RE: Too much Iron in my Diet - Mundy vs Cannonfodder
Posted: Sat Sep 13, 2014 2:27 pm
I do love using it. It's amazing what the ability to sort can do.
Ed-
Ed-
What's your Strategy?
https://forums.matrixgames.com:443/
Afternoon Air attack on TF, near Horn Island at 93,130
Weather in hex: Light cloud
Raid spotted at 41 NM, estimated altitude 13,000 feet.
Estimated time to target is 11 minutes
Japanese aircraft
A6M2 Zero x 39
Allied aircraft
B-17D Fortress x 1
No Japanese losses
Allied aircraft losses
B-17D Fortress: 1 damaged
Japanese Ships
CV Akagi
Aircraft Attacking:
1 x B-17D Fortress bombing from 10000 feet *
Naval Attack: 4 x 500 lb SAP Bomb
Night Naval bombardment of Calicut at 29,38
Japanese Ships
BB Yamashiro
BB Fuso
Allied ground losses:
27 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 3 disabled
Engineers: 0 destroyed, 0 disabled
E8N2 Dave acting as spotter for BB Yamashiro
BB Yamashiro firing at 6th Australian Division
BB Fuso firing at 6th Australian Division
Night Naval bombardment of Adak Island at 162,52
Japanese aircraft
no flights
Japanese aircraft losses
H6K4 Mavis: 4 damaged
Allied Ships
CA San Francisco
CA Minneapolis
DD Clark
DD Drayton
DD Preston
Japanese ground losses:
257 casualties reported
Squads: 0 destroyed, 5 disabled
Non Combat: 6 destroyed, 14 disabled
Engineers: 0 destroyed, 1 disabled
Airbase hits 7
Airbase supply hits 1
Runway hits 10
Port hits 13
Port supply hits 3
SOC-1 Seagull acting as spotter for CA San Francisco
CA San Francisco firing at Adak Island
SOC-1 Seagull acting as spotter for CA Minneapolis
CA Minneapolis firing at 83rd Naval Guard Unit
DD Clark firing at 83rd Naval Guard Unit
DD Drayton firing at Adak Island
DD Preston firing at Adak Island
Amphibious Assault at Mangalore (30,34)
TF 309 troops unloading over beach at Mangalore, 30,34
Japanese ground losses:
78 casualties reported
Squads: 5 destroyed, 0 disabled
Non Combat: 2 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 1 (1 destroyed, 0 disabled)
75mm T90 Field Gun damaged beyond repair during unload of 4th/C Div /1
17 troops of a IJA Inf Squad accidentally lost during unload of 4th/C Div /1
17 troops of a IJA Inf Squad lost from landing craft during unload of 4th/C Div /2
15 Support troops lost in surf during unload of 4th/C Div /2
17 troops of a IJA Inf Squad lost from landing craft during unload of 4th/C Div
17 troops of a IJA Inf Squad lost from landing craft during unload of 4th/C Div
15 Support troops accidentally lost during unload of 4th/C Div
Amphibious Assault at Horn Island (91,128)
TF 253 troops unloading over beach at Horn Island, 91,128
Japanese ground losses:
189 casualties reported
Squads: 12 destroyed, 0 disabled
Non Combat: 4 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
17 troops of a IJA Inf Squad lost overboard during unload of 65th Bde
17 troops of a IJA Inf Squad accidentally lost during unload of 65th Bde
17 troops of a IJA Inf Squad lost in surf during unload of 65th Bde
15 Support troops accidentally lost during unload of 65th Bde
17 troops of a IJA Inf Squad lost in surf during unload of 65th Bde /2
17 troops of a IJA Inf Squad lost overboard during unload of 65th Bde /2
15 Support troops lost in surf during unload of 65th Bde /2
17 troops of a IJA Inf Squad accidentally lost during unload of 65th Bde /3
17 troops of a IJA Inf Squad lost from landing craft during unload of 65th Bde /3
17 troops of a IJA Inf Squad accidentally lost during unload of 65th Bde /4
17 troops of a IJA Inf Squad lost from landing craft during unload of 65th Bde /4
12 troops of a IJA HMG Section accidentally lost during unload of 65th Bde /4
15 Support troops lost overboard during unload of 65th Bde /4
15 Support troops lost in surf during unload of 65th Bde /4
TF 306 encounters mine field at 108,60
Japanese Ships
DD Wakatake, Mine hits 1, on fire, heavy damage
round combat at Sining (80,32)
Japanese Shock attack
Attacking force 384 troops, 0 guns, 70 vehicles, Assault Value = 39
Defending force 13331 troops, 75 guns, 0 vehicles, Assault Value = 368
Japanese adjusted assault: 2
Allied adjusted defense: 1141
Japanese assault odds: 1 to 570 (fort level 2)
Combat modifiers
Defender: terrain(+), forts(+), op mode(-), experience(-)
Attacker: shock(+), leaders(-), supply(-)
Japanese ground losses:
Vehicles lost 45 (1 destroyed, 44 disabled)
Allied ground losses:
16 casualties reported
Squads: 0 destroyed, 2 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Assaulting units:
5th Tank Regiment
Defending units:
82nd Chinese Corps
5th Chinese Base Force
Morning Air attack on Hong Kong , at 77,61
Weather in hex: Moderate rain
Raid spotted at 17 NM, estimated altitude 6,000 feet.
Estimated time to target is 5 minutes
Japanese aircraft
Ki-44 Tojo x 3
Allied aircraft
SB-III x 7
No Japanese losses
Allied aircraft losses
SB-III: 1 destroyed, 2 damaged
Japanese Ships
CA Atago, Bomb hits 1
Aircraft Attacking:
2 x SB-III bombing from 5000 feet *
Port Attack: 3 x 100 kg GP Bomb
1 x SB-III bombing from 5000 feet *
Port Attack: 3 x 100 kg GP Bomb
2 x SB-III bombing from 5000 feet *
Port Attack: 3 x 100 kg GP Bomb
CAP engaged:
47th I.F.Chutai with Ki-44 Tojo (3 airborne, 0 on standby, 0 scrambling)
(3 plane(s) diverted to support CAP in hex.)
3 plane(s) intercepting now.
Group patrol altitude is 15000 , scrambling fighters between 0 and 15000.
Raid is overhead
---------------------------------------------
Morning Air attack on Hong Kong , at 77,61
Weather in hex: Moderate rain
Raid spotted at 18 NM, estimated altitude 10,000 feet.
Estimated time to target is 6 minutes
Allied aircraft
SB-III x 2
No Allied losses
Japanese Ships
CA Atago, Bomb hits 1
Aircraft Attacking:
2 x SB-III bombing from 5000 feet *
Port Attack: 3 x 100 kg GP Bomb
Morning Air attack on TF, near Cairns at 97,141
Weather in hex: Severe storms
Raid detected at 39 NM, estimated altitude 16,000 feet.
Estimated time to target is 17 minutes
Japanese aircraft
A6M2 Zero x 39
Allied aircraft
A-24 Banshee x 3
SBD-3 Dauntless x 3
No Japanese losses
Allied aircraft losses
A-24 Banshee: 2 destroyed
SBD-3 Dauntless: 2 destroyed
CAP engaged:
Yamada Det S-2 with A6M2 Zero (4 airborne, 0 on standby, 0 scrambling)
(4 plane(s) diverted to support CAP in hex.)
4 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 0 and 10000.
Raid is overhead
Akagi-1 with A6M2 Zero (1 airborne, 0 on standby, 0 scrambling)
(7 plane(s) diverted to support CAP in hex.)
1 plane(s) intercepting now.
0 plane(s) not yet engaged, 0 being recalled, 6 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 0 and 10000.
Time for all group planes to reach interception is 25 minutes
Soryu-1 with A6M2 Zero (5 airborne, 0 on standby, 0 scrambling)
(7 plane(s) diverted to support CAP in hex.)
5 plane(s) intercepting now.
0 plane(s) not yet engaged, 0 being recalled, 2 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 0 and 10000.
Time for all group planes to reach interception is 14 minutes
Hiryu-1 with A6M2 Zero (7 airborne, 0 on standby, 0 scrambling)
(7 plane(s) diverted to support CAP in hex.)
7 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 0 and 10000.
Raid is overhead
Shokaku-1 with A6M2 Zero (1 airborne, 0 on standby, 0 scrambling)
(7 plane(s) diverted to support CAP in hex.)
1 plane(s) intercepting now.
0 plane(s) not yet engaged, 0 being recalled, 6 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 0 and 10000.
Time for all group planes to reach interception is 25 minutes
Zuikaku-1 with A6M2 Zero (4 airborne, 0 on standby, 0 scrambling)
(7 plane(s) diverted to support CAP in hex.)
4 plane(s) intercepting now.
0 plane(s) not yet engaged, 0 being recalled, 3 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 0 and 10000.
Time for all group planes to reach interception is 23 minutes
---------------------------------------------
Morning Air attack on TF, near Cairns at 97,141
Weather in hex: Severe storms
Raid detected at 36 NM, estimated altitude 13,000 feet.
Estimated time to target is 11 minutes
Japanese aircraft
A6M2 Zero x 39
Allied aircraft
A-24 Banshee x 3
No Japanese losses
Allied aircraft losses
A-24 Banshee: 2 destroyed
CAP engaged:
Yamada Det S-2 with A6M2 Zero (4 airborne, 0 on standby, 0 scrambling)
(1 plane(s) diverted to support CAP in hex.)
4 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 0 and 10000.
Raid is overhead
Akagi-1 with A6M2 Zero (7 airborne, 0 on standby, 0 scrambling)
(2 plane(s) diverted to support CAP in hex.)
7 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 0 and 10000.
Raid is overhead
Soryu-1 with A6M2 Zero (3 airborne, 0 on standby, 0 scrambling)
(2 plane(s) diverted to support CAP in hex.)
3 plane(s) intercepting now.
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000
Time for all group planes to reach interception is 47 minutes
Hiryu-1 with A6M2 Zero (1 airborne, 0 on standby, 0 scrambling)
1 plane(s) intercepting now.
6 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000
Time for all group planes to reach interception is 31 minutes
Shokaku-1 with A6M2 Zero (7 airborne, 0 on standby, 0 scrambling)
7 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 0 and 10000.
Raid is overhead
Zuikaku-1 with A6M2 Zero (7 airborne, 0 on standby, 0 scrambling)
7 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 0 and 10000.
Raid is overhead
---------------------------------------------
Morning Air attack on TF, near Cairns at 97,141
Weather in hex: Severe storms
Raid detected at 21 NM, estimated altitude 15,000 feet.
Estimated time to target is 8 minutes
Japanese aircraft
A6M2 Zero x 38
Allied aircraft
A-24 Banshee x 8
No Japanese losses
Allied aircraft losses
A-24 Banshee: 6 destroyed
CAP engaged:
Yamada Det S-2 with A6M2 Zero (1 airborne, 0 on standby, 0 scrambling)
1 plane(s) intercepting now.
2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000
Time for all group planes to reach interception is 17 minutes
Akagi-1 with A6M2 Zero (7 airborne, 0 on standby, 0 scrambling)
7 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 0 and 10000.
Raid is overhead
Soryu-1 with A6M2 Zero (3 airborne, 0 on standby, 0 scrambling)
3 plane(s) intercepting now.
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000
Time for all group planes to reach interception is 29 minutes
Hiryu-1 with A6M2 Zero (5 airborne, 0 on standby, 2 scrambling)
5 plane(s) intercepting now.
Group patrol altitude is 10000
Time for all group planes to reach interception is 43 minutes
Shokaku-1 with A6M2 Zero (7 airborne, 0 on standby, 0 scrambling)
7 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 0 and 10000.
Raid is overhead
Zuikaku-1 with A6M2 Zero (7 airborne, 0 on standby, 0 scrambling)
7 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 0 and 10000.
Raid is overhead
---------------------------------------------
Morning Air attack on TF, near Cairns at 97,141
Weather in hex: Severe storms
Raid detected at 23 NM, estimated altitude 14,000 feet.
Estimated time to target is 7 minutes
Japanese aircraft
A6M2 Zero x 36
Allied aircraft
Hudson I x 3
No Japanese losses
Allied aircraft losses
Hudson I: 2 destroyed
CAP engaged:
Akagi-1 with A6M2 Zero (7 airborne, 0 on standby, 0 scrambling)
7 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 0 and 10000.
Raid is overhead
Soryu-1 with A6M2 Zero (3 airborne, 0 on standby, 4 scrambling)
3 plane(s) intercepting now.
Group patrol altitude is 10000
Time for all group planes to reach interception is 48 minutes
Hiryu-1 with A6M2 Zero (5 airborne, 0 on standby, 2 scrambling)
5 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 10000 and 12000.
Time for all group planes to reach interception is 40 minutes
Shokaku-1 with A6M2 Zero (1 airborne, 0 on standby, 0 scrambling)
1 plane(s) intercepting now.
5 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000
Time for all group planes to reach interception is 80 minutes
Zuikaku-1 with A6M2 Zero (6 airborne, 0 on standby, 0 scrambling)
6 plane(s) intercepting now.
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000
Time for all group planes to reach interception is 33 minutes
Yamada Det S-2 with A6M2 Zero (0 airborne, 0 on standby, 2 scrambling)
Group patrol altitude is 10000 , scrambling fighters to 14000.
Time for all group planes to reach interception is 32 minutes
---------------------------------------------
Morning Air attack on TF, near Cairns at 97,141
Weather in hex: Severe storms
Raid detected at 12 NM, estimated altitude 4,000 feet.
Estimated time to target is 4 minutes
Japanese aircraft
A6M2 Zero x 35
Allied aircraft
A-24 Banshee x 8
No Japanese losses
Allied aircraft losses
A-24 Banshee: 6 destroyed
CAP engaged:
Akagi-1 with A6M2 Zero (5 airborne, 0 on standby, 0 scrambling)
5 plane(s) intercepting now.
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 1000 and 10000.
Time for all group planes to reach interception is 29 minutes
Soryu-1 with A6M2 Zero (3 airborne, 0 on standby, 4 scrambling)
3 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters to 29070.
Time for all group planes to reach interception is 52 minutes
Hiryu-1 with A6M2 Zero (5 airborne, 0 on standby, 2 scrambling)
5 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 1000 and 10000.
Time for all group planes to reach interception is 37 minutes
Shokaku-1 with A6M2 Zero (1 airborne, 0 on standby, 5 scrambling)
1 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 3000 and 10000.
Time for all group planes to reach interception is 42 minutes
Zuikaku-1 with A6M2 Zero (6 airborne, 0 on standby, 1 scrambling)
6 plane(s) intercepting now.
Group patrol altitude is 10000
Time for all group planes to reach interception is 35 minutes
Yamada Det S-2 with A6M2 Zero (0 airborne, 0 on standby, 2 scrambling)
Group patrol altitude is 10000 , scrambling fighters to 2000.
Time for all group planes to reach interception is 38 minutes
---------------------------------------------
Afternoon Air attack on TF, near Cairns at 97,141
Weather in hex: Clear sky
Raid detected at 37 NM, estimated altitude 13,000 feet.
Estimated time to target is 16 minutes
Japanese aircraft
A6M2 Zero x 39
Allied aircraft
A-24 Banshee x 4
SB2U-3 Vindicator x 13
SBD-3 Dauntless x 12
No Japanese losses
Allied aircraft losses
A-24 Banshee: 3 destroyed
SB2U-3 Vindicator: 4 destroyed
SB2U-3 Vindicator: 1 destroyed by flak
SBD-3 Dauntless: 8 destroyed
Japanese Ships
AO Tsurumi, Bomb hits 1, heavy fires
Aircraft Attacking:
2 x A-24 Banshee releasing from 4000'
Naval Attack: 1 x 1000 lb GP Bomb
CAP engaged:
Yamada Det S-2 with A6M2 Zero (1 airborne, 0 on standby, 0 scrambling)
(4 plane(s) diverted to support CAP in hex.)
1 plane(s) intercepting now.
0 plane(s) not yet engaged, 0 being recalled, 3 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 0 and 10000.
Time for all group planes to reach interception is 23 minutes
Akagi-1 with A6M2 Zero (2 airborne, 5 on standby, 0 scrambling)
(2 plane(s) diverted to support CAP in hex.)
2 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters to 14000.
Time for all group planes to reach interception is 14 minutes
Soryu-1 with A6M2 Zero (2 airborne, 5 on standby, 0 scrambling)
(2 plane(s) diverted to support CAP in hex.)
2 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 12000 and 15000.
Time for all group planes to reach interception is 15 minutes
Hiryu-1 with A6M2 Zero (2 airborne, 5 on standby, 0 scrambling)
(2 plane(s) diverted to support CAP in hex.)
2 plane(s) intercepting now.
Group patrol altitude is 10000
Time for all group planes to reach interception is 15 minutes
Shokaku-1 with A6M2 Zero (2 airborne, 5 on standby, 0 scrambling)
(2 plane(s) diverted to support CAP in hex.)
2 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 7000 and 11000.
Time for all group planes to reach interception is 4 minutes
Zuikaku-1 with A6M2 Zero (0 airborne, 5 on standby, 0 scrambling)
(2 plane(s) diverted to support CAP in hex.)
0 plane(s) not yet engaged, 0 being recalled, 2 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 3000 and 9000.
Time for all group planes to reach interception is 24 minutes
Heavy smoke from fires obscuring AO Tsurumi
---------------------------------------------
Afternoon Air attack on TF, near Cairns at 97,141
Weather in hex: Clear sky
Raid detected at 21 NM, estimated altitude 6,000 feet.
Estimated time to target is 6 minutes
Japanese aircraft
A6M2 Zero x 34
Allied aircraft
Hudson I x 6
No Japanese losses
Allied aircraft losses
Hudson I: 4 destroyed
CAP engaged:
Yamada Det S-2 with A6M2 Zero (3 airborne, 0 on standby, 0 scrambling)
3 plane(s) intercepting now.
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000
Time for all group planes to reach interception is 27 minutes
Akagi-1 with A6M2 Zero (0 airborne, 0 on standby, 0 scrambling)
6 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 9000 and 10000.
Time for all group planes to reach interception is 32 minutes
Soryu-1 with A6M2 Zero (4 airborne, 0 on standby, 0 scrambling)
4 plane(s) intercepting now.
3 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 9000 and 10000.
Time for all group planes to reach interception is 16 minutes
Hiryu-1 with A6M2 Zero (7 airborne, 0 on standby, 0 scrambling)
7 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 0 and 10000.
Raid is overhead
Shokaku-1 with A6M2 Zero (2 airborne, 0 on standby, 0 scrambling)
2 plane(s) intercepting now.
2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000
Time for all group planes to reach interception is 54 minutes
Zuikaku-1 with A6M2 Zero (6 airborne, 0 on standby, 0 scrambling)
6 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 0 and 10000.
Raid is overhead
---------------------------------------------
Afternoon Air attack on TF, near Cairns at 97,141
Weather in hex: Clear sky
Raid detected at 39 NM, estimated altitude 16,000 feet.
Estimated time to target is 15 minutes
Japanese aircraft
A6M2 Zero x 34
Allied aircraft
A-24 Banshee x 2
No Japanese losses
Allied aircraft losses
A-24 Banshee: 1 destroyed
CAP engaged:
Yamada Det S-2 with A6M2 Zero (4 airborne, 0 on standby, 0 scrambling)
(4 plane(s) diverted to support CAP in hex.)
4 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 0 and 10000.
Raid is overhead
Akagi-1 with A6M2 Zero (0 airborne, 0 on standby, 4 scrambling)
(1 plane(s) diverted to support CAP in hex.)
0 plane(s) not yet engaged, 0 being recalled, 2 out of immediate contact.
Group patrol altitude is 10000
Time for all group planes to reach interception is 45 minutes
Soryu-1 with A6M2 Zero (7 airborne, 0 on standby, 0 scrambling)
(2 plane(s) diverted to support CAP in hex.)
7 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 0 and 10000.
Raid is overhead
Hiryu-1 with A6M2 Zero (5 airborne, 0 on standby, 0 scrambling)
(2 plane(s) diverted to support CAP in hex.)
5 plane(s) intercepting now.
2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 1000 and 10000.
Time for all group planes to reach interception is 16 minutes
Shokaku-1 with A6M2 Zero (2 airborne, 0 on standby, 2 scrambling)
(2 plane(s) diverted to support CAP in hex.)
2 plane(s) intercepting now.
Group patrol altitude is 10000
Time for all group planes to reach interception is 42 minutes
Zuikaku-1 with A6M2 Zero (2 airborne, 0 on standby, 0 scrambling)
(2 plane(s) diverted to support CAP in hex.)
2 plane(s) intercepting now.
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters to 1000.
Time for all group planes to reach interception is 12 minutes
---------------------------------------------
Afternoon Air attack on TF, near Cairns at 97,141
Weather in hex: Clear sky
Raid detected at 29 NM, estimated altitude 16,000 feet.
Estimated time to target is 11 minutes
Japanese aircraft
A6M2 Zero x 33
Allied aircraft
A-24 Banshee x 4
No Japanese losses
Allied aircraft losses
A-24 Banshee: 3 destroyed
CAP engaged:
Yamada Det S-2 with A6M2 Zero (3 airborne, 0 on standby, 0 scrambling)
3 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 0 and 10000.
Raid is overhead
Akagi-1 with A6M2 Zero (2 airborne, 0 on standby, 4 scrambling)
2 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters to 15000.
Time for all group planes to reach interception is 39 minutes
Soryu-1 with A6M2 Zero (7 airborne, 0 on standby, 0 scrambling)
7 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 0 and 10000.
Raid is overhead
Hiryu-1 with A6M2 Zero (7 airborne, 0 on standby, 0 scrambling)
7 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 0 and 10000.
Raid is overhead
Shokaku-1 with A6M2 Zero (2 airborne, 0 on standby, 2 scrambling)
2 plane(s) intercepting now.
Group patrol altitude is 10000
Time for all group planes to reach interception is 25 minutes
Zuikaku-1 with A6M2 Zero (2 airborne, 0 on standby, 4 scrambling)
2 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters to 1000.
Time for all group planes to reach interception is 28 minutes
Morning Air attack on Mangalore , at 30,34
Weather in hex: Heavy rain
Raid spotted at 18 NM, estimated altitude 11,000 feet.
Estimated time to target is 6 minutes
Japanese aircraft
A6M2 Zero x 26
Allied aircraft
Fulmar II x 12
Blenheim IV x 30
Hudson IIIa x 2
No Japanese losses
Allied aircraft losses
Fulmar II: 6 destroyed
Blenheim IV: 3 destroyed, 5 damaged
Japanese Ships
TB Hayabusa, Bomb hits 1, on fire
xAP Mizuho Maru, Bomb hits 1
Runway hits 1
Aircraft Attacking:
9 x Blenheim IV bombing from 7000 feet *
Port Attack: 2 x 250 lb GP Bomb
5 x Blenheim IV bombing from 7000 feet *
Port Attack: 2 x 250 lb GP Bomb
2 x Hudson IIIa bombing from 7000 feet *
Port Attack: 2 x 250 lb GP Bomb
10 x Blenheim IV bombing from 7000 feet *
Airfield Attack: 2 x 250 lb GP Bomb
CAP engaged:
Ryujo-1 with A6M2 Zero (12 airborne, 0 on standby, 0 scrambling)
(12 plane(s) diverted to support CAP in hex.)
12 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 0 and 10000.
Raid is overhead
Zuiho-1 with A6M2 Zero (8 airborne, 0 on standby, 0 scrambling)
(8 plane(s) diverted to support CAP in hex.)
8 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 0 and 10000.
Raid is overhead
2 planes vectored on to bombers
Shoho-1 with A6M2 Zero (6 airborne, 0 on standby, 0 scrambling)
(6 plane(s) diverted to support CAP in hex.)
6 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 0 and 10000.
Raid is overhead
2 planes vectored on to bombers
You are thinking waaay too far ahead right now. Noumea is a *very* difficult base to defend for the Allies. I can almost certainly guarantee you will have a tough fight for it right now. Don't fall into the trap of planning your future amphibious operations...you need to first stop Japan. My advice to you is don't even think about these operations until at least summer 1942. Your opponent is capable and is going to keep pushing you around until you stop him cold somewhere and that hasn't happened yet.ORIGINAL: Mundy
I started prepping some USA infantry and arty and armour in San Fran and Pearl for the future Marshalls invasion. This is a long ways off, as I have yet to buy the infantry out. I would like to hit four of the islands simultaneously. I can support this with at least 8 BBs when the time comes, plus carriers. This is a minimum of 6 months out -- maybe not until December. I want to structure some plans right now instead of being purely reactionary, like the war has gone. As mentioned before, I'm not sure I'm up to an ugly mud wrestling match in the Solomons. Between Noumea and Suva, I think I have enough Marines to hold it right now. The downside with the Marshalls is I don't think I can really run any further invasions from there, due to the stacking limit count. The main bases are capped at around 6,000 troop capacity.
Eh. You can always get your convoys to head far west around Cocos to really negate the impact of Japan holding it. Just be diligent with your orders; easy to forget to set the waypoints and next thing you know your convoy is on the bottom of the ocean.ORIGINAL: Mundy
He's also take Cocos Islands. If this gets built up, it may screw with my ability to move shipping from India to Oz -- as if Ceylon didn't do that already. That may be a bit far. When I start getting serious, they will wind up getting wiped or starved. I'm favoring the latter when my torpedoes get fixed next year.
Well if you are really routing all that for Goa like you say you are...then you very well may be. Bombay is all you should worry about; form a perimeter there and get some strong units in Bombay proper. Everything else you have will be bypassed or shred to pieces.ORIGINAL: Mundy
This is pretty new to me, as I haven't dealt with this situation before. I also haven't read too deeply of other AARs where this happened. I'm hoping I'm not being lured into something stupid at this point.
If that's the case then this is your best opportunity to decisively reinforce the SoPac. If you choose to go this route I would also recommend occupying a couple of bases between Noumea and Luganville. Build up the forts first then when the amphibious bonus runs out you can build up the airbases. Having a chain 2 airbases capable of providing interlocking CAP will be very critical in trying to stop a Japanese push in the SoPac down the line. You probably have at least a couple of weeks to bring in reinforcements without the Japanese really trying to stop you so make it count. If you have CD guns available then bring them here as well.ORIGINAL: Mundy
So it appears Cannonfodder's main thrust is India, with a strong defensive presence at SWPac and a lesser defensive stand at SPac. Two divisions of KB are accounted for with CARDIV 1 in the Darwin area and probably CARDIV 2 off of India. Thus far, his divisions have been boosted by a CVL like Ryujo.
Well leave your units in Madras in strat mode so they can leave in a hurry; that seems like a good compromise.ORIGINAL: Mundy
Make's sense. Better to beef up Bombay then to have everyone get weaker in some kind of fallback defense. I don't want to leave Madras empty. Two weak-ish divisions are there now, one better off than the other.
My SPac movements are pretty much disrupted until KB leaves. I have transports at Noumea unloading more base forces. I can re-route them to other islands to the north. If I can get the base network up, I have no shortage of planes to put there. I'm also well stocked with VP squadrons in that area, which helps. I've been pounding Ndini daily. I was hitting the troops themselves, but have switched to port attack. I'm not sure if/when is too early to hit the airfield.
With Cocos, I was worried about Nells running from there, which could conceivably reach to the map edge, but looking further, its max AF size may prevent this.
Ed-
Ground combat at Taung Gyi (59,48)
Japanese Bombardment attack
Attacking force 3979 troops, 34 guns, 17 vehicles, Assault Value = 96
Defending force 2330 troops, 9 guns, 0 vehicles, Assault Value = 80
Assaulting units:
Imperial Guards/C Division
Defending units:
BFF Brigade
You have to lose the mindset that certain areas are beyond the reach of the Japanese because of past experience. You should ONLY base it off the current situation in the game you are in. I've Japanese players who manage to take all of Australia. If the Japanese have the forces and desire to do something the only thing that will stop it is you.ORIGINAL: Mundy
Pretty new stuff to me. In all my other games, Noumea has always been sort of a rear area. I've been sloppy to assume this will always be the case. Cannonfodder's running the Japanese like a real pro, and I really admire how he's driving things. When Hornet and Wasp show up, and everyone else gets a good AA upgrade, maybe I can try something daring.
Both bases are very difficult to defend given the 1x terrain there. Don't count on LBA either; it might dent some ships but you can't take on the KB with LBA alone. I don't think I've ever seen a Japanese player invade NE OZ and India in the same game but it's probably been done at some point. I think in this game with the way its going its certainly possible.ORIGINAL: Mundy
Intel Lemur now lists the IJA 29th Division as prepping for Townsville. I think he'll find that and Brisbane a harder row to hoe if/when he tries it. I don't know if IronBabes gives him enough extra ground troops to pull off an India and Oz offensive at the same time.
I'm sure someone can compile a list of unrestricted major LCUs for Japan. That being said, that can't really tell you where his army is aiming.ORIGINAL: Mundy
I truly wish I was very intimate with the IJA order of battle. If I were, I could probably make hay with all the location reports I'm getting on all his units. Someone like Mike Solli or maybe Greyjoy could probably figure out how Cannonfodder's got his army aimed.
I'm sure someone can compile a list of unrestricted major LCUs for Japan. That being said, that can't really tell you where his army is aiming.ORIGINAL: Mundy
I truly wish I was very intimate with the IJA order of battle. If I were, I could probably make hay with all the location reports I'm getting on all his units. Someone like Mike Solli or maybe Greyjoy could probably figure out how Cannonfodder's got his army aimed.
1942-01-23 8th Division is planning for an attack on Colombo -
1942-01-26 8th Division - - is planning for an attack on Colombo -
1942-02-09 25th Army - - is located at Colombo 29,48
1942-02-11 6/5th Amphibious Brigade is loaded on xAK Okuni Maru moving to Colombo -
1942-02-12 21st Fld AA Gun Co is loaded on a Japanese xAK moving to Colombo -
1942-02-13 25th Army - - is located at Colombo 29,48
1942-02-17 15/5th Amphibious Brigade is loaded on xAK Sanuki Maru moving to Colombo -
1942-02-18 21st Fld AA Gun Co - - is located at Colombo 29,48
1942-02-18 7/5th Amphibious Brigade is loaded on xAK Osaka Maru moving to Colombo -
1942-02-19 17/5th Amphibious Brigade is loaded on a Lima Cargo class xAK moving to Colombo -
1942-02-21 18th Division - - is located at Colombo 29,48
1942-02-22 Southern Army is loaded on xAK Asakasan Maru moving to Colombo -
1942-02-23 3/5th Division is loaded on a Hakone Maru class xAP moving to Colombo -
1942-02-26 1st Tank Regiment is loaded on xAK Osaka Maru moving to Colombo -
1941-12-21 57th Division - - is planning for an attack on Brisbane -
1942-01-31 57th Division - - is planning for an attack on Brisbane -
1942-02-25 29th Division - - is planning for an attack on Townsville -
Submarine attack near Shimonoseki at 104,56
Japanese Ships
xAKL Genkai Maru, Torpedo hits 1, heavy damage
Allied Ships
SS Nautilus
xAKL Genkai Maru is sighted by SS Nautilus
SS Nautilus launches 2 torpedoes at xAKL Genkai Maru
---------------------------------------------
Submarine attack near Shimonoseki at 104,56
Japanese Ships
xAKL Ryuun Maru, Shell hits 1
Allied Ships
SS Nautilus
xAKL Ryuun Maru is sighted by SS Nautilus
SS Nautilus attacking xAKL Ryuun Maru on the surface
SS Nautilus low on gun ammo, Brockman, W.H. breaks off surface engagement and submerges