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Re: A Blazing World (4-player game)

Posted: Wed Dec 20, 2023 9:09 pm
by Orm
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Picture from Jan/Feb '42 Impulse #1 (Axis) - DOW

Re: A Blazing World (4-player game)

Posted: Wed Dec 20, 2023 9:10 pm
by Orm
0630.jpg
0630.jpg (1.49 MiB) Viewed 712 times
Picture from Jan/Feb '42 Impulse #1 (Axis) - DOW

Re: A Blazing World (4-player game)

Posted: Wed Dec 20, 2023 9:10 pm
by Orm
0631.jpg
0631.jpg (1.22 MiB) Viewed 712 times
Picture from Jan/Feb '42 Impulse #1 (Axis) - DOW

Re: A Blazing World (4-player game)

Posted: Wed Dec 20, 2023 9:11 pm
by Orm
0632.jpg
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Picture from Jan/Feb '42 Impulse #1 (Axis) - DOW

Re: A Blazing World (4-player game)

Posted: Wed Dec 20, 2023 9:15 pm
by Orm
0633.jpg
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Picture from Jan/Feb '42 Impulse #1 (Axis) - DOW

Re: A Blazing World (4-player game)

Posted: Wed Dec 20, 2023 9:15 pm
by Orm
0634.jpg
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Picture from Jan/Feb '42 Impulse #1 (Axis) - DOW

Re: A Blazing World (4-player game)

Posted: Wed Dec 20, 2023 9:16 pm
by Orm
0635.jpg
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Picture from Jan/Feb '42 Impulse #1 (Axis) - DOW

Re: A Blazing World (4-player game)

Posted: Thu Dec 21, 2023 5:24 pm
by Orm
Jan/Feb '42
Impulse #1 (Axis)

No declarations of war.

Land: Germany
Combined:
Naval: Italy, Japan

No Port Strikes.

Naval air:

Germany:
VF FTR2 -> West Med 2-box

Italy:
Nav2 -> East Med 4-box

Naval Movement:

Japan:
A lot of ships leave port. Some of those are the following:
Sub Tokyo->Coral Sea 3-Box
Sub Truk->Polynesia 3-Box
Sub Truk->New Zealand Cost 3-Box
TRS-> By Singapore load HQI->Rangoon
CL-> Bay of Bengal 3-Box load INF DIV 2-3
2xCV+BB Fuso+BB Mutso+Amph load INF -> Bay of Bengal 3-Box
TRS Canton load GAR ->Rabul
CL-> SCS 4-Box load MAR DIV 1-4
CP -> Sea of Japan

Italy:
SUBs -> CVB + BoB + Arabian Sea
BB + 2 CL + TRS + GARR + 2 Div (La Spezia) -> West Med 2-box
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Re: A Blazing World (4-player game)

Posted: Thu Dec 21, 2023 5:29 pm
by Orm
Axis will search in several sea areas. First in the Arabian Sea. Will CW add any air here?

Second search will be in CVB where CW can add the Dutch FTR2 (one SUB in the 2-box). Will it fly?
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Re: A Blazing World (4-player game)

Posted: Thu Dec 21, 2023 6:34 pm
by NatRapsEno
Fighter to 0 and Sunderland to 3 box in Arabian Sea. Fly the Dutch plane to 0 box in other zone.

Re: A Blazing World (4-player game)

Posted: Thu Dec 21, 2023 10:06 pm
by Orm
Italy decides to play it safe in the Arabian Sea, and the SUB is excluded.

Re: A Blazing World (4-player game)

Posted: Thu Dec 21, 2023 10:24 pm
by Orm
Jan/Feb '42
Impulse #1 (Axis)

Axis search in:
1) CVB (9-1) - miss
2) Coral Sea (3-9) - CW CP sunk
3 ) NZC (3-7) - CW CP sunk
4) CVB (5-2) - miss
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Re: A Blazing World (4-player game)

Posted: Thu Dec 21, 2023 10:26 pm
by Orm
Jan/Feb '42
Impulse #1 (Axis)

Allies can search in two sea areas. Japan has air that can fly to both. Will Japan search anywhere?
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Re: A Blazing World (4-player game)

Posted: Fri Dec 22, 2023 12:05 am
by NatRapsEno
No Allied searches.

Re: A Blazing World (4-player game)

Posted: Fri Dec 22, 2023 1:08 am
by Orm
Jan/Feb '42
Impulse #1 (Axis)

No strategic bombing. No ground strikes.

Rail movement:
Germany:
GARR Kiel -> La Spezia
MIL D-town -> La Spezia
MIL Kiev -> Brest

Land Movement:
Germany:
AG von Bock continue their march towards Archangelsk.
AG Rommel struggles in the mud, and move slowly eastwards towards Kazan.
AG Guderian continue to try and cross the Caucasian mountains in the pouring rain.
AG Rundstedt moves east towards Rostov.
AG von Leeb starts to besiege Krasnodar

Debark:
Germany:
GARR -> Oran
INF Div -> Algiers
INF Div -> Tunis

Germany makes one land combat against the Tashkent MIL in central Russia. Current odds is 34:4 or automatic since Germany has one MECH in the attack and can make it blitz. Axis has one 4-strength FTR3 for interception. the Soviet Union has three bombers available. Will USSR fly any defensive support?
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Re: A Blazing World (4-player game)

Posted: Fri Dec 22, 2023 8:09 am
by NatRapsEno
No support

Re: A Blazing World (4-player game)

Posted: Fri Dec 22, 2023 10:22 am
by Orm
Without any Soviet support there was no need to call in the feared, dreaded, and perhaps worshipped, die. :lol:
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Re: A Blazing World (4-player game)

Posted: Fri Dec 22, 2023 10:24 am
by Orm
Jan/Feb '42
Impulse #1 (Axis)

Air rebase:

Italy:
NAV2 Eritrea -> S Greece

Japan:
FTR2 Sasebo -> 3 hex W of Macao
NAV3 Sasebo -> 1 hex E of Manila

Germany:
FTR3 SW Gorki -> Eastwards to front
FTR2 Crimea -> Rumania
LND2 Stalino -> Thasos, Greece

No reorganization.

Re: A Blazing World (4-player game)

Posted: Fri Dec 22, 2023 10:32 am
by Orm
Save sent.

Re: A Blazing World (4-player game)

Posted: Fri Dec 22, 2023 2:03 pm
by Courtenay
Orm wrote: Fri Dec 22, 2023 10:22 am Without any Soviet support there was no need to call in the feared, dreaded, and perhaps worshipped, die. :lol:
You forgot cursed, in at least two senses of the word. It is cursed, and we curse at it.

Possibly the fact that we curse at it is the reason it is cursed. Our curses work! :)