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Re: A Blazing World (4-player game)

Posted: Mon Jan 08, 2024 4:59 pm
by Orm
One CW cruiser damaged, and aborted.

I assume that Allies stay.
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Re: A Blazing World (4-player game)

Posted: Mon Jan 08, 2024 5:04 pm
by Orm
Edit: No further combat in CSV (Allies 7, Axis 4).

The BBs continue to BoB. Intercept?
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Re: A Blazing World (4-player game)

Posted: Mon Jan 08, 2024 5:13 pm
by Orm
I would have intercepted so I do that for Allies to continue.

Re: A Blazing World (4-player game)

Posted: Mon Jan 08, 2024 5:15 pm
by Orm
The two Argentinian BBs reach Brest (Allies 8. Axis 2)

Re: A Blazing World (4-player game)

Posted: Mon Jan 08, 2024 5:25 pm
by Orm
NatRapsEno wrote: Mon Jan 08, 2024 2:58 pm If you could send me the save at the end of Axis RTB I will look through it and send you instructions for you to continue without closing your game.
Save sent.

Re: A Blazing World (4-player game)

Posted: Mon Jan 08, 2024 5:39 pm
by NatRapsEno
Thanks.

Use 4 oil for Commonwealth. Use the Port of Spain and Estevan resources first, then saved oil please like so:
Screenshot 2024-01-08 123227.png
Screenshot 2024-01-08 123227.png (348.94 KiB) Viewed 415 times
For Free France do this please:
Screenshot 2024-01-08 123527.png
Screenshot 2024-01-08 123527.png (410.23 KiB) Viewed 415 times
For USA do this please:
Screenshot 2024-01-08 123754.png
Screenshot 2024-01-08 123754.png (360.5 KiB) Viewed 415 times
For USSR do this please:
Screenshot 2024-01-08 123844.png
Screenshot 2024-01-08 123844.png (386.71 KiB) Viewed 415 times

Re: A Blazing World (4-player game)

Posted: Mon Jan 08, 2024 5:54 pm
by NatRapsEno
No breakdowns. Final production numbers should be 3 for China, 26 for Commonwealth, 50 for USA(4 lost lent BP), and 18 for USSR. Send saved oil to production for USSR like so:
Screenshot 2024-01-08 125259.png
Screenshot 2024-01-08 125259.png (435.73 KiB) Viewed 407 times

Re: A Blazing World (4-player game)

Posted: Mon Jan 08, 2024 9:34 pm
by Orm
NatRapsEno wrote: Mon Jan 08, 2024 5:39 pm
For Free France do this please:
Free France could not use US oil. This because CW already had begun using part of an saved oil. The program automatically went to an Allied oil that was partly used. This caused the partly used CW oil in Canada to be completely used.

I am ok with adding one CW oil by edit.

Re: A Blazing World (4-player game)

Posted: Mon Jan 08, 2024 9:34 pm
by Orm
Use Oil:

Germany:
All units, except one BB, are reorganized for 4 oil (4,4).

Italy:
All units are reorganized for 2 oil (1,9).

Japan:
All units are reorganized for 3 oil (3,3).

VF:
All units are reorganized for 0 oil (0,25).

Re: A Blazing World (4-player game)

Posted: Mon Jan 08, 2024 9:35 pm
by Orm
Production:

Germany (49 including 5 edited in from Vichy):
Finnish units added
CAV
INF
MTN
Ski Div
AA
2 FTR2
LND3
LND4
ATR4
4 Pilot
3 SUB (1st)
2 CA (2nd)
Repair CA
Save 1 BP in Berlin

Italy (21):
2 PIL
FTR2
LND4
A-A
INF Div
MTN Div
2 Subs (1st)

Japan (20):
MIL 2
TER 2
CV fu 5
CA fd 1
Sub repair 1
2xCVP1 2
2xPIL 4
FTR2 2
CP 1

Re: A Blazing World (4-player game)

Posted: Mon Jan 08, 2024 9:38 pm
by Orm
Save sent for Allied Production.

Re: A Blazing World (4-player game)

Posted: Mon Jan 08, 2024 11:17 pm
by NatRapsEno
Axis reinforcements sent. Drop trade from USA to USSR. Increase trade from USA to Free France to 2 BP. If Allies win initiative the Allies will move first, but no reroll.

Re: A Blazing World (4-player game)

Posted: Tue Jan 09, 2024 5:52 am
by Orm
Reinforcements:

Germany:
FTR2 -> Dusseldorf
FTR2 -> Berlin
FTR2 + FTR3 -> Munich
FTR2 -> Zagreb
MIL -> Ankara
MIL + MECH -> Istanbul
MIL -> Santiago
MOT -> Königsberg
GARR -> Kiel
MECH Div -> Aachen

Italy:
FTR2 -> Venice
LND4 -> Trieste
CP -> Bandar Shah, Persia

Japan:
CVP+BB Tokyo
CP Fukuoka
Nav2 Sasebo
MIL -> Hiroshima
TERR -> Mandalay

Voluntary Resource Lending:
Same; Germany -> Italy: 7 resources total + 7 BPs -> 7 Res + 0 Oil
Same; VF -> Germany: 3 BPs (Removed from trade form - 15 saved VF BPs)

Axis goes first if we win the initiative, no re-roll.

Re: A Blazing World (4-player game)

Posted: Tue Jan 09, 2024 5:56 am
by Orm
Allies wins the initiative, and moves first (Axis 7, Allies 10).

Re: A Blazing World (4-player game)

Posted: Tue Jan 09, 2024 6:04 am
by Orm
Mostly fine weather.
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Re: A Blazing World (4-player game)

Posted: Tue Jan 09, 2024 6:07 pm
by NatRapsEno
Land for Commonwealth and USSR, combined for USA.

You may search the following two areas:
Screenshot 2024-01-09 130318.png
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Screenshot 2024-01-09 130716.png
Screenshot 2024-01-09 130716.png (193.42 KiB) Viewed 302 times

Re: A Blazing World (4-player game)

Posted: Tue Jan 09, 2024 6:43 pm
by Orm
We search in CVB only. Thank you.

Re: A Blazing World (4-player game)

Posted: Tue Jan 09, 2024 6:55 pm
by NatRapsEno
Miss
Screenshot 2024-01-09 135407.png
Screenshot 2024-01-09 135407.png (427.13 KiB) Viewed 292 times

Re: A Blazing World (4-player game)

Posted: Tue Jan 09, 2024 7:17 pm
by NatRapsEno
Automatic but including for you anyway.
Screenshot 2024-01-09 141659.png
Screenshot 2024-01-09 141659.png (231.54 KiB) Viewed 289 times

Re: A Blazing World (4-player game)

Posted: Tue Jan 09, 2024 7:21 pm
by NatRapsEno
Actually, won't include it because you may not want the British units getting to advance into that hex.