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RE: 1.06.00 Axis AI vs fulkerson T6
Posted: Mon Feb 20, 2012 4:22 am
by larryfulkerson
Here's what's left in Leningrad to be railed out yet.

RE: 1.06.00 Axis AI vs fulkerson T7
Posted: Mon Feb 20, 2012 4:46 am
by larryfulkerson
Here's the losses, etc. from the Axis half of T7:
My level bombers are getting creamed. I think I'll send them to the NR to rest for a turn or two while I leave the fighters deployed so as
to throttle the Luftwaffe somewhat. It appears that the Randall dude was correct all along. I'm going to have to pay more attention to
the advice he gives me. D'oh.

RE: 1.06.00 Axis AI vs fulkerson T7
Posted: Mon Feb 20, 2012 5:20 am
by larryfulkerson
Here's the Axis moves from T7:

RE: 1.06.00 Axis AI vs fulkerson T7
Posted: Mon Feb 20, 2012 6:40 am
by larryfulkerson
Here's the Soviet moves in T7:

RE: 1.06.00 Axis AI vs fulkerson T8
Posted: Mon Feb 20, 2012 7:03 am
by larryfulkerson
This is the losses, etc. from the Axis half of T8:

RE: 1.06.00 Axis AI vs fulkerson T8
Posted: Mon Feb 20, 2012 7:08 am
by larryfulkerson
This is the Axis moves in T8:

RE: 1.06.00 Axis AI vs fulkerson T8
Posted: Mon Feb 20, 2012 7:47 am
by randallw
You are defending as far west as possible; it may not be a requirement against the AI or even certain players. In some ares that many not be needed, as you can give up some useless ground to defend better terrain, and you force the Axis to outrun the area where he is supplied.
RE: 1.06.00 Axis AI vs fulkerson T8
Posted: Mon Feb 20, 2012 10:50 am
by larryfulkerson
ORIGINAL: randallw
You are defending as far west as possible; it may not be a requirement against the AI or even certain players. In some ares that many not be needed, as you can give up some useless ground to defend better terrain, and you force the Axis to outrun the area where he is supplied.
I don't have much slack between where he is and Moscow so I figure it might be prudent to defend as far west as I can safely defend.
But your idea about pulling back to better terrain and "pulling" the Axis troops to an "out-of-supply" position is well taken. I'll do some
recon-by-cursor stuff to see where the Axis railheads are now a days and pull my dudes back to better terrain ASAP.
RE: 1.06.00 Axis AI vs fulkerson T8
Posted: Mon Feb 20, 2012 11:27 am
by larryfulkerson
Here's the Axis rail situation in the north:

RE: 1.06.00 Axis AI vs fulkerson T8
Posted: Mon Feb 20, 2012 11:52 am
by larryfulkerson
Here's the Axis rail situation a little further south:

RE: 1.06.00 Axis AI vs fulkerson T5
Posted: Mon Feb 20, 2012 11:55 am
by Commanderski
ORIGINAL: Commanderski
In my game, I am at the start of T3 and the AI is already in the Smolensk land bridge area and inflicted more casualties on me than in your T4. I'm doing about the same as you in the North and South but the AI is really doing a number on me in the Center.
Did you defend further east than I did? A picture, I need to see a picture.
Here's a picture of the Center. I also have an AAR going too. I started setting up defensive lines as soon as I could. The only difference in the initial set up is I used the Better Position Grand Campaign which looks like resulted in a larger pocket and I had fewer troops to work with in the Center. The 7th Panzer did 6 attacks in one turn, which really surprised me.

RE: 1.06.00 Axis AI vs fulkerson T8
Posted: Mon Feb 20, 2012 12:03 pm
by larryfulkerson
Here's the Axis rail situation near Minsk:

RE: 1.06.00 Axis AI vs fulkerson T5
Posted: Mon Feb 20, 2012 12:08 pm
by larryfulkerson
ORIGINAL: Commanderski
I started setting up defensive lines as soon as I could. The only difference in the initial set up is I used the Better Position Grand Campaign which looks like resulted in a larger pocket and I had fewer troops to work with in the Center. The 7th Panzer did 6 attacks in one turn, which really surprised me.
So um.......this Better Position Grand Campaign is a mod of an existing scenario? Cool. Good to hear you've got an AAR going. I'll follow it just to compare to how it goes with this game.
RE: 1.06.00 Axis AI vs fulkerson T8
Posted: Mon Feb 20, 2012 12:37 pm
by larryfulkerson
Here's the Axis rail situation near Kiev:

RE: 1.06.00 Axis AI vs fulkerson T8
Posted: Mon Feb 20, 2012 12:51 pm
by larryfulkerson
And finally the Axis rail situation near Odessa:

RE: 1.06.00 Axis AI vs fulkerson T8
Posted: Mon Feb 20, 2012 1:20 pm
by larryfulkerson
Here's what the refit/reserve situation looks like now:

RE: 1.06.00 Axis AI vs fulkerson T8
Posted: Mon Feb 20, 2012 1:39 pm
by larryfulkerson
I moved most of the bombers ( all those except near Moscow ) to the NR last turn. This turn I assigned them to the VVS airbases so as
to give them something to do besides involving them in the carnage of ground support. This is just temporary and only for a turn or 2.
I've still got a lot of empty airbases and almost all the planes are deployed. Maybe it's time to start disbanding some of those SAD
air bases since they are going to go away anyway soon. That way I can get the permanent air bases to be generated sooner. Just a
thought.

RE: 1.06.00 Axis AI vs fulkerson T8
Posted: Mon Feb 20, 2012 2:28 pm
by Seminole
Old habits apparently die hard. [;)]
Still making pretty, straight lines and not defending every swamp hex between Poland and Moscow (except the Pripyat, of course).
e.g. units NW of Kiev sitting the open, but not defending the path over the Dnepr through swamps north of Kiev.
You didn't bother to defend the swamps north of Velikie Luki. Those are forts his engineers can't demolish, and you let them go without a shot fired.
Cities like Rzhev and Kirovograd sit empty while you place units in clear hexes.
I don't get it, man...
You gotta lose the focus on a 'solid' line until after the rains. Before then you need to make the Germans pay the highest possible price for every MP they march east. Let him build of up fatigue and burn up supplies in combat again and again.
RE: 1.06.00 Axis AI vs fulkerson T8
Posted: Mon Feb 20, 2012 3:09 pm
by larryfulkerson
This is the Soviet T8 moves:

RE: 1.06.00 Axis AI vs fulkerson T8
Posted: Mon Feb 20, 2012 3:28 pm
by Apollo11
Hi all,
Thanks again for playing and AAR! [:)]
I am especially interested in AI encirclements... please report those (including failed ones)...
Leo "Apollo11"