Page 74 of 74

Re: TRP - Total Realism Project for War in Europe (1.9 Download)

Posted: Fri May 09, 2025 12:23 am
by Lothos
David Hansen wrote: Fri May 09, 2025 12:13 am I am trying to sea transport a unit from Italy to Tobruck. The sea transport shows a range of 25. When my unit is at the port in NA ...I've only expended 24/25 movement points, but I can not "land"/disembark the unit. Am I missing something?
Is the port at 5 or greater strength at the time you arrived? If not then you have to wait one turn before you can disembark. This is built into the game engine and even the base game has this limitation.

Re: TRP - Total Realism Project for War in Europe (1.9 Download)

Posted: Fri May 09, 2025 12:17 pm
by David Hansen
Yep...TXS.

Re: TRP - Total Realism Project for War in Europe (1.9 Download)

Posted: Thu May 15, 2025 11:32 pm
by David Hansen
Having watched your videos and viewing your comments regarding the MALTA effect...FYI-over the last 10 turns here is my small sample size of what I have been observing in my play through regarding Malta and the effects on the Axis...10 turns...Malta "fired" on 7...and 4 of the 7 hit two areas on the same turn. Bad luck...too small a sample size...needs to be adjusted?

Re: TRP - Total Realism Project for War in Europe (1.9 Download)

Posted: Thu May 15, 2025 11:53 pm
by Lothos
David Hansen wrote: Thu May 15, 2025 11:32 pm Having watched your videos and viewing your comments regarding the MALTA effect...FYI-over the last 10 turns here is my small sample size of what I have been observing in my play through regarding Malta and the effects on the Axis...10 turns...Malta "fired" on 7...and 4 of the 7 hit two areas on the same turn. Bad luck...too small a sample size...needs to be adjusted?
Nope, does not need to be adjusted. Played many games with it and its fine. It is one of the reasons the Axis send everything to take out Malta. It is purely random and sometimes its brutal and sometimes you are like hmm I have not seen it fire in an entire year.

Re: TRP - Total Realism Project for War in Europe (1.9 Download)

Posted: Thu May 22, 2025 12:33 pm
by David Hansen
As HQ's gain experience "stars" over time in the campaign...what are the effects of these increasing experience levels?

Re: TRP - Total Realism Project for War in Europe (1.10 Download)

Posted: Sat May 31, 2025 1:19 am
by Lothos
TRP v1.10 has been released



########################
# TRP 1.10 Europe
########################

- (New) Carriers stats against air power reworked
- (New) Subs can damage carriers now especially if the carrier is surprised
- (New) Carrier(s) base morale damage changed from 20 to 15
- (New) Subs are no longer reformable (except for Germany)
- (New) USA, once fully active will get Eisenhower HQ with 2 experience points
- (New) Germany Afrika Corp replaced Anti-Air with Anti-Tank
- (New) Germany/Italy Escort Carrier Cap lowered from 3 to 1 (you can get up two carriers to go over cap selecting certain events)
- (New) Allies United NM bonus per turn increased from 100 to 250
- (New) USA, upgrade costs for all ships reduced
- (New) Tank Destroyers Soft/Hard attack increments from both Anti-Tank and Advanced Tanks lowered from 1 to 0.5
- (New) USA, Production time on ships lowered between 30% to 35% per ship
- (New) USSR, Siberian Reinforcement HQs starting XP changed from 1 to 3 (Zhukov)
- (New) USSR, Starts with 1 research chit in fighters
- (New) HQ, XP cap changed from 5 to 3
- (New) Italy, "Fairey swordfish raid" was removed
- (New) Germany, has a garrison requirement of 14 land units (not air power) within 13 hexes of Paris. If not MPP locations in France will start getting attacked by Partisans.
- (New) Mountain Unit costs changed from 165 MPP to 150 MPP
- (New) USSR, Max Occupation Efficiency increase from 60 to 80 should help Germany keep supplies up
- (New) USSR, Militia lowered base soft and hard attack from 3 to 2
- (New) USSR, increased scortch earth percentages to be more consistent
- (New) Mech Units had their base Soft/Hard (Attack & Defense) increased by 1
- (New) Mech Units had their Infantry Upgrade Soft/Hard (Attack & Defense) lowered from 1 to 0.5
- (New) Invading Italy prior to USA Entry will no longer have a devastating National Morale effect on Italy
- (New) Amphibious Warfare and Amphibs reworked Chart below is a before and after change
Before
----
Amphib Base Research 1941(2) 1944(4)
UK 10 2 14 18
France 1 2 5 9
USA 15 2 19 23
USSR 1 2 5 9
Germany 2 2 6 10
Italy 1 2 5 9

After
----
Amphib Base Research 1941(2) 1944(4)
UK 2 4 10 18
France 0 2 4 8
USA 2 6 14 26
USSR 0 2 4 8
Germany 2 2 6 10
Italy 0 2 4 8

- (Map) USSR, made adjustments to the railroad and roads to some areas near Dnepropetrovsk and Stalino
- (Map) Albania 5 supply limit tooltip updated to be more specific
- (Map) Gibraltar area reworked a little to solve the port not going to Axis if Gibraltar is Axis controled but Tangiers is Allied controlled
- (Map) USSR, Europe areas weather adjusted to have more clear weather in September but a harsher winter

- (OOB) Italy, Engineer can not be built till January 1941
- (OOB) Romania, changed Engineer cap from 1 to 0
- (OOB) USSA, added 4 more names to the Garrison unit list
- (OOB) USSR, added 8 more unit names to the Infantry Corp list

- (Bug) Carrier(s) no longer get a morale damage increase per Naval upgrade
- (Bug) USSR, fixed an issue that if they retook one of their main NM objectives on the same turn as the Axis took it then the NM boost would not execute
- (Bug) Italy, added Alternate Capitals to resolve the issue when the switch sides their is no supplies in Italy
- (Bug) UK, Desert forces, made some adjustments on where they arrive to try and resolve the Indian Unit showing up later with no reason given
- (Bug) USA, fixed an issue where their industry would not become active if they joined the war and was below 65 mobilization
- (Bug) Gun Coastal, will no longer get de-entrench and demoralization when increasing Infatry Tech Upgrade

Re: TRP - Total Realism Project for War in Europe (1.10 Download)

Posted: Sat May 31, 2025 1:36 am
by David Hansen
Do you have to start a new play through with this patch?

Re: TRP - Total Realism Project for War in Europe (1.10 Download)

Posted: Sat May 31, 2025 8:42 am
by Lothos
David Hansen wrote: Sat May 31, 2025 1:36 am Do you have to start a new play through with this patch?
Always

Re: TRP - Total Realism Project for War in Europe (1.10b Download)

Posted: Mon Jun 02, 2025 11:29 pm
by Lothos
Emergency fix so new release put out

########################
# TRP 1.10b Europe
########################

- (Bug) USA has the shorter production time with ships instead of the UK

Re: TRP - Total Realism Project for War in Europe (1.10b Download)

Posted: Mon Jun 09, 2025 9:18 pm
by Eric Breuer
TRP 1.10b Error.jpg
TRP 1.10b Error.jpg (71.1 KiB) Viewed 353 times
I am attempting to install per your instructions, but I am getting a error message.

"Could not find TRP..."
Can you see the image?

Re: TRP - Total Realism Project for War in Europe (1.10b Download)

Posted: Mon Jun 09, 2025 9:21 pm
by Lothos
Eric Breuer wrote: Mon Jun 09, 2025 9:18 pm TRP 1.10b Error.jpg

I am attempting to install per your instructions, but I am getting a error message.

"Could not find TRP..."
Can you see the image?
Their is also a link on how to install, however you must install Europe into SC Europe and World into SC World. You can not switch the two. This is the Europe thread but you are showing me the editor for World.

Re: TRP - Total Realism Project for War in Europe (1.10b Download)

Posted: Tue Jun 10, 2025 4:55 am
by Eric Breuer
Yes, just noticed that.
Thanks

Re: TRP - Total Realism Project for War in Europe (1.10b Download)

Posted: Mon Jun 16, 2025 12:27 am
by Unfortunate Son
Lothos,
I have tried to load your latest version of War in Europe but I keep getting an error code. "Failed (set_information_map): No such file directory" FYI I also loaded Crispies mod Fall Weiss 20 and that is working fine.
Just thought you would want to know in case others are having an issue.

Re: TRP - Total Realism Project for War in Europe (1.10b Download)

Posted: Mon Jun 16, 2025 2:26 am
by Taxman66
I had no issues with it (1.10b) and am playing a pbem game as well.

Maybe your download was corrupted?
Or do you have other mods turned on that could be causing an issue?

Re: TRP - Total Realism Project for War in Europe (1.10b Download)

Posted: Mon Jun 16, 2025 2:37 am
by Unfortunate Son
Taxman66 wrote: Mon Jun 16, 2025 2:26 am I had no issues with it (1.10b) and am playing a pbem game as well.

Maybe your download was corrupted?
Or do you have other mods turned on that could be causing an issue?
Thanks Taxman for responding. OCB and I figured out that I had placed the files in the "game" campaign folder and not in the correct My Games>War In Europe> Campaigns folder. It is working now Thanks.

Re: TRP - Total Realism Project for War in Europe (1.10b Download)

Posted: Mon Jun 16, 2025 2:41 am
by OldCrowBalthazor
Taxman66 wrote: Mon Jun 16, 2025 2:26 am I had no issues with it (1.10b) and am playing a pbem game as well.

Maybe your download was corrupted?
Or do you have other mods turned on that could be causing an issue?
He got it fixed with a re-down load. I had a different issue where the 1.10b file got hidden in an old 1.6 file folder. So while helping Unfortunate Son ferret out his issue I fixed mine by scrubbing out all the old TRP-WiE files and reload 1.10b. So everything is copacetic ;)