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RE: Soviets Activated....

Posted: Sun Sep 10, 2017 8:36 pm
by Lowpe
ORIGINAL: Alfred

ORIGINAL: Lowpe

Our fighter trap works well...really better than I thought with 0 aviation support. Those pilots must be tired!

The level of aviation support is not really relevant for day 1 air operations as its impact is on subsequent days in terms of ability to service damaged aircraft. Of far greater relevance for day 1 operations is the distance involved in the transfer for that both impacts on the number of aircraft damaged on the transit flight plus whether any air operation will be undertaken at all on the transfer date itself.

Alfred

As best I can tell, the two squadrons with only single digit fatigue didn't fly at all...failed their rolls, travelled to far to get there...that is really good information to see you write about. I always new there was some impact.[&o]

Edit: only one squadron failed to fly..not too bad.

RE: Soviets Activated....

Posted: Sun Sep 10, 2017 8:41 pm
by Lowpe
Claude's actually compares pretty favorably to the MBR2![X(]

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RE: Soviets Activated....

Posted: Sun Sep 10, 2017 11:30 pm
by Lokasenna
That's a fancy hovercraft there, that AM Nightingale. I'm surprised your torpedo hit it [:'(]

RE: Soviets Activated....

Posted: Mon Sep 11, 2017 12:51 am
by Alfred
ORIGINAL: Lowpe

British bombers are eating me up alive in northern China, where I went too far without AA.

Need AA to arrive for the Mongol operation to move forward, but I am working on it and a counter to the Soviet thrust.

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You don't have time to dawdle.[;)]

Provided the units are not too fragile, push forward into Mongolia without AA. The AA can follow behind with the main column. The British bombers cannot be based at Soviet airfields so you will "soon" outrun them. If Soviet bombers are relocated then that both (a) reduces the pressure on the Amur, and (b) will largely operate beyond range of Soviet fighters. That will expose them to a single Zero squadron on LRCAP.

Alfred

RE: Soviets Activated....

Posted: Mon Sep 11, 2017 11:22 am
by Lokasenna
Also want to add that those bases don't start with much, if anything, at them for air support. It's possible he's moved things around, but given the roads into them I'd be a little surprised...

RE: Soviets Activated....

Posted: Wed Sep 13, 2017 12:25 pm
by Lowpe
Intel reports back that the Soviets are upset about the plane losses recently and will be changing tactics.


RE: Soviets Activated....

Posted: Wed Sep 13, 2017 6:36 pm
by Lowpe
Toyohara invasion goes in, trying to clean up Taraken which has became a Dutch strongpoint, moving into Singers.

Another cap trap in Manchuko.

I have over 350,000 resources shipping into Honshu on task forces right now...


RE: Soviets Activated....

Posted: Thu Sep 14, 2017 8:09 am
by Alpha77
ORIGINAL: PaxMondo

Yeah, 50mph faster is a lot ... an

MIG3 in game quite overrated plane btw - most sources suggest the typical, practical speed was more in the range 350-370 mph...



RE: Soviets Activated....

Posted: Thu Sep 14, 2017 7:45 pm
by Lowpe
Feb 20, 1942

Lots happening...Toyohara invasion goes in...and finds the Soviets retreating. As expected. That frees up the 2nd wave to go somehwere else.

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No aerial attacks on either the invasion fleet, the bombardments fleets, ASW TF, or supply task force. I suspect maximum aerial devastation here once the base falls...to prep for that there will be no attack tomorrow...rather I will LRCAP it in hopes of fighting the Soviets on equal terms. This will allow the bombardment fleets to position themselves to the north and hit runways along Siberia coastline on the morrow.

There will be blood...

Posted: Thu Sep 14, 2017 7:46 pm
by Lowpe
And there will be blood, and lots of it tomorrow.

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RE: There will be blood...

Posted: Thu Sep 14, 2017 7:47 pm
by Lowpe
The butchers bill in the air...

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RE: There will be blood...

Posted: Thu Sep 14, 2017 7:48 pm
by Lowpe
The cold north...

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RE: There will be blood...

Posted: Thu Sep 14, 2017 7:50 pm
by Lowpe
Soviet subs are slow...at least this class. An E put this one done, and destroyers did good work on another two Soviet subs. Lots of aerial ASW flying to help coordinate, a few hits scored, but doubtfull this early in the game.



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RE: There will be blood...

Posted: Thu Sep 14, 2017 7:59 pm
by Grfin Zeppelin
Good luck with this shock attack. I always have the urge to cover me with something when this one happens.

RE: There will be blood...

Posted: Thu Sep 14, 2017 8:15 pm
by Lowpe
ORIGINAL: Gräfin Zeppelin

Good luck with this shock attack. I always have the urge to cover me with something when this one happens.

I am expecting 10,000 losses...I have not been able to bomb Singers. But I have two HQ's, good prep, and lots of artillery.

We shall see.

RE: There will be blood...

Posted: Thu Sep 14, 2017 9:13 pm
by PaxMondo
Command HQ prepped for Singers?

RE: There will be blood...

Posted: Thu Sep 14, 2017 9:17 pm
by Lowpe
ORIGINAL: PaxMondo

Command HQ prepped for Singers?
Of course, plus lessers, most everyone is 100% prepped. No small units going in other than Artillery.

RE: There will be blood...

Posted: Thu Sep 14, 2017 9:18 pm
by Lowpe
I cranked thru the turn, mainly because I find the shock attack here and at Chungking to be entirely unpleasant, and something that simply needs doing.

So I flipped it and now the ball is in the Allied court.

RE: There will be blood...

Posted: Thu Sep 14, 2017 9:19 pm
by PaxMondo
You should be fine unless he has spent the PP's to replace the Singer commander, which I doubt. I suspect far less that 10K casualties ...

RE: There will be blood...

Posted: Thu Sep 14, 2017 9:33 pm
by Grfin Zeppelin
*sends a small prayer for Lowpe to the RNG God*