Page 9 of 16

RE: A World Ignites... (AAR)

Posted: Sat Sep 28, 2013 3:10 pm
by Ur_Vile_WEdge
gotcha. Thanks :)

RE: A World Ignites... (AAR)

Posted: Sat Sep 28, 2013 3:12 pm
by warspite1
[President - Ignacy Mościcki turns to Edward Rydz-Śmigły]

So Marshal, that was a good impulse for the Germans, no?

[Rydz-Śmigły]

Yes Mr President, but they have fallen into my cunning trap. We shall hold them on the Vistula and in the west, while our valiant French and British Allies come steaming over the Siegfried Line and onto Berlin for tea and medals.

[Mościcki]

Excellent - I heard Gamelin was a bit of an old woman, who was preparing to fight 1914 styleee, but you clearly have everything under control. Carry on Marshal.

[Rydz-Śmigły]

Will do Mr President.

RE: A World Ignites... (AAR)

Posted: Sat Sep 28, 2013 3:20 pm
by Orm
Meanwhile the German armies prepare 3 attacks that will, hopefully, destroy the Polish defence.

Image

RE: A World Ignites... (AAR)

Posted: Sat Sep 28, 2013 3:33 pm
by Orm
Luftwaffe send most of its available aircraft in support of the attack on Warsaw.

Note that the Me-109e fly as a bomber over Warsaw.

All the German bombing factors are going to be doubled because the Polish are still surprised by the German attack.

Image

RE: A World Ignites... (AAR)

Posted: Sat Sep 28, 2013 3:45 pm
by Orm
Another picture of the ground support.

Image

RE: A World Ignites... (AAR)

Posted: Sat Sep 28, 2013 3:55 pm
by Orm
And here are a picture of the four land attacks that Axis make this impulse. The odds are not quite as good as I would like but the fractional odds can help the odds improve.

The Japanese assault in the mountains is a real gamble and shouldn't have been attempted without die modifiers but I didn't feel patient enough to manoeuvre.

Image
Picture from Sep/Oct 39 Impulse #1 (Axis) - Land Combat Resolution

RE: A World Ignites... (AAR)

Posted: Sat Sep 28, 2013 4:51 pm
by Orm
Japan fails the fractional odds roll so the final odds remain three to one. Since the hex attacked is mountainous terrain China decide what attack table to be used and China selected the assault table.

The attack die roll was a five and both sides lost one unit but all the remaining attacking units are disorganized so the attack is effectively halted.

Image

RE: A World Ignites... (AAR)

Posted: Sat Sep 28, 2013 5:14 pm
by Orm
The German assault on Poznan was automatic and is the first attack resolved in Poland. An assault attack is a automatic success if the odds is 10 to 1 or greater. The active side (attacker) decide in what order the attacks are done.

Next up is the attack on the cavalry. Here Germany has a 6 to 1 attack with a 66% chance on a 7 to 1 attack. Here it is Germany that selects the attack table and I select blitzkreig for the attack. The fractional odds roll is a success and the final odds is 7-1 and that is an automatic success on the blitz table.

Image

RE: A World Ignites... (AAR)

Posted: Sat Sep 28, 2013 5:37 pm
by Orm
As with all attacks on cities it is the defender who pick the combat table so this is an assault.

The last and most important Axis attack this impulse is on Warsaw. As the fractional odds roll is a success then the attack will succeed on a die roll of 2 or more. The attack roll is a four so the attack is a complete success and the attacking units were not even disorganized.

Image

RE: A World Ignites... (AAR)

Posted: Sat Sep 28, 2013 6:27 pm
by warspite1
[President - Ignacy Mościcki turns to Edward Rydz-Śmigły]

You are so full of ^&*%.....[:-]

[Rydz-Śmigły]

But...but.....

RE: A World Ignites... (AAR)

Posted: Sat Sep 28, 2013 6:30 pm
by warspite1
[Rydz-Śmigły exits stage right ... well Romania actually, but you get the drift......]


RE: A World Ignites... (AAR)

Posted: Sun Sep 29, 2013 6:10 am
by Orm
Germany use their last air move to rebase one fighter (Bf-109e) nine hexes towards the west front.

Japan use the HQ Umezu to reorganize three of the infantry corps that were disorganized after the failed attack earlier in the impulse.

And this was the last action in the first impulse of the game.

Image

RE: A World Ignites... (AAR)

Posted: Sun Sep 29, 2013 4:52 pm
by peskpesk
ORIGINAL: Orm

German 1st Engineer division move into Gdynia and captures the Polish Destroyer division. Germany also occupy Danzig but the convoy point there escape to Liverpool, England.

Army Group von Leeb moves in on Warsaw from the north and east. Army Group von Bock captures Krakow and Katowice. Then they attempt to encircle the Polish cavalry corps.

The German Mountain corps delays the attack into southern Poland due to their long supply lines has failed to provide the supplies needed for this operation.

Italy makes no land move at all. When Mussolini was informed, after the fact, about the German invasion of Poland he screamed to his Generals that how can he make plans when he gets no information at all from Germany. None at all. He then mumbled something about the need of calm and quiet so he could ponder on how Italy could benefit from this.

Image
Sorry, Orm this one of the more crappier Polish setups I have seen. Don't listen so much to suggestions. The first one was better.

RE: A World Ignites... (AAR)

Posted: Sun Sep 29, 2013 5:48 pm
by petracelli
One of the best things about this AAR is seeing how complete the game looks! Great work Steve.

RE: A World Ignites... (AAR)

Posted: Tue Oct 01, 2013 1:19 am
by bo
ORIGINAL: peskpesk

ORIGINAL: Orm

German 1st Engineer division move into Gdynia and captures the Polish Destroyer division. Germany also occupy Danzig but the convoy point there escape to Liverpool, England.

Army Group von Leeb moves in on Warsaw from the north and east. Army Group von Bock captures Krakow and Katowice. Then they attempt to encircle the Polish cavalry corps.

The German Mountain corps delays the attack into southern Poland due to their long supply lines has failed to provide the supplies needed for this operation.

Italy makes no land move at all. When Mussolini was informed, after the fact, about the German invasion of Poland he screamed to his Generals that how can he make plans when he gets no information at all from Germany. None at all. He then mumbled something about the need of calm and quiet so he could ponder on how Italy could benefit from this.

Image
Sorry, Orm this one of the more crappier Polish setups I have seen. Don't listen so much to suggestions. The first one was better.

I dont know Orm looks pretty good to me, pesk pesk are you referring to the Polish units setup or the German set up. If you are referring to the Polish setup there is no such animal as a good set up for Poland, you can set it up anyway you want and Poland will still not make it to the 2nd move [;)] Just a fact not an opinion.

Bo

RE: A World Ignites... (AAR)

Posted: Tue Oct 01, 2013 10:08 pm
by Symple
Yes, very complete explanation. You are really showing the component parts of the game and of game play.

RE: A World Ignites... (AAR)

Posted: Thu Oct 03, 2013 1:52 am
by Zorachus99
ORIGINAL: Orm

Japan fails the fractional odds roll so the final odds remain three to one. Since the hex attacked is mountainous terrain China decide what attack table to be used and China selected the assault table.

The attack die roll was a five and both sides lost one unit but all the remaining attacking units are disorganized so the attack is effectively halted.

Image

Not to be picky or anything, but in the picture above, please notice the Attacking Units area in the bottom.

I understand a unit was destroyed, but the attacker was disrupted. Shouldn't the effect be 'Disrupted' shown below the attacking units, instead of 'No effect'?

I realize it's cosmetic, but you can never be too clear.


RE: A World Ignites... (AAR)

Posted: Sun Oct 06, 2013 8:06 am
by Orm
CW and France declare war on Germany.

This cause Germany to suffer surprise effects when attacked by CW and France during this impulse.

US reacts negatively and one US entry chit is removed. Fortunately it was the lowest one (3).

Germany calls out their reserves. The militia must be placed in their respective cities. The other I place in cities close to the French border.

CW calls out their reserves.

France calls out their reserves. 2 Infantry corps are placed in Lille. One garrison is placed in Metz and the other in Strasbourg.

Image
Picture from Sep/Oct 39, Impulse #2 (Allies) - Call Out Reserves

RE: A World Ignites... (AAR)

Posted: Sun Oct 06, 2013 8:29 am
by Orm
France selects a naval impulse.

China selects a land impulse.

US and USSR are forced to select combined impulses.

With CW I have trouble deciding if I should pick a naval or combined impulse. I want to use more air missions than naval impulse allows and I want to do more than 2 naval moves. In the end I feel the need for air moves is greater and I select a combined impulse for CW.


Image
Picture from Sep/Oct 39, Impulse #2 (Allies) - Choose Action

RE: A World Ignites... (AAR)

Posted: Wed Oct 09, 2013 3:56 pm
by Orm
CW port strike Stettin. Germany rolls a ten on the search roll and that gives CW 13 surprise points. CW use the points to shift the combat table six times and thereby increase the bombing result to 1 destroyed and 2 damaged.

CW select the light cruiser Leipzig as the first target but Germany rolls a 10 on the defence roll and the cruiser is only damaged.
Germany gets to pick the next target and selects the training ship Schleswig-Holstein and fails the defence roll.
CW picks the third target and considers selecting Leipzig again so that the cruiser will be sunk but decides that it is more important to remove ships from the map and therefore selects the light cruiser Köningsberg that also fails gthe defence roll and is damaged as well.

Three ships removed from the map is a decent result.

Image
Picture from Sep/Oct 39, Impulse #2 (Allies) - Port Attack: Attacker Fly To Target