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RE: WitPTracker AE Release 1.6.1 Available!

Posted: Sat Nov 20, 2010 11:28 pm
by fcharton
Three small bugs I've noticed

1- In the map module, sometimes, clicking on a hex doesn't select it, but selects a neighbouring one. This seems to happen when one clicks on even numbered hex rows.
2- when loading a new turn, if I am on the victory points/ship sunk screen (might happen with others, though), the table seems to go a bit awry. Sometimes, data does not get loaded into the table, and the table loses its sort order (even though the sort marker remains). Other tables (eg Airgroups) don't get redrawn when the loading ends.
3- in the ships table, the experience (day and night) column doesn't sort right

Francois

RE: WitPTracker AE Release 1.6.1 Available!

Posted: Sat Nov 20, 2010 11:57 pm
by floydg
ORIGINAL: fcharton

Three small bugs I've noticed

1- In the map module, sometimes, clicking on a hex doesn't select it, but selects a neighbouring one. This seems to happen when one clicks on even numbered hex rows.
2- when loading a new turn, if I am on the victory points/ship sunk screen (might happen with others, though), the table seems to go a bit awry. Sometimes, data does not get loaded into the table, and the table loses its sort order (even though the sort marker remains). Other tables (eg Airgroups) don't get redrawn when the loading ends.
3- in the ships table, the experience (day and night) column doesn't sort right

Francois

I'll take a look. I know for #1, my algorithm was a bit off...

RE: WitPTracker AE Release 1.6.1 Available!

Posted: Tue Nov 23, 2010 8:18 am
by MAARTENR
What must i do to produce engines and other materials?

Image

RE: WitPTracker AE Release 1.6.1 Available!

Posted: Tue Nov 23, 2010 8:22 am
by n01487477
ORIGINAL: MAARTENR

What must i do to produce engines and other materials?
Maartenr - are you playing as the Allies ? If so, you can do nothing it is up to the scenario designer what you get and I wouldn't worry about production in this case. The Allies get plenty.

RE: WitPTracker AE Release 1.6.1 Available!

Posted: Tue Nov 23, 2010 8:35 am
by MAARTENR
ok

RE: WitPTracker AE Release 1.6.1 Available!

Posted: Wed Nov 24, 2010 10:49 am
by Bliztk
Request: A switch to put the Delay 123 days as 430913. Sometimes I prefer not doing the math mentally [:'(]

RE: WitPTracker AE Release 1.6.1 Available!

Posted: Wed Nov 24, 2010 10:52 am
by n01487477
ORIGINAL: Bliztk

Request: A switch to put the Delay 123 days as 430913. Sometimes I prefer not doing the math mentally [:'(]
Many of them have mouse over conversions ... and "sometimes I prefer" to hear people say "please" and "thank you" -- cause we do this for nothing!

Sorry you prob. caught me in a bad mood cause my CV strike just failed!

[edit]note to self ... calm down it's only a game. Sorry Blitzk you caught the venom - no hard feelings.[:'(]

RE: WitPTracker AE Release 1.6.1 Available!

Posted: Wed Nov 24, 2010 11:53 am
by beppi
Thanks for the cool and important tool, cant imagine to play a PBEM without it.

Request: I have searched on the tracker page a few times but is there nothing like a donate button to donate some bucks for some beer for the tracker team ?

RE: WitPTracker AE Release 1.6.1 Available!

Posted: Wed Nov 24, 2010 12:01 pm
by floydg
ORIGINAL: n01487477
ORIGINAL: Bliztk

Request: A switch to put the Delay 123 days as 430913. Sometimes I prefer not doing the math mentally [:'(]
Many of them have mouse over conversions ... and "sometimes I prefer" to hear people say "please" and "thank you" -- cause we do this for nothing!

Where we can put a date, we do. In most cases, the save file only has a number of days and converting to a month/day/year takes a bit of code.

Sorry you prob. caught me in a bad mood cause my CV strike just failed!

[edit]note to self ... calm down it's only a game. Sorry Blitzk you caught the venom - no hard feelings.[:'(]

Not sure what you're griping about. I downed a few planes, but you sufficiently ventilated a CVE... [;)]

RE: WitPTracker AE Release 1.6.1 Available!

Posted: Wed Nov 24, 2010 12:02 pm
by floydg
ORIGINAL: beppi

Thanks for the cool and important tool, cant imagine to play a PBEM without it.

Request: I have searched on the tracker page a few times but is there nothing like a donate button to donate some bucks for some beer for the tracker team ?

We discussed this and decided the only incentive we needed was encouragement. See post 1927... [;)]

RE: WitPTracker AE Release 1.6.1 Available!

Posted: Wed Nov 24, 2010 2:26 pm
by USSAmerica
ORIGINAL: floydg

ORIGINAL: beppi

Thanks for the cool and important tool, cant imagine to play a PBEM without it.

Request: I have searched on the tracker page a few times but is there nothing like a donate button to donate some bucks for some beer for the tracker team ?

We discussed this and decided the only incentive we needed was encouragement. See post 1927... [;)]

Floyd, Damian, PLEASE go and enjoy a beer that would be on me if I had a way to donate some beer money to you guys. [:D]

Tracker rocks! [8D]

RE: WitPTracker AE Release 1.6.1 Available!

Posted: Wed Nov 24, 2010 3:44 pm
by Bliztk
Sorry, since I have post a ton of nonsense requests for features in this thread to be added to the tracker I forgot the basic THANKS for the wonderful labor of love that it`s called WitpTraker AE.

You should put the button for "donate beer" in your website [:)]

RE: WitPTracker AE Release 1.6.1 Available!

Posted: Wed Nov 24, 2010 4:29 pm
by witpqs
[&o]


RE: WitPTracker AE Release 1.6.1 Available!

Posted: Thu Nov 25, 2010 12:33 am
by commissarhanish_MatrixForum
Love the utility. Question..where do I find the key for the warning codes tracker gives for engine production? For example sy=2020

Thanks

RE: WitPTracker AE Release 1.6.1 Available!

Posted: Thu Nov 25, 2010 12:38 am
by n01487477
ORIGINAL: commissarhanish

Love the utility. Question..where do I find the key for the warning codes tracker gives for engine production? For example sy=2020

Thanks
Thanks ... yes we had to abbreviate some of the information due to space limitations... I'll try to make some of it more meaningful in the future.
So "sy" means supply and in this case the factory doesn't have enough supply (10K) to repair any damaged or expanded factories.

Floyd and I had good intentions of filling the Tracker web site with info ... [8|]

RE: WitPTracker AE Release 1.6.1 Available!

Posted: Thu Nov 25, 2010 7:59 am
by gajdacs zsolt
Hi!

As I saw this thread I started thinking how could I contribute. I started up tracker searching for a way to find airframe production history, but unfortunately in the industry overview tab the airframe count history is not implemented, and in the air production tab the total doesn't have a history. Is there any way I could somehow 'find' a monthly production history, or something like that?

Thanks!

RE: WitPTracker AE Release 1.6.1 Available!

Posted: Thu Nov 25, 2010 9:44 am
by n01487477
ORIGINAL: Zsolo007

Hi!

As I saw this thread I started thinking how could I contribute. I started up tracker searching for a way to find airframe production history, but unfortunately in the industry overview tab the airframe count history is not implemented, and in the air production tab the total doesn't have a history. Is there any way I could somehow 'find' a monthly production history, or something like that?

Thanks!
Yeah it's possible I'll see about implementing it in what will be a fairly big update sometime in the future...

RE: WitPTracker AE Release 1.6.1 Available!

Posted: Thu Nov 25, 2010 2:26 pm
by erstad
I'll take a look. I know for #1, my algorithm was a bit off...

Of course, the severity of this depends on which bit was off in the algorithm: MSB, LSB, or something in-between [:D]

RE: WitPTracker AE Release 1.6.1 Available!

Posted: Fri Nov 26, 2010 11:28 pm
by StoneAge
Guys,
Still loving this tool.

1 question though. On the alerts page what should be show under the critical dropdown as I have never seen anything on this page.

I have just passed 1000 turns (have needed to reset the DB 3 Times so far (after about 300/400 turns loads very slowly)) and the allies are destroying my industry left right and centre (eg Osaka is only a smoking hole now). I thought this would bwe classed as critical.

StoneAge

RE: WitPTracker AE Release 1.6.1 Available!

Posted: Fri Nov 26, 2010 11:36 pm
by n01487477
ORIGINAL: StoneAge

Guys,
Still loving this tool.

1 question though. On the alerts page what should be show under the critical dropdown as I have never seen anything on this page.

I have just passed 1000 turns (have needed to reset the DB 3 Times so far (after about 300/400 turns loads very slowly)) and the allies are destroying my industry left right and centre (eg Osaka is only a smoking hole now). I thought this would bwe classed as critical.

StoneAge
Yeah we've never used the critical alert - so far ... Floyd and I have talked about adding some for the next release.

Thanks for the support