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Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Posted: Mon Apr 18, 2022 12:02 am
by toenailthehun
Jan/Feb '41
Impulse #7 (Axis)
No DoW's
No Minors aligned
Actions:
Naval:
Combined: Germany, Japan
Land: Italy
No Port Attacks
No Naval Air
Naval Movement:
Japan: Amp in Fukuoka loads 5-1 Gar and sails to 1 box in Bismarck Sea

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Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Posted: Mon Apr 18, 2022 12:14 am
by toenailthehun
Jan/Feb '41
Impulse #7 (Axis)
Naval Movement: Cont
Japan: TRN in Haiphong sails to 1 box of South China Sea and loads Saigon Militia
Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Posted: Mon Apr 18, 2022 12:16 am
by toenailthehun
Jan/Feb '41
Impulse #7 (Axis)
Naval Moves: Cont
Germany: Rumanian CP sails into 0 box of Black Sea

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Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Posted: Mon Apr 18, 2022 12:21 am
by toenailthehun
Jan/Feb '41
Impulse #7 (Axis)
No Strat Bombing
No Ground Strikes
Rail Moves:
Japan: SNLF from Keilin to Haichow
Italy:
Germany: Von Bock from Greece to 47,46 East Prussia

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Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Posted: Mon Apr 18, 2022 12:36 am
by toenailthehun
Jan/Feb '41
Impulse #7 (Axis)
Land Moves:
Japan: Imperial Guard from 89,137 to 91,139
Italy: IV Inf 62,33 to Genoa
Roma Mot Venice to Trieste
Alpini from Salonica to 71,48
Supply 87,54 to 85.52
AOI Terr from 108,73 to 107,73
Germany: XLIII Inf 71,48 to Salonica
Marine 70,49 to Salonica
AT 52,41 to 50,42
XLII Inf 63,45 to 63,47
3-3 Art Sofia to 63,50
I Slovak Mil 69,49 to 69,48

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Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Posted: Mon Apr 18, 2022 12:38 am
by toenailthehun
Jan/Feb '41
Impulse #7 (Axis)
Debark Land Units:
Japan: Saigon Mil debarks to Hanoi
5-1 Garr debarks to Truk

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Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Posted: Mon Apr 18, 2022 12:52 am
by toenailthehun
Jan/Feb '41
Impulse #7 (Axis)
No Land attacks
Air Rebase:
Italy: CR.42 from 75,40 to 67,39
Japan: Ki-32 Shanghai to Sasebo
B5N1 86,142 to 90,138
CVP1 B5N1 on CV Soryu rebases to CV Kaga
Germany: Do17Z from Brussels to Warsaw
Bf110 D Vienna to Split
Ju87 B 55,32 to 55,41
Bf109 E-1 57,36 to 55,36
Ju 87D Vienna to 57,53
Bf109 E-4 53,34 to Aachen
No Reorgs
Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Posted: Mon Apr 18, 2022 12:56 am
by toenailthehun
Jan/Feb '41
Impulse #7 (Axis)
Turn continues on a 2

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Over to the Allies for Jan/Feb '41 Impulse #10
Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Posted: Mon Apr 18, 2022 9:54 am
by Orm
Jan/Feb '41
Impulse #10 (Allies)
No declarations of war.
Land: China
Combined: USA, USSR, CW
Naval: France
No port strikes.
Naval Air:
CW:
NAV2 (Gibraltar) -> West Med 3-box
Naval Movement:
USA:
CP (S China Sea) -> Pearl Harbor
CP (The Marianas) -> Pearl Harbor
SUB (Long Beach) -> Polynesia
France:
CP (Cape Naturaliste) -> Diego Suarez
CP (S China Sea) -> Diego Suarez
CP (Mouths of the Amazon) -> Martinique
CW:
CA + INF Div (Suez) - Singapore
CW begin searching for Italian shipping along the Italian Coast. No additional air added.
Will Axis add any air to the Italian Coast? Italy has one NAV3 that can reach up to the 2-box, and one FTR2. Germany has 4 units that can reach up to the 1-box.

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Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Posted: Mon Apr 18, 2022 11:54 am
by toenailthehun
Germany will add Bf110C from Sicily to 0 box
Italy will add SM.79bis from Sicily to 2 box please
Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Posted: Mon Apr 18, 2022 12:28 pm
by Orm
The CW fleet finds the Italian ships that are completely surprised. (Allies 1, Axis 10)
CW select to fight against the 0-box only, and spend 4 surprise points to make it a surface action.

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Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Posted: Mon Apr 18, 2022 12:31 pm
by Orm
Two surprise points are used to decrease the damage suffered, while the remaining points are used to make the Italians suffer two X.

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Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Posted: Mon Apr 18, 2022 12:33 pm
by Orm
Jan/Feb '41
Impulse #10 (Allies)
How will Italy place the two X on their ships?

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Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Posted: Mon Apr 18, 2022 12:55 pm
by toenailthehun
CP for first X
Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Posted: Mon Apr 18, 2022 1:01 pm
by Orm
Both the Italian CA, and CP, is sunk.

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Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Posted: Mon Apr 18, 2022 1:05 pm
by Orm
Jan/Feb '41
Impulse #10 (Allies)
HMS Hood save versus the abort result.

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Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Posted: Mon Apr 18, 2022 1:08 pm
by Orm
The CW fleet remain on station. Does the Axis forces remain as well?
If Axis remains, will any new air be sent to the sea area?
If Axis aborts, to what hexes will the units go?

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Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Posted: Mon Apr 18, 2022 8:52 pm
by toenailthehun
Axis will stay for round 2
No added air
Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Posted: Tue Apr 19, 2022 8:29 am
by Orm
Jan/Feb '41
Impulse #10 (Allies)
No further combat in the Italian Coast. (Allies 4, Axis 10)
Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Posted: Tue Apr 19, 2022 8:34 am
by Orm
Jan/Feb '41
Impulse #10 (Allies)
CW search for Axis forces in the East Med. No Allied air added.
Germany can reinforce the sea area with one, FT´R2, one FTR3, and one NAV3. The fighters reach up to the 1-box, while the naval bomber reach the 2-box.
Will any Axis air be added?

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