RE: Too much Iron in my Diet - Mundy vs Cannonfodder
Posted: Wed Apr 27, 2016 9:25 pm
I wonder where in the Solomons would be suitable? Rabaul seems to show about 17,000 troops there right now. I'm assuming a goodly portion of those are base units. I could probably dump four of five infantry divisions there plus lots of armor and artillery. I'm at the point right now where I could probably take anything I want, provided I feed enough troops into it. I'm finding that I'm running a bit short of aviation supporting base forces. I'm cleaning Pearl out of those right now just to get a good presence in the Marshalls. All the port maintenance, Seabees, aviation engineer and so on types of units, I'm completely overloaded with right now. I could probably build up every island in the Pacific, I think. I think I'm at the point I'll have to start disbanding some of the bases in the Pago Pago area.
I could probably take Guadalcanal, but I don't want to get wrapped up in a big slogging match through the Solomons. Just something to cut off everything he has to the south. Taking Truk itself is looking very promising right now.
I can support any such thing, as I have bunches of carriers at this point. Two more CVs (Hancock and Ticonderoga) will show up in the next two months, plus at least another half dozen CVEs. More promising are about 15 APAs showing up in that timeframe also.
As far as July 6 goes, I have troops moving to cut off KS's unit moving north two hexes W of Ranchi. He's trying to sneak them behind my forces, and I won't let that happen. When my big HQ shows up, I'll start some exploratory attacks to see if that helps things. We're pretty evenly matched in most hexes right now. He took another shot at Ranchi last turn.
He's got halfway decent odds, but is taking twice the losses. I'm launching an attack in one of the hexes SW of Ranchi. Tons of bombers will support these, so who knows...
Two squadrons of PB4Ys and one of PBMs have moved to Roi-Namur. They're about three hexes short of being able to recon Truk A 10 strong squadron of Superfortresses is at San Francisco, and I'll be able to fly them out in about 3-4 days. Truk is easily within normal B-29 range from Roi-Namur, so I'll be hitting the port there before too long. I need to look for some AVs to get there and relieve the base units of supporting the seaplanes. I can only handle about 75 planes there right now. Troop transport is at a premium right now. I'll probably pull any I have stateside to help as troops aren't really rolling in right now from there.
I could probably take Guadalcanal, but I don't want to get wrapped up in a big slogging match through the Solomons. Just something to cut off everything he has to the south. Taking Truk itself is looking very promising right now.
I can support any such thing, as I have bunches of carriers at this point. Two more CVs (Hancock and Ticonderoga) will show up in the next two months, plus at least another half dozen CVEs. More promising are about 15 APAs showing up in that timeframe also.
As far as July 6 goes, I have troops moving to cut off KS's unit moving north two hexes W of Ranchi. He's trying to sneak them behind my forces, and I won't let that happen. When my big HQ shows up, I'll start some exploratory attacks to see if that helps things. We're pretty evenly matched in most hexes right now. He took another shot at Ranchi last turn.
Ground combat at Ranchi (52,32)
Japanese Deliberate attack
Attacking force 28198 troops, 351 guns, 160 vehicles, Assault Value = 894
Defending force 32329 troops, 480 guns, 355 vehicles, Assault Value = 710
Japanese adjusted assault: 744
Allied adjusted defense: 477
Japanese assault odds: 1 to 1
Combat modifiers
Defender: terrain(+), disruption(-), preparation(-), experience(-)
supply(-)
Attacker:
Japanese ground losses:
1062 casualties reported
Squads: 2 destroyed, 91 disabled
Non Combat: 0 destroyed, 13 disabled
Engineers: 0 destroyed, 9 disabled
Vehicles lost 2 (1 destroyed, 1 disabled)
Allied ground losses:
427 casualties reported
Squads: 1 destroyed, 24 disabled
Non Combat: 1 destroyed, 15 disabled
Engineers: 0 destroyed, 2 disabled
Guns lost 17 (4 destroyed, 13 disabled)
Assaulting units:
5th Division
18th Division
41st Air Defense AA Regiment
45th Field AA Battalion
40th Field AA Battalion
56th Field AA Battalion
32nd Field AA Battalion
Southern Army
27th JAAF AF Bn
18th Medium Field Artillery Regiment
1st Medium Field Artillery Regiment
46th JAAF AF Bn
15th Army
3rd Ind. Mountain Gun Regiment
3rd Medium Field Artillery Regiment
12th JAAF Base Force
32nd JAAF AF Coy
Defending units:
2nd British Division
23rd Indian Division
Waziristan Division
32nd Indian Mountain Gun Regiment
29th British Brigade
He's got halfway decent odds, but is taking twice the losses. I'm launching an attack in one of the hexes SW of Ranchi. Tons of bombers will support these, so who knows...
Two squadrons of PB4Ys and one of PBMs have moved to Roi-Namur. They're about three hexes short of being able to recon Truk A 10 strong squadron of Superfortresses is at San Francisco, and I'll be able to fly them out in about 3-4 days. Truk is easily within normal B-29 range from Roi-Namur, so I'll be hitting the port there before too long. I need to look for some AVs to get there and relieve the base units of supporting the seaplanes. I can only handle about 75 planes there right now. Troop transport is at a premium right now. I'll probably pull any I have stateside to help as troops aren't really rolling in right now from there.

