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RE: Admiral's Edition Map Thread

Posted: Sun Dec 16, 2007 11:23 pm
by KDonovan
I was wondering if Tinian and Siapan were rolled into 1 hex (since they are well w/in 40 miles of each other). If so was Rota Is. Added?

RE: Admiral's Edition Map Thread

Posted: Mon Dec 17, 2007 9:37 pm
by Andrew Brown
ORIGINAL: wwengr

Andrew,

I am curious what projection you used for the map? The area is large enough that it is not possible to get the traditional look and accuracy for distances between points.

Another small thing. Will the new map hav ethe correct spelling for Johnston Island. Having spent some time there myself, I assure you there is a "t" in the name.

I decided to use alt-azimuth equidistant projection, centred on lat/long 153,12 (near Eniwetok) which was also made the map centre. As you say it isn't possible to have a 2D map this large without distortion, but this projection provides reasonable results.

Andrew

RE: Admiral's Edition Map Thread

Posted: Mon Dec 17, 2007 9:44 pm
by Andrew Brown
ORIGINAL: KDonovan

I was wondering if Tinian and Siapan were rolled into 1 hex (since they are well w/in 40 miles of each other). If so was Rota Is. Added?

I decided to keep Saipan and Tinian separate, since they are in the current game. Rota is included as well.

Andrew

RE: Admiral's Edition Map Thread

Posted: Tue Dec 18, 2007 12:58 am
by Captain Cruft
I noticed from the "mini-map" in the bottom corner that Australia seems a bit smaller then previously, even accounting for the larger area. Is that right?

RE: Admiral's Edition Map Thread

Posted: Tue Dec 18, 2007 1:35 am
by JeffroK
ORIGINAL: Andrew Brown

ORIGINAL: KDonovan

I was wondering if Tinian and Siapan were rolled into 1 hex (since they are well w/in 40 miles of each other). If so was Rota Is. Added?

I decided to keep Saipan and Tinian separate, since they are in the current game. Rota is included as well.

Andrew


??

Rotto rates as an island, wow, what detail. I suppose you had to put those 9.2" Guns somewhere!!

[8D]

RE: Admiral's Edition Map Thread

Posted: Tue Dec 18, 2007 3:04 am
by Andrew Brown
ORIGINAL: Captain Cruft

I noticed from the "mini-map" in the bottom corner that Australia seems a bit smaller then previously, even accounting for the larger area. Is that right?

Everything is to scale (considering the projection). I haven't noticed Australia being smaller. If it is then that probably just means it is too big on the original map! But it might just look that way due to the larger Indian Ocean.

Andrew

RE: Admiral's Edition Map Thread

Posted: Tue Dec 18, 2007 9:42 am
by Fishbed
About the weather, is any any change made to the extreme-northern area, particularly the Aleutians chain? Something like very tough conditions that would make air operations a little more scarce and costly?
Right now, weather may be bad, but as far as we can see, not as bad as it was said to be at that time - nothing preventing daily bombing campaigns in the chain, or nearly. Any plan about that to turn it into a real frozen hell?

Thanks :)

AJ

RE: Admiral's Edition Map Thread

Posted: Tue Dec 18, 2007 4:49 pm
by Grotius
Fishbed, I asked the same thing (about harsher weather in the cold zones) in one of these threads. I don't think it made the list, unfortunately. :(

RE: Admiral's Edition Map Thread

Posted: Tue Dec 18, 2007 5:06 pm
by Mike Scholl
Truely a shame if that's the case. If the Aleutians were as easy to get around in in real life as they are in the game, the war would have been a lot shorter. I'm still hoping for an injection of "real nastiness" into the N. Pacific's weather....

RE: Admiral's Edition Map Thread

Posted: Tue Dec 18, 2007 5:11 pm
by bradfordkay
Keep in mind that they've promised us that the number of a/c that remain operational on a daily basis is greatly reduced in AE. This could provide the realism you want in the Aleutians. Let's wait and see...

RE: Admiral's Edition Map Thread

Posted: Tue Dec 18, 2007 8:41 pm
by Fishbed
Thx Grotius :)

RE: Admiral's Edition Map Thread

Posted: Tue Dec 18, 2007 10:21 pm
by whippleofd
I haven't seen this one asked:

40 miles distance doesn't equal 40 nautical miles distance. Do all speeds listed speeds, some in MPH and some in knots, now account for this?

Thanks.

Whipple

RE: Admiral's Edition Map Thread

Posted: Tue Dec 18, 2007 10:37 pm
by langley
What is the total map size? I think the old Witp map was 148x148.

MJT

RE: Admiral's Edition Map Thread

Posted: Tue Dec 18, 2007 11:32 pm
by Mike Scholl
ORIGINAL: Whipple

I haven't seen this one asked:

40 miles distance doesn't equal 40 nautical miles distance. Do all speeds listed speeds, some in MPH and some in knots, now account for this?

Thanks.

Whipple


Hexes are 40 nautical miles; 46 statute miles

RE: Admiral's Edition Map Thread

Posted: Tue Dec 18, 2007 11:47 pm
by jwilkerson
ORIGINAL: langley

What is the total map size? I think the old Witp map was 148x148.

MJT

New one is 232x205


RE: Admiral's Edition Map Thread

Posted: Wed Dec 19, 2007 1:01 am
by Brady
In WiTP, you could not build a base big enough in the Alutions to operate B-29's out of, yet they built a bases to do just that up their, has this been looked at in AE?

RE: Admiral's Edition Map Thread

Posted: Wed Dec 19, 2007 1:02 am
by witpqs
Along that lines of what whipple is asking, will all speeds/distances be displayed in one set of units (i.e. everything will be in nautical miles and nautical miles per hour)?

RE: Admiral's Edition Map Thread

Posted: Wed Dec 19, 2007 4:12 am
by Blackhorse
ORIGINAL: Brady
In WiTP, you could not build a base big enough in the Alutions to operate B-29's out of, yet they built a bases to do just that up their, has this been looked at in AE?

Yes, including tiny Shemya near Attu.


RE: Admiral's Edition Map Thread

Posted: Wed Dec 19, 2007 6:26 pm
by mlees
I was looking at the screen shots that Matrix posted up for the AE edition.
 
I have a question on a symbol I see:
 
What is that little square I see in the upper left corner of the Shanghai hex? (It also appears in Canton, Pescadores, and the southern base in Okinawa.)
 
I assumed it was a "mines present" symbol, but I don't see one in Hong Kong, which aught to be mined (although if the screen shot was done by a player logged in as the "Japanese player", it may be missing due to FOW...).

RE: Admiral's Edition Map Thread

Posted: Wed Dec 19, 2007 10:37 pm
by monkeyx
Hi

Just bought WITP great game!

Like to see in the AE version two things, first zooming in and out resolutions which is really needed and common in todays games.

Also can you please add Christmas Island to the new map which is south of Java, this would allow lots of options in the game.

Keep up the good work!