ORIGINAL: 56ajax
Hi Dreamslayer,
Are you able to highlight or clarify which of these units need to be included in the OOB?
If honest, I think these NKVD units mainly had their importance on front in 1941-42.
If we want to see some of them to be included into the game, then could it start from adding units up to 5 January 1942 date(from that my "shedule" above). Or ever start from adding only those moto-rifle regiments and OMSDON.
But need to keep in mind that it's was only part of NKVD units.
I discovered that those NKVD border units which we can see in the game was not disbanded,dissapeared or abducted by aliens.Mainly of them (which was not destroyed)was reformed during atumn 1941 from NKVD border (guard) detachments(otryad) to NKVD border (guard) regiments.
By GKO's order on 26 June was formed UOVT.
UOVT/ Upravleniye okhrany voyskovogo tyla /Управление охраны войского тыла = (some terms is too diffucult for translation) HQ of military rear's security.
Each Front got one UOVT. It was was some kind of NKVD HQ in the Front structure. By the order all NKVD units(with the exception of NKVD units that was involved to combat and was under operative subordination to RKKA) that was in the Front's area was subordinated to UOVT of this Front.
Commanders of first UOVTs become commanders of Borders districts(commander Western Front's UOVT became Border forces's commander GL Sokolov.
If we want too see adding many new NKVD units then need to do something about CP capacities. Because Soviet side has problem with it. There are already many small units which costs too many points and I understand that most of players does not want to have even more issues about it. It's a bit separate problem ,maybe not for this tread but let me say a few words about it here.
I think there is needed revision about CP capacity. it's very unnormal when small units like Soveit F.R. or NKVD border "regiments" that can has about 1-1,5k men costs as half of Division(10-14k).
I don't know how to change it in better way. For NKVD units could be add NKVD HQ(those UOVT) for each Front HQ, and while NKVD units assigned to them then these NKVD units costs 0. Similar story about security HQs and divisions could be apply for German side too, or even with pre-splited security divisions(with historically correct names as regiments or battalions) - anyway players mainly use them divided.
About FR/FZ - probably remove CP costs for these units, but make them to be assigned only to Front/Army Group HQs (for reduce abuse their zero costs for low level HQs with super leaders).
FR/FZ and German Security units getting supply from any distance I think same rule could be used for all small units like NKVD small formations.
Also there is need something for restrict players to use small units far away from their HQs. In some AARs very often you can see when NKVD "regiments" from whole USSR going to defence Pskov/Luga line or to Finnish non-attack line. It's gamey for sure, I'm not trying to blame somebody for it because players trying use everything that they can in the game for win = )
But let's return to NKVD. As I said those OV/VV formations and Border formations it's only part of the Narodnyy Komissariat Vnutrennih Del.
I think in the game could be add some "Security" units too.
NKVD RR Security units and NKVD Industry Security units.
If someone want to read various copies of archive documents about NKVD formations or something about it. I've found one good source in Russian -
http://voenspez.ru/index.php?board=22.0
Ok, no more spoilers.