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RE: WITM Mod- Released

Posted: Fri Apr 13, 2007 7:46 pm
by Capt. Harlock
ORIGINAL: fremen


Channels:

Now the Suez Channel can be used to travel to Red Sea. This is to allow british ship simulate the "return home to heavy repair". The repair base is now Suez.

Ships:

-DD Hermes class, PC Elan class, PC Melpomene class all axis.


Oustanding work! That's right, I had forgotten about the Hermes -- captured from the Greek navy.

RE: WITM Mod- Released

Posted: Fri Apr 13, 2007 10:14 pm
by Dili
Thanks

RE: WITM Mod- Released

Posted: Sun Apr 15, 2007 6:44 am
by kokubokan25
Spooky seems to be busy.
Until he had the upgrade, the impatient people can try download from this link:
 
http://www.sendspace.com/file/luifwl

RE: WITM Mod- Released

Posted: Sun Apr 15, 2007 2:36 pm
by kkoovvoo
Hi Fremen,

I noticed that durability of Tomahawk in scen 43 is 29 . the same as in stock (other fighters have durability around 12-14 in your mod, so it is apparently out of line).

RE: WITM Mod- Released

Posted: Sun Apr 15, 2007 10:41 pm
by Spooky
The WITM mod is now available at the Spooky's

Enjoy !!!! ... and congratulations to Fremen for this astounding work !

ORIGINAL: fremen

Spooky seems to be busy.
Until he had the upgrade, the impatient people can try download from this link:

http://www.sendspace.com/file/luifwl

RE: WITM Mod- Released

Posted: Sun Apr 15, 2007 11:07 pm
by Halsey
Looks good!

Is the Catalina that short ranged?
Less than the Sunderland?

The U-Boats look like IJN I-Boats.
Or, is my eyesight getting worse as I get older.[:D]

Outstanding effort, team.[;)]

RE: WITM Mod- Released

Posted: Sun Apr 15, 2007 11:55 pm
by Dili
From my reading the italian player should use an house rule about Italian float planes in ships. They should start at 0(zero) search and then only be used once(one day)-this means the ideal unit size should be 2 planes at least(the italian Ro-43 patrol was usually 5 hours ) and then go to a port. It wasnt a tactic of Regia Marina the recover of floatplanes in sea from ships like Japanese or Americans. As can be seen most cruisers doesnt have any recover crane . The plane was also very fragile and didnt handle waves well.
 
This house rule will also permit to simulate Re2000 catapultible from BBs in late war also 1 day use only.
 
 
 
 

RE: WITM Mod- Released

Posted: Thu Apr 19, 2007 12:23 pm
by frank1970
Is it possible someone messed up the tank stats in this mod?
Tank IV is much better than Tank VI (=Tiger). Should this be so? Sound a little strange to me.

RE: WITM Mod- Released

Posted: Thu Apr 19, 2007 4:49 pm
by kokubokan25
Well, after a days of "release" i can say that may be the better would be wait some weeks.

Heavy testings show many many errors. I had correct most of them and send to Spooky the 1.21 patch. This patch contain only the scen files (500 k aprox).

CORRECTED ISSUES:

-Pantellaria HQ changed to Sicilia Comando.
-Airgroup 594 now aboard the CL Armando Diaz.
-Unit 179 arrive now 421102.
-More air support to Bourdeaux and Alexandria.
-Hurricane IIc gets now better manuever.
-Spitfire Vc is now named Spitfire Vb.
-Spitfire Vb and Cant Z-1007 have correct RANGE.
-CL Taranto is now ML Taranto.
-Baltimore II is now produced.
-Fw-190A-3 available now 5/42
-Fw-190A-4 now had engine.[8|]
-CLAA Dido class had now correct main armament.
-Production replacement of the Ju-88A-4 doubled.
-Maneuver of the Ju-88A-4 changed to 10.
-Panzer VI is now the better german tank.

PENDING TEST MODIFIES

-Torpedo capacity of the SM84.
-Use and perfomance of the P200 mine DEVICE. Seems not work propely.




RE: WITM Mod- Released

Posted: Thu Apr 19, 2007 6:14 pm
by Spooky
the WITM 1.21 patch is now available at the Spooky's [:)]

RE: WITM Mod- Released

Posted: Thu Apr 19, 2007 8:19 pm
by Dili
Same prob for M15/42 vs M13/40 and M15 only came in 43. Missing: AB40 scout car; Semovente 47/32, Semovente 75/18 being the most important.

RE: WITM Mod- Released

Posted: Tue Apr 24, 2007 12:38 pm
by ilya
Hi Fremen

Sorry for my BAD english [&o]
Thanks for your fine Mod. I have two small questions -
Why England Base has no any fighter for defense ? It is a joke ...
Why allies do not have any ship capable to put a mine ?

RE: WITM Mod- Released

Posted: Tue Apr 24, 2007 1:09 pm
by kokubokan25

Why England Base has no any fighter for defense ? It is a joke ...

England base it's a base only for receive reinforcements and repair ships. It's not a base to be bombarded by the axis forces. As i said before, some aspects of the game must be Home Ruled before start.
Why allies do not have any ship capable to put a mine ?

Not true.
The british have the SS Porpoise with mine capacity.
Also, the british receive as reinforcements the ML Abdiel and ML Welshman. See your Ship Available screen.



RE: WITM Mod- Released

Posted: Tue Apr 24, 2007 7:36 pm
by Big B
Hi freeman,

This is minor - and for aesthetics only, but by chance have you tried to contact anyone at Matrix to see if there is a way that they could change "Japanese" to "Axis" where ever the script appears?

I know you would have done it if you could have yourself...

RE: WITM Mod- Released

Posted: Wed Apr 25, 2007 10:45 am
by Reg

Does anyone notice anything unusual with this??


Image

RE: WITM Mod- Released

Posted: Wed Apr 25, 2007 10:47 am
by Reg

And this....

Image

RE: WITM Mod- Released

Posted: Wed Apr 25, 2007 10:48 am
by Reg

And this....

Image

RE: WITM Mod- Released

Posted: Wed Apr 25, 2007 10:49 am
by Reg

Another....

Image

RE: WITM Mod- Released

Posted: Wed Apr 25, 2007 10:50 am
by Reg

And finally.....

Image

RE: WITM Mod- Released

Posted: Wed Apr 25, 2007 10:54 am
by tanjman
Wow Reg! It looks like you replaced Japanese with Axis, Replaced IJA/IJN with Germany/Italy and gave all of the axis engines their correct names.

Great job! [&o][&o][&o]