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RE: 4 player E-mail: AAR
Posted: Sat Apr 16, 2016 12:18 pm
by Orm
ORIGINAL: AllenK
The Italian sub aborts to La Spezia. Where do the CW ones go?
Freetown.
RE: 4 player E-mail: AAR
Posted: Sat Apr 16, 2016 12:20 pm
by AllenK
In West Med, combat is initiated by CA Garibaldi.
No additional air is flown. Does the French sub wish to participate?
RE: 4 player E-mail: AAR
Posted: Sat Apr 16, 2016 12:26 pm
by warspite1
ORIGINAL: AllenK
In West Med, combat is initiated by CA Garibaldi.
No additional air is flown. Does the French sub wish to participate?
warspite1
No thanks
RE: 4 player E-mail: AAR
Posted: Sat Apr 16, 2016 12:26 pm
by Orm
Glad to see you back warspite1.
RE: 4 player E-mail: AAR
Posted: Sat Apr 16, 2016 12:29 pm
by warspite1
I'm going to be off line for a while now - I-pod dramas - so please make my decisions.
RE: 4 player E-mail: AAR
Posted: Sat Apr 16, 2016 12:31 pm
by AllenK
West Med.
Searches: Axis 4, Allies 5. Only 0-box to include. 10 surprise points.
The Italian air force leaves it to the navy to manage. It's overkill.

RE: 4 player E-mail: AAR
Posted: Sat Apr 16, 2016 12:33 pm
by AllenK
Axis stay. Does the French sub and if so, does it commit?
RE: 4 player E-mail: AAR
Posted: Sat Apr 16, 2016 12:36 pm
by Orm
French stay and do not commit their submarine.
RE: 4 player E-mail: AAR
Posted: Sat Apr 16, 2016 12:55 pm
by AllenK
Naval combat ends.
Germany uses a Me-110 to ground strike Lodz.

RE: 4 player E-mail: AAR
Posted: Sat Apr 16, 2016 12:58 pm
by AllenK
No rail moves.
Japan move their Cav, Mot and Yamamoto.

RE: 4 player E-mail: AAR
Posted: Sat Apr 16, 2016 1:01 pm
by AllenK
Italians move their fast moving Terr into Tunisia, taking Gabes in the process. The other Italian land move is saved for an invasion in Algeria.
At this point, I shall hand over to Herr Chancellor for the German moves.
RE: 4 player E-mail: AAR
Posted: Sat Apr 16, 2016 4:44 pm
by Mayhemizer_slith
Germany overruns 2x CA an a CP in Denmark.
One CA is destroyed, other CA and CP are forced to rebase. Where do you want them to go? Is Liverpool good?
RE: 4 player E-mail: AAR
Posted: Sat Apr 16, 2016 4:48 pm
by Orm
Liverpool would be splendid.
RE: 4 player E-mail: AAR
Posted: Sat Apr 16, 2016 4:58 pm
by Mayhemizer_slith
Germany try to intercept ships that are rebasing.
On a 9 they fail to intercept CA.
RE: 4 player E-mail: AAR
Posted: Sat Apr 16, 2016 5:01 pm
by Mayhemizer_slith
On a 6 CP sails to Liverpool safely.
RE: 4 player E-mail: AAR
Posted: Sat Apr 16, 2016 5:32 pm
by Mayhemizer_slith
Italian invasion 2 hexes west of city of Algiers is automatic.
German attack to Amsterdam is automatic after Stuka delivers 10 points of ground support.
Germany attacks Lodz 33,5:8=4:1. One defending unit is disorganized and Germany uses Attacking HQ support (roll 3, HQ support failed).

RE: 4 player E-mail: AAR
Posted: Sat Apr 16, 2016 5:33 pm
by Mayhemizer_slith
Assault, I presume?
RE: 4 player E-mail: AAR
Posted: Sat Apr 16, 2016 5:34 pm
by Orm
Yes.
RE: 4 player E-mail: AAR
Posted: Sat Apr 16, 2016 5:36 pm
by Mayhemizer_slith
60% chance to take city can also fail...

RE: 4 player E-mail: AAR
Posted: Sat Apr 16, 2016 5:44 pm
by Orm
60% chance to take city can also fail...
I am not heckling you or something, but the odds to take the city must have been larger than 60%. You failed both the HQ support and fractional support and it was 60% after those rolls so...
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And I would rather have lost Lodz and kept Mao.