway.

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Re: A Blazing World (4-player game)
Posted: Sat Dec 09, 2023 5:40 pm
by Orm
Nov/Dec '41
Impulse #2 (Axis)
One CA sunk in Rotterdam (9 rolled for surprise). What ship will take the D? Or A?

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Re: A Blazing World (4-player game)
Posted: Sun Dec 10, 2023 1:28 am
by NatRapsEno
CP takes the D. I don't think aborts will matter but best defense available if you roll them.
Re: A Blazing World (4-player game)
Posted: Sun Dec 10, 2023 8:20 am
by Orm
Nov/Dec '41
Impulse #2 (Axis)
Final result in Rotterdam.

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Re: A Blazing World (4-player game)
Posted: Sun Dec 10, 2023 8:30 am
by Orm
Nov/Dec '41
Impulse #2 (Axis)
Naval Air:
GE FTR2 75, 40 -> E Med 2-box
NAV2 75, 40 -> E Med 4-box
Naval Moves:
Italy:
Sub Suez -> Azanian Sea 1-box
BB+CA Suez -> E Med 0-box
Sub St Nazaire -> Den Strait 2-box
2 Subs St Nazaire -> CSV 3-box + 2-box
Save sent to Japan for more naval moves.
Re: A Blazing World (4-player game)
Posted: Mon Dec 11, 2023 6:35 pm
by Orm
Nov/Dec '41
Impulse #2 (Axis)
Japan deploy part of their fleet.

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Re: A Blazing World (4-player game)
Posted: Mon Dec 11, 2023 6:36 pm
by Orm
Plenty of sea areas for Axis to search in.

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Re: A Blazing World (4-player game)
Posted: Mon Dec 11, 2023 6:45 pm
by Orm
Nov/Dec '41
Impulse #2 (Axis)
Miss for Italy in Denmark Strait (Axis 8, Allies 5).
Miss for Italy in Azanian Sea (Axis 8, Allies 8).
Next search is in CSV. Add the NAV2 to the 0-box for CW.

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