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RE: Scenario 4: Guadalcanal

Posted: Tue Dec 30, 2014 3:10 am
by Lecivius
I have discovered Scenario one is simply unplayable [:(] Abadan cannot deliver to the map, and no troops arriving at Aden or Cape Town are recognized to load in any format.

RE: Scenario 4: Guadalcanal

Posted: Tue Dec 30, 2014 3:25 am
by witpqs
ORIGINAL: Lecivius

I have discovered Scenario one is simply unplayable [:(] Abadan cannot deliver to the map, and no troops arriving at Aden or Cape Town are recognized to load in any format.
Is it possible that you're using the extended map when you shouldn't be for that scenario?

RE: Scenario 4: Guadalcanal

Posted: Tue Dec 30, 2014 5:39 am
by Lecivius
ORIGINAL: witpqs

ORIGINAL: Lecivius

I have discovered Scenario one is simply unplayable [:(] Abadan cannot deliver to the map, and no troops arriving at Aden or Cape Town are recognized to load in any format.
Is it possible that you're using the extended map when you shouldn't be for that scenario?

Could be. Plays ok when I don't apply the scen 1 update, but fails when I clone it and use the new AI.

RE: Scenario 4: Guadalcanal

Posted: Tue Dec 30, 2014 10:06 pm
by Disco Duck
ORIGINAL: Lecivius

ORIGINAL: witpqs

ORIGINAL: Lecivius

I have discovered Scenario one is simply unplayable [:(] Abadan cannot deliver to the map, and no troops arriving at Aden or Cape Town are recognized to load in any format.
Is it possible that you're using the extended map when you shouldn't be for that scenario?

Could be. Plays ok when I don't apply the scen 1 update, but fails when I clone it and use the new AI.
Ok I am confused. I dowloaded the Scen 2 update ( no problems). Is the new AI a separate download?

RE: Scenario 4: Guadalcanal

Posted: Thu Jan 01, 2015 12:06 am
by stretch
Any chance this goes back to my question on when and when not to use the scenario updates?

I think the extended map is a no-no with the scenario updates. If on extended map, use stock scenarios only because the new AI scripts within the scenario updates cant handle the extended map (I think). Someone correct me if I am wrong on the reasoning.

ORIGINAL: stretch

It seems to either be :

Stock (with latest beta ok too) + Andy's scenario updates
or
Anything with extended map (and beta ok too) + stock scenarios.


Am I correct?

RE: Scenario 4: Guadalcanal

Posted: Thu Jan 01, 2015 2:20 am
by Disco Duck
ORIGINAL: stretch

Any chance this goes back to my question on when and when not to use the scenario updates?

I think the extended map is a no-no with the scenario updates. If on extended map, use stock scenarios only because the new AI scripts within the scenario updates cant handle the extended map (I think). Someone correct me if I am wrong on the reasoning.

ORIGINAL: stretch

It seems to either be :

Stock (with latest beta ok too) + Andy's scenario updates
or
Anything with extended map (and beta ok too) + stock scenarios.


Am I correct?
I haven't tried the extended map but Stacking limits seem to work ok.

RE: Scenario 4: Guadalcanal

Posted: Thu Jan 01, 2015 3:21 am
by stretch
After I got confused as to what was ok and what wasn't I did a whole new clean install plus official patch, then the newest beta, then the scenario updates, and started a game with no Babes or anything.. because I just wasn't sure what was ok.

I originally started with Babes and the scenario updates as well. Then I discovered that the AI scripts apparently cant handle the extended map, so.. I abandoned it and started over, as above. I had advanced that game 2 days and the AI seemed to be doing ok but who knows...

RE: Scenario 4: Guadalcanal

Posted: Thu Jan 01, 2015 1:52 pm
by Lecivius
I finally got mine to work. I did a fresh reload on another drive and I'm marching right along. I must have some file corruption on my D drive [:(]

RE: Scenario 4: Guadalcanal

Posted: Thu Jan 01, 2015 8:18 pm
by PaulWRoberts
ORIGINAL: Justus2

I found another issue with the Guadalcanal scenario. Glen Chutais were pointing to the wrong subs, so some Glen-equipped subs enter the game with no planes, and other subs have a plane attached, but no Aircraft Capacity to operate it (it can be tranferred to base, however). I used the editor to point all the Glen Chutais (I1-I45) to the correct I-Boat (many of which are not active). The I-boats that are active, and have aircraft capacity, now have the correct Chutai assigned.

I renamed the scenario to #044, and have included all the device changes in the post above as well. I looked at the Babes Guadalcanal scenario, and I like the expanded scope, but it says it's not AI-friendly, and I'm not ready to graduate to PBEM yet (time constraints as well). So I am trying to make the best of the existing scenario. Let me know if anyone finds anything else to update!


Thanks for this, Justus2!

Since you seem to know what to look for, may I ask if you have noticed whether any of these data issues afflict other scenarios, such as the full campaigns?

RE: Scenario 4: Guadalcanal

Posted: Thu Jan 01, 2015 10:55 pm
by Justus2
I haven't, but I've only played Guadalcanal and Scen 1 (Scen 1 as Allies only). I think Andy mentioned it was only Guadalcanal scenario that had the problem.

RE: Scenario 4: Guadalcanal

Posted: Sun Jan 11, 2015 10:34 am
by PaulWRoberts
Another question, if you please:

It was mentioned earlier that the BabesLiteA scenarios should be compatible with the updated AI files here. Does this mean that it's a good idea to renumber the newer AI files from scens 1/6 and 7/9 (the scenarios updated by BabesLite) and replace the AI files that came with BabesLite?

If so, which data files are involved? Would it be just the "aei026-01" type files, or also others?

Thanks!

RE: Scenario 4: Guadalcanal

Posted: Sat Jan 24, 2015 4:28 pm
by Rafid
Andy, thank you so much for keeping the updates flowing.

Stretch found a problem with the ammo of the Dutch sub 016 in scenario 1 (see his threads "Possible corruption in Andy's updated Scen 1" and "Ship screen ammo question" in the general witpae Forum - unfortunatly I'm senior enough to post links). I found the probable cause: You seem to have edited the weapon setup of the O16 class (class 237) but not the ship O16 (ship 4904). Editing either one of them (towards consistency) solved the problem in my tests. Could you please have a look at it? Thanks!

RE: Scenario 4: Guadalcanal

Posted: Wed Jan 28, 2015 6:48 pm
by Capt Cliff
Whoops! What I wanted the new exe ... but this is the scenario thread. My bad. BUT the file would not open. I am not interested in new scenarios.

RE: Patch 07 unofficial data scen updates

Posted: Thu Feb 26, 2015 6:42 am
by afspret
not to flog probably a previous flogged question, but is there ever going to be a "official" update/patch released? don't anyone have a cow man [;)], just wondering.

RE: Patch 07 unofficial data scen updates

Posted: Thu Feb 26, 2015 9:08 am
by HansBolter
ORIGINAL: afspret

not to flog probably a previous flogged question, but is there ever going to be a "official" update/patch released? don't anyone have a cow man [;)], just wondering.

Not likely.

The beta patches and scenario updates are coming from the developers and are as "official" as it is likely ever going to get.

RE: Patch 07 unofficial data scen updates

Posted: Wed Mar 18, 2015 6:45 pm
by robinsa
You spoke too soon. ;)

RE: Patch 07 unofficial data scen updates

Posted: Thu Mar 19, 2015 2:26 am
by michaelm75au
I don't think that these beta data files are included in the last official patch - didn't hear one way or the other.
So not really sure on what will happen when it installs the official patch and you have the 'beta' scenarios loaded - it might skip them or overwrite them?

RE: Patch 07 unofficial data scen updates

Posted: Wed Mar 25, 2015 11:19 pm
by Treetop64
ORIGINAL: michaelm

I don't think that these beta data files are included in the last official patch - didn't hear one way or the other.
So not really sure on what will happen when it installs the official patch and you have the 'beta' scenarios loaded - it might skip them or overwrite them?


Installed the new official patch over Andy's updated default scenarios that were already installed earlier. When loading a campaign in progress there was a notation that popped up indicating that the saved game was saved with a different database, and it gave me the option to load or not load the new database. When selecting "Y" to load the new database, it failed and skipped the operation. The saved game then proceeded to load normally.

I'm not sure how this affects the campaign in progress (currently in April of 1943), or if it's necessary to start over with a new game using the new updates.

At any rate, after installing the new patch, I re-downloaded all of Andy's updated default scenarios and reinstalled them.

RE: Patch 07 unofficial data scen updates

Posted: Mon May 04, 2015 10:02 am
by Andy Mac
I don't think these made it into the official patch they are still the latest ones I did

They are not designed for extended map although the AI files alone will probably work as its unlikely the Japanese would invade North India !!

Andy

RE: Patch 07 unofficial data scen updates

Posted: Sat Nov 07, 2015 3:16 pm
by Tejszd
ORIGINAL: Andy Mac

I don't think these made it into the official patch they are still the latest ones I did

Andy do you consider these updated scenarios to fix things or does the AI actions/plans change?

If the AI actions/plans change, would it not be best to use the available scenario lots letting the player choose which AI actions/plans are used (original or updated).

Either way these should get into an official update at some point to make it easier for new buyers of the game.