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RE: Convoy Route for CW
Posted: Fri Sep 07, 2007 5:23 pm
by composer99
I'll write up the convoy chain I normally use when I get home from work.
Like Patrice, I usually forgo shipping through the Med.
Edit:
The possible combinations that we have to deal with in MWiF are:
Food in Flames (No), SiF
Food in Flames (No), SiF & Tankers
Food in Flames (Yes), SiF
Food in Flames (Yes), SiF & Tankers
RE: Convoy Route for CW
Posted: Fri Sep 07, 2007 6:23 pm
by dale1066
Anything wrong with using the french CPs to ship CW resources through the med ? or is there a better use for them?
Is the italian player so keen to sink them?
At the first opportunity (second turn I believe) I usually like to lend a few resources to France for a couple of turns at least. What changes to the pipelines do you envisage for that scenario. How many and where from would be best ? Cyprus pretty definately, persian oil? India? malaya? australian?
RE: Convoy Route for CW
Posted: Fri Sep 07, 2007 8:05 pm
by Froonp
ORIGINAL: composer99
I'll write up the convoy chain I normally use when I get home from work.
Like Patrice, I usually forgo shipping through the Med.
Edit:
The possible combinations that we have to deal with in MWiF are:
Food in Flames (No), SiF
Food in Flames (No), SiF & Tankers
Food in Flames (Yes), SiF
Food in Flames (Yes), SiF & Tankers
Well, for tankers, if you give a CP route that use the tanker option, you also have the one for games without tanker option, you just replace the tankers with CP.
So its just whever you play Food in Flames or not. Food in Flames only changes one Australian RP that will go to Canada instead of going to the UK (6 CP instead of 10 to use, and the route is less exposed). The other RP are already going to the UK.
RE: Convoy Route for CW
Posted: Fri Sep 07, 2007 8:09 pm
by Froonp
ORIGINAL: dale1066
Anything wrong with using the french CPs to ship CW resources through the med ? or is there a better use for them?
Shipping French RP. Senegalese, Indochinese & Iraqi.
Is the italian player so keen to sink them?
During his surprise impulse, offering him 2 sea areas with 5-7 CP in each just to his doorstep is a good present. Now, he can also miss both searches. If he finds, you can loose about 10 CP, plus you won't be able to re create the route around Africa due to the loss, so you loose more RP each turn. Unless you were near to ready to switch to the around Africa road already.
RE: Convoy Route for CW
Posted: Fri Sep 07, 2007 8:10 pm
by Froonp
ORIGINAL: dale1066
At the first opportunity (second turn I believe) I usually like to lend a few resources to France for a couple of turns at least. What changes to the pipelines do you envisage for that scenario. How many and where from would be best ? Cyprus pretty definately, persian oil? India? malaya? australian?
You can lend whatever RP you want, they nearly all finish up in the Bay of Biscay. They'll go to Bordeaux instead of Liverpool. No CP route to change.
RE: Convoy Route for CW
Posted: Fri Sep 07, 2007 8:10 pm
by Arron69
ORIGINAL: Froonp
Where does this setup goes through, and does it complies with Food in Flames optional rule ? I'm sure it goes through the Med, with about 3-4 CP per sea area. A blessing for Italy, and a time bomb for CW who will loose them, and will be forced to go around Africa to avoid loosing more. So I prefer to avoid the Med from the start. MWiF uses SiF, it is mandatory, so the Global War CW CP setup has 81 CP. So this setup leaves 6 reserve CP (it uses 75).
The CWIF default setup looks like this:
Bay of Biscay: 15cp.
Faeroes Gap: 1cp.
North Atlantic: 8cp.
US East coast: 10cp.
Caribbean Sea: 4cp.
Cape verde Basin: 1cp.
Mouths of the Amazon: 1cp.
W. Med: 7cp.
E. Med: 7cp.
Red Sea: 5cp.
Arabian Sea: 5cp.
Bay of Bengal 4cp.
E. Indian Ocean: 2cp.
Cape Naturaliste: 2cp.
South China sea: 1cp.
Convoy Points in total: 89.
Food in flames and tankers are not implemented in CWIF, at least not my version.
Andi.
RE: Convoy Route for CW
Posted: Fri Sep 07, 2007 8:35 pm
by Froonp
This setup brings 14 RP and 2 Oil to UK, where you only need 15 resources to produce at full.
Gloups, my CP setup miss an RP to the UK indeed, as you don't need 15, you need 17, as I counted the 2 RP that are in the UK in the list.
Well, with the PM at 0.50, this doesn't hurt, but as soon as it is at 0.75, you need to ship 1 RP more.
This must be the reason why I initialy shipped 1 Venezuelian oil to the UK factories in our game.
RE: Convoy Route for CW
Posted: Fri Sep 07, 2007 8:43 pm
by dale1066
During his surprise impulse, offering him 2 sea areas with 5-7 CP in each just to his doorstep is a good present. Now, he can also miss both searches. If he finds, you can loose about 10 CP, plus you won't be able to re create the route around Africa due to the loss, so you loose more RP each turn. Unless you were near to ready to switch to the around Africa road already.
Wasn't thinking of having any CW CP in the med just use the French ones say four in each half of the med to ship a few CW/French RPs through, using the CW CPs outside the med, keeping any CW CPs saved for setting up the long route when required. After all if the French CPs get sunk by the italians it means no vichy CP to get any vichy resources back to france. Am I correct in assuming that Vichy french resources become saved BPs available to germany when vichy collapses?
Just checking out alternatives really, don't like the idea of losing all those CPs either [:)] also timing the switch seems quite difficult/risky.
RE: Convoy Route for CW
Posted: Fri Sep 07, 2007 8:57 pm
by Froonp
ORIGINAL: dale1066
After all if the French CPs get sunk by the italians it means no vichy CP to get any vichy resources back to france. Am I correct in assuming that Vichy french resources become saved BPs available to germany when vichy collapses?
Completely correct.
Correct to the point that you may need to DoW Vichy France to sink those CP yourself if he set them up (setting them up is not done easily through, as he first need to reorg them, that means tracing to oil, and then he needs to devote 1 naval impulse to that). Unless he collapses, in that case they become Free French.
RE: Convoy Route for CW
Posted: Fri Sep 07, 2007 9:06 pm
by Froonp
ORIGINAL: Graf Zeppelin
The CWIF default setup looks like this:
Bay of Biscay: 15cp.
Faeroes Gap: 1cp.
North Atlantic: 8cp.
US East coast: 10cp.
Caribbean Sea: 4cp.
Cape verde Basin: 1cp.
Mouths of the Amazon: 1cp.
W. Med: 7cp.
E. Med: 7cp.
Red Sea: 5cp.
Arabian Sea: 5cp.
Bay of Bengal 4cp.
E. Indian Ocean: 2cp.
Cape Naturaliste: 2cp.
South China sea: 1cp.
Convoy Points in total: 89.
Food in flames and tankers are not implemented in CWIF, at least not my version.
89 ? The max is 81. This must be an error.
there are 73 listed here.
Well, I'm trying to come up with this setup, and I don't find it.
10 CP in the US East Coast, that are 3 from Ven, 1 from Guyana, 6 from Canada, but then, how does he produce in Canada ? Where are the CP that bring 2 RP to Canada ?
Also, 15 in B of Biscay + 1 in Faeroes, those 16 are made up from the 10 in East Coast, and where come the 6 others ? Must be Cape St Vincent, but it does not appear here. The 7 CP in the Med have to exit the Med in Cape St Vincent. But that would make 17 in B of Biscay + Faeroes...
1 CP in the South China sea, what it is for ? French Indochina's RP ?
7 In the Med, these must be 2 From India, 2 from Malaya, 1 for Cyprus, 1 for Persia, and maybe 1 for French Indochina.
Mmm... well... can't figure this one out..
RE: Convoy Route for CW
Posted: Sat Sep 08, 2007 12:48 am
by Arron69
ORIGINAL: Graf Zeppelin
ORIGINAL: Froonp
Where does this setup goes through, and does it complies with Food in Flames optional rule ? I'm sure it goes through the Med, with about 3-4 CP per sea area. A blessing for Italy, and a time bomb for CW who will loose them, and will be forced to go around Africa to avoid loosing more. So I prefer to avoid the Med from the start. MWiF uses SiF, it is mandatory, so the Global War CW CP setup has 81 CP. So this setup leaves 6 reserve CP (it uses 75).
The CWIF default setup looks like this:
Bay of Biscay: 15cp.
Faeroes Gap: 1cp.
North Atlantic: 8cp.
US East coast: 10cp.
Caribbean Sea: 4cp.
Cape verde Basin: 1cp.
Mouths of the Amazon: 1cp.
W. Med: 7cp.
E. Med: 7cp.
Red Sea: 5cp.
Arabian Sea: 5cp.
Bay of Bengal 4cp.
E. Indian Ocean: 2cp.
Cape Naturaliste: 2cp.
South China sea: 1cp.
Convoy Points in total: 89.
Food in flames and tankers are not implemented in CWIF, at least not my version.
Andi.
hmm, must have been really tired when i wrote this...
The correct CWIF default setup looks like this:
Bay of Biscay: 15cp.
Faeroes Gap: 1cp.
North Atlantic: 8cp.
US East coast: 10cp.
Caribbean Sea: 4cp.
Cape st. Vincent: 8cp.
Cape verde Basin: 1cp.
Mouths of the Amazon: 1cp.
W. Med: 7cp.
E. Med: 7cp.
Red Sea: 5cp.
Arabian Sea: 5cp.
Bay of Bengal 4cp.
E. Indian Ocean: 2cp.
Cape Naturaliste: 2cp.
South China sea: 1cp.
Convoy Points in total: 81.
Food in flames and tankers are not implemented in CWIF, at least not my version.
This setup comes when you instead of seting up by yourself and you choose "load".
Andi.
RE: Convoy Route for CW
Posted: Sat Sep 08, 2007 6:48 am
by dale1066
Agree with the setting them up being a pain
I've noticed also in Cwif another added advantage in that they can be used to Transport Italian RPS as well.
Whats the downside to an Allied DOW on Vichy does it have much impact on the allies strategy/tactics?
RE: Convoy Route for CW
Posted: Sat Sep 08, 2007 6:55 am
by dale1066
Doh! very obvious apols
I guess there might be enough slack (eg save venez oil in canada ) or spare CPs if the french want to send any BPs to the UK as well.
RE: Convoy Route for CW
Posted: Sat Sep 08, 2007 9:59 am
by Froonp
ORIGINAL: dale1066
Whats the downside to an Allied DOW on Vichy does it have much impact on the allies strategy/tactics?
It's just preferable to wait for the USA to be at war otherwise there is not much downsides to DoW Vichy France. There are downsides to have it "hostile", but DoWing it is not enougth to have it "hostile". You need for example to enter Vichy France Home Country to make it "hostile", and at that point you don't care about that.
RE: Convoy Route for CW
Posted: Mon Sep 10, 2007 5:20 pm
by composer99
I just discovered over the weekend that, when playing SiF, you get ASW points for every two convoy points you have instead of five.
Hard to believe I've been getting this wrong for a couple of years now...
Anyway, with this in mind, as long as you're not playing with Convoys in Flames you can probably manage a slightly less aggressive convoy building plan. As long as you're doing your best to keep the number of Axis subs down, once you reach 42 they'll begin to run into trouble anytime they try attacking a big pile of convoys, especially if you have taken care to protect them with air and surface power as well.
RE: Convoy Route for CW
Posted: Mon Sep 10, 2007 9:23 pm
by Mziln
If you have Excel here is the CWiF convoy setup for World in Flames: Global War (24.4.7)
Down load ithe attachment.
Change the name to WiF Production.zip
UnZip it.
RE: Convoy Route for CW
Posted: Mon Sep 10, 2007 11:13 pm
by brian brian
I like to put 2 CW CP in the Med to bring the resource from Cyprus to the UK. On Turn 2 perhaps it can be lent to the French. And it is good for Malta to be in supply until you can get some White Print / Elite units there.
RE: Convoy Route for CW
Posted: Tue Sep 11, 2007 4:04 pm
by composer99
An early DoW on Italy, if you can spare the units to seize Sardinia in 1939, can be worth it. Deny a resource to Italy, pick up a resource you can lend to the French (especially if Italy isn't at war with France and French cp can be used!), and get a jump on the fight for control of the Italian Coast sea area.
RE: Convoy Route for CW
Posted: Tue Sep 11, 2007 5:56 pm
by Jimm
ORIGINAL: composer99
An early DoW on Italy, if you can spare the units to seize Sardinia in 1939, can be worth it. Deny a resource to Italy, pick up a resource you can lend to the French (especially if Italy isn't at war with France and French cp can be used!), and get a jump on the fight for control of the Italian Coast sea area.
I like that. Aggressive, and has US entry implications, but a good way to put the Axis on the back foot in the Med from the start. If you roll in a suprise port strike on the Italian Fleet (hopefully in La Spezia)it would be even better.
Risk of the operation is potentially having a lot of stuff out and vulnerable to the Italian fleet + land based air retaliation. You would preferably want some air cover in addition to whatever CVs you have.
RE: Convoy Route for CW
Posted: Tue Sep 11, 2007 6:39 pm
by composer99
Largely, whether the CW can attempt a surprise attack on the Italian fleet and invade Sardinia will be contingent on what CVPs it has, whether the Italians declare war first, what defences they put in Sardinia (the wise Italian will probably have something to avert the possibility of surprise conquest), whether the US entry effect will be really detrimental (if the US, after the Allied declaration of war on Germany and the USSR occupation of East Poland, still has some sweet chits in the entry pool, they won't want the CW buggering them up even more), and whether or not the Italians have their 6-range FTR on the map (be careful if they do, go to town if they don't!).
The CW basically has to decide whether it is dealing with an aggressive Italy or not, and, if so, head them off at the pass by beating them to the punch if it can.