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RE: Your Style Maps

Posted: Thu Jun 02, 2011 11:27 pm
by junk2drive
Wheat is valid.

From my notes

Your entries will be like this

<grass mediaId="mo_springwheat1.dds" width="0.54-0.65" height="0.54-0.65" density="0.25" sightingFactorHit="-1" persistent="false" terrain="Mud" />

Which is, <grass, space, media, upper case i with no space, d, equal sign, the dds from your media.xml in quotes with no space. Then a space and the criteria for your grass, the terrain type which must be in the list above, and />

Try changing 1.5 to 1.0 or less.

RE: Your Style Maps

Posted: Thu Jun 02, 2011 11:28 pm
by HintJ
I copy and pasted your example, changing the Mud to Wheat. Still crashes.

EDIT-It works now. Thanks

RE: Your Style Maps

Posted: Thu Jun 02, 2011 11:31 pm
by junk2drive
Be right back. And so I was.

RE: Your Style Maps

Posted: Thu Jun 02, 2011 11:50 pm
by HintJ
My goodness this grass system will be a world of improvement; the autogen wheat looked like crap, IMO

Image

RE: Your Style Maps

Posted: Thu Jun 02, 2011 11:52 pm
by junk2drive
Be sure to check the sighting out and in. Then adjust your height as needed.

Can't wait to see this in my game.

RE: Your Style Maps

Posted: Fri Jun 03, 2011 12:59 am
by HintJ
Well, for anyone waiting on the map, some awesome news, and some bad news.

I wasted many hours today trying to get a satisfactory looking map. I finally gave up and decided to learn the grass system. Well, I think it should do quite nicely. The bad news is it will take me longer to get it right.

I just don't want to put out anything that isn't as good as I can make it. I've figured a way to avoid autogen of hedges and wheat, so everything should look more in line w/the actual map.

Image

RE: Your Style Maps

Posted: Fri Jun 03, 2011 1:07 am
by junk2drive
Yes that is good news. There is a learning curve and if you keep perfecting you keep learning. Once you make one good map, the rest will be quicker.

RE: Your Style Maps

Posted: Fri Jun 03, 2011 2:56 am
by Jacko
ORIGINAL: HintJ

I want to give out this map to anybody that wants to test it (or even modify it.) Here's the latest pic:

The filesize right now is just under 10MB. I think that's a little too big to post here, so does anybody know how to post a 10MB file somewhere for others to download?

Image

HintJ, I would like to test/try that map. I think it looks stunning.

I must say, I hadn't discovered this thread til now, but I begin to realize the sky is the limit when it comes to mapping with PCO. Incredible, guys. [&o]

RE: Your Style Maps

Posted: Fri Jun 03, 2011 9:40 am
by HintJ
That map doesn't exist anymore . . . There's a few people out there that have something similar, and I probably should have waited. The new grass system preserves the beauty of the original CC map, while zoomed close to the ground, you have a grass system that more closely resembles the map itself.

On a positive note, I now have a Dropbox account so soon it should be available for all; however, you will probably want to make your own missions, as I'm not to terribly gifted in that area.

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RE: Your Style Maps

Posted: Fri Jun 03, 2011 2:12 pm
by Jacko
Missions yes, maps not really, if it can be avoided. So I would be very happy to see gifted map makers such as you making their maps available to the rest of us. Man, that is a good looking map...

RE: Your Style Maps

Posted: Sat Jun 04, 2011 1:05 pm
by HintJ
I made some adjustments to my maps height range, and does anyone know how to quickly fix this problem for all my objects?

Image

RE: Your Style Maps

Posted: Sat Jun 04, 2011 1:11 pm
by Mobius
I think you may have to go through your map in the MM and click on the structure. Then rebuild the map. I'm not sure you have to select every structure or not. But just try it with a few then rebuild the map.

RE: Your Style Maps

Posted: Sat Jun 04, 2011 3:57 pm
by Mad Russian
I've had flying terrain before but it's been a long time. I think all I did to fix it was to rebuild the map.

Good Hunting.

MR

RE: Your Style Maps

Posted: Sat Jun 04, 2011 11:48 pm
by HintJ
Got it fixed by saving from the scene edit program and re-loading into Mapmaker.

BTW, I'm satisfied w/the current map. I'll make a mission, include a template for random battle, and have it soon available.

Regarding Dropbox, does anyone (JD2, for example) know whether I need a constant internet connection for Dropbox to work? If so, I may have to find another way to post it . . .

RE: Your Style Maps

Posted: Sat Jun 04, 2011 11:54 pm
by junk2drive
You do not need a constant connection. When you do connect, DB will look at your computer and sync the files. In other words add anything new and update anything old that has changed. So you can copy something from you work folder to your DB folder then connect. It will take a while to upload so you need to stay connected for that. I have DB set to start when Windows starts and place the tray icon.

RE: Your Style Maps

Posted: Sun Jun 05, 2011 1:49 am
by HintJ
I can't believe this! My game crashes every time I try to load a scenario. Not just mine, EVERY SINGLE SCENARIO! I going to the tech support w/this. Unbelievable.

RE: Your Style Maps

Posted: Sun Jun 05, 2011 1:58 am
by junk2drive
As you reported in the tech forum, the game doesn't like foreign characters like umlauts.

RE: Your Style Maps

Posted: Sun Jun 05, 2011 2:20 am
by HintJ
ORIGINAL: junk2drive

As you reported in the tech forum, the game doesn't like foreign characters like umlauts.
Even if I change them to English style spellings, the game refuses to ever load ANY scenario again until I completely remove the offending scenario.

Wow! Nobody use foreign to English characters in ANY unit names, or you will lose all of your work and the game will refuse to function!

RE: Your Style Maps

Posted: Sun Jun 05, 2011 2:27 am
by junk2drive
There may still be a character left in the file somewhere. When I put in the descriptions to the spec screen I had that problem and they were hard to find.

Also in your quest to delete and retype letters, you may have deleted something by accident that causes a new problem.

RE: Your Style Maps

Posted: Sun Jun 05, 2011 3:33 am
by HintJ
edit: current download link 2 posts below--