Page 10 of 11
RE: Performance
Posted: Sun Sep 29, 2013 10:58 pm
by mikeCK
Yes, I have had two freezes today. Just..stops
RE: Performance
Posted: Mon Sep 30, 2013 4:11 am
by Dimitris
Stops and then resumes or stops and you have to kill the process in task manager to restart it?
RE: Performance
Posted: Mon Sep 30, 2013 9:14 am
by MorningDew
Stops and have to kill with task manager. Have waited as long as 30 minutes. Checked task manager and using no CPU. Mouse cursor is spinning if that helps.
RE: Performance
Posted: Mon Sep 30, 2013 9:58 am
by Dimitris
Alright, thanks guys! The next build is currently under evaluated in the beta group and if it passes muster you should receive it.
RE: Performance
Posted: Mon Sep 30, 2013 11:10 am
by Pii
yes several times now
RE: Performance
Posted: Mon Sep 30, 2013 1:30 pm
by MaB1708
Two freezes of this kind
Stops and have to kill with task manager. Have waited as long as 30 minutes. Checked task manager and using no CPU
under 434 this afternoon in Air Ops tutorial. No way to force any error message of value.
Bests,
M
RE: Performance
Posted: Mon Sep 30, 2013 8:00 pm
by adek670
Hi,
Am running the 434 beta.
In general the tutorial scenarios are all much slicker - thank you.
However, I ran 'down town' last night. Initially the game churned through at just under the 1:1 Sec rate on the clock. As things got busier, the game started to pause for several seconds (up to about 10 secs, no movement on the clock or on screen. The pulse rate spiked up into the 4000s and then return to the 100s and game resumed.
I found one way to counter this was to zoom in on the screen - I think this must force a redraw/ refresh of some sort. Frustrating, as im currently limited to the small scenarios.
btw, this is also occurring in the base release.
My Specs are:
Win 7 ultimate 64-bit,Q6600, Direct X runtime version: 11.0, 2 x GeForce GTX 260,8 Gig Ram
Geforce driver 327.23. res: 1920 x 1080, 60Hz, .net 4.5
RE: Performance
Posted: Mon Sep 30, 2013 8:09 pm
by mjk428
http://s74.photobucket.com/user/mjk428/ ... 1.png.html
First time I've had this happen.
The beta build does seem to have dealt with the scroll/mouse/zoom sluggishness for me.
RE: Performance
Posted: Mon Sep 30, 2013 8:48 pm
by Ricky75
Can you please also give me access to the beta version?
RE: Performance
Posted: Mon Sep 30, 2013 8:55 pm
by JOhnnyr
Just wanted to check in - My simulation performance hasn't improved with the patch, and if anything, the 1 second setting is even more inconsistent (I get fluctuations from 2- 50ms every pulse). Though anything over 30 seconds seems to stay at a consistent 2ms.
I would say the UI and zoom is about the same. (which I understand was the main focus of this patch).
It's disappointing since most people are reporting this patch to really help out =(
RE: Performance
Posted: Mon Sep 30, 2013 8:55 pm
by adek670
ricky the beta was posted in another thread
RE: Performance
Posted: Mon Sep 30, 2013 10:39 pm
by Ricky75
ORIGINAL: MartinB
Two freezes of this kind
Stops and have to kill with task manager. Have waited as long as 30 minutes. Checked task manager and using no CPU
under 434 this afternoon in Air Ops tutorial. No way to force any error message of value.
Bests,
M
same here with 434 when HARM should hit the radar in Air Ops tutorial
RE: Performance
Posted: Mon Sep 30, 2013 10:40 pm
by Ricky75
ORIGINAL: Reaper
ricky the beta was posted in another thread
thx - found it
RE: Performance
Posted: Mon Sep 30, 2013 11:43 pm
by mikeCK
ORIGINAL: Sunburn
Stops and then resumes or stops and you have to kill the process in task manager to restart it?
Another today...stops, freezes, them screen turns white. Have to close program
RE: Performance
Posted: Mon Sep 30, 2013 11:53 pm
by mikeCK
How do I install the 434 beta? I downloaded if and ran net 4.5. After that, if i double click the .exe it shows a bug. If there is no installer, do I just drop the files somewhere?
RE: Performance
Posted: Mon Sep 30, 2013 11:54 pm
by adek670
Mike, just drop the files into your install dir. run the game from the 434 exe
RE: Performance
Posted: Mon Sep 30, 2013 11:58 pm
by JOhnnyr
ORIGINAL: Reaper
Mike, just drop the files into your install dir. run the game from the 434 exe
This didn't work for me. I had to also right click the 434 build and run as administrator to get around the error.
RE: Performance
Posted: Tue Oct 01, 2013 12:07 am
by mikeCK
Thx Reaper. I am in the middle of the brass drum scenario...this shouldn't effect it right? Or do I need to start over?
RE: Performance
Posted: Tue Oct 01, 2013 12:54 am
by snowburn
ORIGINAL: Reaper
Hi,
Am running the 434 beta.
In general the tutorial scenarios are all much slicker - thank you.
However, I ran 'down town' last night. Initially the game churned through at just under the 1:1 Sec rate on the clock. As things got busier, the game started to pause for several seconds (up to about 10 secs, no movement on the clock or on screen. The pulse rate spiked up into the 4000s and then return to the 100s and game resumed.
I found one way to counter this was to zoom in on the screen - I think this must force a redraw/ refresh of some sort. Frustrating, as im currently limited to the small scenarios.
btw, this is also occurring in the base release.
My Specs are:
Win 7 ultimate 64-bit,Q6600, Direct X runtime version: 11.0, 2 x GeForce GTX 260,8 Gig Ram
Geforce driver 327.23. res: 1920 x 1080, 60Hz, .net 4.5
i have played "down town" in two different systems:
Desktop: E7200, 4GB DDR2, 560GTX, CMANO Build 434: normal pulse rate: 400-500 with several freezes over 4000 (just like your report) and 4 or 5 crashes (game is not responding), i didnt finished the scenario.
At least 3 crashes happened when a weapon destroyed an unit.
Notebook: I7 Sandy Bridge, 8GB DD3, 540M, CMANO V1.0: normal pulse rate: 150-300, no freezes, only one crash, i finished the scenario without problems
RE: Performance
Posted: Tue Oct 01, 2013 1:48 am
by CptHowdy
ORIGINAL: mikeCK
ORIGINAL: Sunburn
Stops and then resumes or stops and you have to kill the process in task manager to restart it?
Another today...stops, freezes, them screen turns white. Have to close program
any idea on what causes this? it has only happened to me on the air tutorial using the base build and build 434. I just played and did get further along than previous times. got through the air to air combat and was trying to launch the ground and support missions. never got that far into it before it froze up.