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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sat Mar 07, 2020 10:02 am
by Mayhemizer_slith
Land moves
USSR retreats few hexes.


Rebase

USSR
I-16 Vitebsk -> Arctic shore 12 NE
I-17 -> 1 hex east of Vitebsk
SB-2K -> 2 hexes east of Vitebsk

CW
Bomber to Iraq


Back to the Axis.

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sun Mar 08, 2020 8:33 am
by Orm
Jul/Aug 1941
Impulse: 6 (Axis)

No declarations of war.

Land: Germany, Japan
Combined: Italy
Naval:

No port strikes.

Germany fly one FTR2 (Finland) to the Arctic Ocean 2-box.
Italy fly one NAV2 to the Arctic Ocean 2-box.

Italy sail one BB, and one TRS, to the 1 box in the East Med. The TRS embark one AA, and one supply, from Bardia.

Italy search for enemy shipping in the Arctic Ocean.

The Soviet Union can reinforce the sea area with one FTR2. Will USSR do so?

Image
Picture from Jul/Aug '41 Impulse #6 (Axis) - Naval Combat

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Mar 09, 2020 4:48 am
by Mayhemizer_slith
Yes please, to 0 box.

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Mar 09, 2020 10:36 am
by Orm
The Axis air finds the enemy shipping. (Axis 2, Allies 9)

Axis selects the 4 box only and use all points to increase the damage done on the cruiser.

Image
Picture from Jul/Aug '41 Impulse #6 (Axis) - Naval Combat

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Mar 09, 2020 10:42 am
by Orm
HMS Nigeria is sunk.

Image
Picture from Jul/Aug '41 Impulse #6 (Axis) - Naval Combat

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Mar 09, 2020 10:44 am
by Orm
Axis stay in the sea area and continue the hunt for Allied ships.

Does the Allies remain in the sea area?

Image
Picture from Jul/Aug '41 Impulse #6 (Axis) - Naval Combat

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Mar 09, 2020 11:26 am
by Mayhemizer_slith
Allies stay.

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Tue Mar 10, 2020 5:36 pm
by Orm
The Axis planes finds the Allied shipping, and an air combat ensues. (Axis 3, Allies 4)

All surprise 4 points are used to increase, and decrease, the air to air combat values.

Image
Picture from Jul/Aug '41 Impulse #6 (Axis) - Naval Combat

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Tue Mar 10, 2020 5:44 pm
by Orm
The Finnish pilots show their skills and shot down their Soviet counterparts, and escort the Italian bombers to their targets.

Image
Picture from Jul/Aug '41 Impulse #6 (Axis) - Naval Combat

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Tue Mar 10, 2020 5:53 pm
by Orm
Italy decides to abort the CP. What port will it seek out?

What target will CW set the second abort on? If aborted, where will it go?

Will CW stay for another round, or will they abort their entire force? If so, to what ports will they abort?

Image
Picture from Jul/Aug '41 Impulse #6 (Axis) - Naval Combat

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Tue Mar 10, 2020 6:01 pm
by Mayhemizer_slith
Target TRS. If aborted TRS and CP goes to Liverpool.

If TRS is aborted, CW stay.

If TRS is not aborted, CW aborts all ships to Liverpool.

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Tue Mar 10, 2020 6:10 pm
by Orm
The TRS remain in the sea area, so the entire CW force aborts.

Image
Picture from Jul/Aug '41 Impulse #6 (Axis) - Naval Combat

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Tue Mar 10, 2020 6:21 pm
by Orm
No strategic bombing.

Ground Strike:

Italy:
LND2 (45,51) -> 44,53

Japan:
NAV2 (Tianshui) -> 79,132

China can intercept the Japanese bomber. Japan has one 5 strength FTR2 on standby. Will China intercept the ground strike?

Image
Picture from Jul/Aug '41 Impulse #6 (Axis) - Ground Strike

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Tue Mar 10, 2020 6:24 pm
by Orm
And USSR can intercept the Italian ground strike. Germany has one 6 strength FTR2, and one 5 strength FTR3, on standby. Will USSR intercept the ground strike?

Image
Picture from Jul/Aug '41 Impulse #6 (Axis) - Ground Strike

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Wed Mar 11, 2020 1:33 am
by Mayhemizer_slith
China does not intercept.

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Wed Mar 11, 2020 8:17 am
by Mayhemizer_slith
USSR says also no to intercept.

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Wed Mar 11, 2020 11:46 am
by Orm
The Italian pilots apparently needs some lessons in how to perform a proper ground strike. [:(]

Image
Picture from Jul/Aug '41 Impulse #6 (Axis) - Ground Strike

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Wed Mar 11, 2020 11:47 am
by Orm
The Japanese do better.

Image
Picture from Jul/Aug '41 Impulse #6 (Axis) - Ground Strike

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Wed Mar 11, 2020 5:52 pm
by brian brian
A 1/10 split for Japan! Japan likes those, right?

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Thu Mar 12, 2020 12:54 pm
by Orm
ORIGINAL: brian brian

A 1/10 split for Japan! Japan likes those, right?
Japan might very well like 'em, but I sure don't. This because the 1/10 split does only work in my favour 1/10 of the times they occur.