Page 10 of 13

RE: Sid Meier’s Civilization VI

Posted: Wed Dec 21, 2016 4:42 pm
by Aurelian
ORIGINAL: RisingSun

ORIGINAL: Aurelian

ORIGINAL: RisingSun

Well I cant rename my cities and few other issues, so I put this back on the shelf until it is patch. Feel funny when I play Japan, Tokyo was born in the middle of no where inland. They need to setup something when the game begins, for example: Japan starts near the coast, Egypt starts near flood plains and rivers, etc.

Where they get placed is random. There are map mods which put them in historical locations, more or less.

I did played the Earth map mod, it was really impressive, only the cities need to be name in the proper locations. Random didn't cut it though, just didn't feel right.

It was never meant to be historical. If it was, you couldn't even play most civs from the beginning. The city names are more chrome than anything else. And every civ using the same tech/civics tree......

This is probably more up your ally though: https://en.wikipedia.org/wiki/Rhye%27s_ ... vilization

RE: Sid Meier’s Civilization VI

Posted: Wed Dec 21, 2016 5:47 pm
by Zap
ORIGINAL: wings7

A new update...
http://steamcommunity.com/games/289070/ ... 9662898714
A new "Poland Civilization & Scenario Pack"...
http://store.steampowered.com/app/512033/
A new "Vikings Scenario Pack" (very negatively received)...
http://store.steampowered.com/app/512032/

[:)]


I'm guessing these packs are not free. Right now having them doesn't matter much to me I still have not made an upgrade to my laptop so Civilization is unplayable for me.

RE: Sid Meier’s Civilization VI

Posted: Wed Dec 21, 2016 8:50 pm
by wings7
ORIGINAL: Zap

ORIGINAL: wings7

A new update...
http://steamcommunity.com/games/289070/ ... 9662898714
A new "Poland Civilization & Scenario Pack"...
http://store.steampowered.com/app/512033/
A new "Vikings Scenario Pack" (very negatively received)...
http://store.steampowered.com/app/512032/

[:)]


I'm guessing these packs are not free. Right now having them doesn't matter much to me I still have not made an upgrade to my laptop so Civilization is unplayable for me.

Yes, the packs are paid.

RE: Sid Meier’s Civilization VI

Posted: Wed Dec 21, 2016 9:05 pm
by Yogi the Great
If you buy the basic version of the game the packs are pay for additions.

There is a Deluxe version of the game that includes them.

Of course as wit CIV4 & CIV5 there are expected to be new updates for pay in the future as well.

RE: Sid Meier’s Civilization VI

Posted: Wed Dec 21, 2016 11:52 pm
by Zap
Paid updates projected hmmm. If those updates come at frequently as do the updates for steam (every time I turn on the computer steam is updating) that could get expensive. Unless they at going to charge 99cents an upgrade.

RE: Sid Meier’s Civilization VI

Posted: Thu Dec 22, 2016 12:24 am
by JamesM
Must admit I found this version of Civilization to be dumbed down, it feels like a glorified carton game. As a result I have gone back to Civ V

RE: Sid Meier’s Civilization VI

Posted: Thu Dec 22, 2016 10:21 am
by Capitaine
I couldn't disagree more. Civ VI is way beyond Civ V. The worker/builder mechanics and road building are just two brilliant features I love. There are some issues which need to be adjusted or tuned but the base game is an advance and much better.

RE: Sid Meier’s Civilization VI

Posted: Thu Dec 22, 2016 10:32 am
by Yogi the Great
ORIGINAL: Zap

Paid updates projected hmmm. If those updates come at frequently as do the updates for steam (every time I turn on the computer steam is updating) that could get expensive. Unless they at going to charge 99cents an upgrade.

Maybe I should have used the word "expansions" instead of the updates.

RE: Sid Meier’s Civilization VI

Posted: Thu Dec 22, 2016 3:39 pm
by Hotschi
The patch is for free, the 2 packs are 4.99 € each. Almost all negative comments about Vikings on Steam are about being charged for the 2 packs. To this I can only say that nobody is forced to buy them, 4.99 is about the same as for 1 box of cigarettes or 1.5 beers at the local publican, and to be honest 4.99 is just about nothing.

It's always the usual suspects who complain about being charged for something - how dare they charge, it's a rip-off! Hey nothing is for free in this world (even death costs you the funeral) and Software developers don't do this stuff just for fun they have a life too, and that costs - surprise surprise - money as well.

RE: Sid Meier’s Civilization VI

Posted: Thu Dec 22, 2016 3:55 pm
by wings7
ORIGINAL: Hotschi

The patch is for free, the 2 packs are 4.99 € each. Almost all negative comments about Vikings on Steam are about being charged for the 2 packs. To this I can only say that nobody is forced to buy them, 4.99 is about the same as for 1 box of cigarettes or 1.5 beers at the local publican, and to be honest 4.99 is just about nothing.

It's always the usual suspects who complain about being charged for something - how dare they charge, it's a rip-off! Hey nothing is for free in this world (even death costs you the funeral) and Software developers don't do this stuff just for fun they have a life too, and that costs - surprise surprise - money as well.

Well said! [:)]

RE: Sid Meier’s Civilization VI

Posted: Thu Dec 22, 2016 3:57 pm
by LarryP
I look at the negative reviews for a lot of DLC and they are mostly because of how much they are being charged. I agree with what you said, they don't have to buy it, so just post about the quality of the DLC and NOT the price. If you don't like the price of something, move on.

RE: Sid Meier’s Civilization VI

Posted: Sat Dec 24, 2016 10:50 pm
by goodwoodrw
Hey my son just gave me a hard copy for Christmas installing it now [:D][:D]

RE: Sid Meier’s Civilization VI

Posted: Sun Dec 25, 2016 8:55 am
by wings7
ORIGINAL: BASB

Hey my son just gave me a hard copy for Christmas installing it now [:D][:D]

Awesome! Enjoy! [:)]

RE: Sid Meier’s Civilization VI

Posted: Fri Dec 30, 2016 5:04 pm
by gazdadude
really struggling to get into this one

RE: Sid Meier’s Civilization VI

Posted: Fri Dec 30, 2016 7:01 pm
by goodwoodrw
Yer I know what you mean, I've started a dozen games and so far only I have got to about 1500 BC with one. The barbarians are a pain in most games.

RE: Sid Meier’s Civilization VI

Posted: Fri Dec 30, 2016 7:32 pm
by freeboy
ok.
I thought this was a great version
and easy to re name the cities by opening the details and clicking on the name.. humm
let me know if its still an issue and
Ill walk through it but I
always rename them.. ok often!
BEST civ game IMO

RE: Sid Meier’s Civilization VI

Posted: Fri Dec 30, 2016 8:38 pm
by demyansk
I bought Civilization V and all the expansion packs, great deal

RE: Sid Meier’s Civilization VI

Posted: Fri Dec 30, 2016 9:16 pm
by Rosseau
No editor for Civ VI, no sale, no matter what the price [:(]

RE: Sid Meier’s Civilization VI

Posted: Sun Jan 01, 2017 2:00 pm
by Kuokkanen
I have day off from work and I have spent it playing Sid Meier's Civilization IV: Beyond the Sword, reinforced with Caveman2Cosmos mod. Denmark went to war against me, and brought larger stacks of units than I have seen in a Civ game before. Largest stack was over 30 units, and it was only 1 stack among several. Looks like this mod makes wars significantly larger scale.

RE: Sid Meier’s Civilization VI

Posted: Sun Jan 01, 2017 2:06 pm
by wings7
ORIGINAL: Matti Kuokkanen

I have day off from work and I have spent it playing Sid Meier's Civilization IV: Beyond the Sword, reinforced with Caveman2Cosmos mod. Denmark went to war against me, and brought larger stacks of units than I have seen in a Civ game before. Largest stack was over 30 units, and it was only 1 stack among several. Looks like this mod makes wars significantly larger scale.

Awesome and challenging! [:)]