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Re: A Blazing World (4-player game)
Posted: Mon Jan 22, 2024 2:06 am
by NatRapsEno

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Re: A Blazing World (4-player game)
Posted: Mon Jan 22, 2024 2:12 am
by NatRapsEno

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Re: A Blazing World (4-player game)
Posted: Mon Jan 22, 2024 2:15 am
by NatRapsEno

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Re: A Blazing World (4-player game)
Posted: Mon Jan 22, 2024 2:20 am
by NatRapsEno

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Re: A Blazing World (4-player game)
Posted: Mon Jan 22, 2024 2:25 am
by NatRapsEno
Essen destroyed 2 PP. Others missed.
Trieste was raided as well. You had no interceptors available. No Effect.
Re: A Blazing World (4-player game)
Posted: Mon Jan 22, 2024 2:56 am
by NatRapsEno
Turn sent. Allies reorganized 4 bombers and 3 fighters with Alexander and 3 air resupply missions.
Re: A Blazing World (4-player game)
Posted: Mon Jan 22, 2024 10:24 pm
by Orm
Hmm. I notice that the oil set to be saved in Buenos Aires last end of turn are not to be found in Buenos Aires.
I haven't had any oil count for a while now for Axis. I hoped it wasn't needed.
Re: A Blazing World (4-player game)
Posted: Mon Jan 22, 2024 10:29 pm
by Orm
I was about to start our impulse, but noticed that I needed a clarification on the Japanese order that I got. I can not get that clarification this evening so I our impulse will be delayed until tomorrow.
Re: A Blazing World (4-player game)
Posted: Tue Jan 23, 2024 12:14 pm
by Courtenay
Is Guderian getting his supply through a sea-link through Guryev? Wild.
If he isn't getting supply through Guryev, how is he getting supply?
Re: A Blazing World (4-player game)
Posted: Tue Jan 23, 2024 12:59 pm
by Orm
Yes, Guderian is getting his supply through the Caspian Sea. The Italian CP there is already paying.

Re: A Blazing World (4-player game)
Posted: Tue Jan 23, 2024 3:32 pm
by Orm
May/Jun '42
Impulse #8 (Axis)
Land: Germany
Combined: Italy, Japan
Naval:
Japan makes two port strikes.
- vs Brisbane with one CVP bomber
- vs Midway with three CVP bombers, and one escorting CVP
USA has an assortment of CVPs that can intercept the raid on Midway. Will any fly?

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Re: A Blazing World (4-player game)
Posted: Tue Jan 23, 2024 5:02 pm
by NatRapsEno
Yes, intercept the Midway strike with all CVP available. Fly all as fighters with the two strongest in front.
Re: A Blazing World (4-player game)
Posted: Tue Jan 23, 2024 5:24 pm
by Orm
May/Jun '42
Impulse #8 (Axis)
Japan got 6 points over Midway, and put them all to lo lower the US fighter capacity (Allies 8, Axis 2).

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Re: A Blazing World (4-player game)
Posted: Tue Jan 23, 2024 5:31 pm
by Orm
May/Jun '42
Impulse #8 (Axis)
Japan wins the first air combat round over Midway. Does US stay for round two?
If US aborts, how does the CVP land?

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Re: A Blazing World (4-player game)
Posted: Tue Jan 23, 2024 5:32 pm
by NatRapsEno
Abort the Air to Air combat.
Re: A Blazing World (4-player game)
Posted: Tue Jan 23, 2024 5:33 pm
by NatRapsEno
I don't understand the question. Land the CVP from the carrier they flew from.
Re: A Blazing World (4-player game)
Posted: Tue Jan 23, 2024 5:35 pm
by Orm
NatRapsEno wrote: Tue Jan 23, 2024 5:33 pm
I don't understand the question. Land the CVP from the carrier they flew from.
My bad. I thought the US carriers were in the same box.
Re: A Blazing World (4-player game)
Posted: Tue Jan 23, 2024 5:39 pm
by Orm
Impressive US AA fire (7,7,4,9)

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Re: A Blazing World (4-player game)
Posted: Tue Jan 23, 2024 5:43 pm
by Orm
May/Jun '42
Impulse #8 (Axis)
One SUB destroyed. What ship suffers the D?

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Re: A Blazing World (4-player game)
Posted: Tue Jan 23, 2024 5:44 pm
by NatRapsEno
California