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RE: Burma Bungle!
Posted: Sat Sep 06, 2014 3:28 pm
by Lowpe
ORIGINAL: JocMeister
Tom is doing great with the Nicks on sweeps.
I need to start sweeping everywhere except for Prome. Wear down those plane pools...
RE: Burma Bungle!
Posted: Sat Sep 06, 2014 4:08 pm
by JocMeister
Yeah, how does your future on the plane side look? You don´t have a HR for altitudes do you? When can you get the Ki-83 online?
RE: Burma Bungle!
Posted: Sat Sep 06, 2014 4:48 pm
by Lowpe
ORIGINAL: JocMeister
Yeah, how does your future on the plane side look? You don´t have a HR for altitudes do you? When can you get the Ki-83 online?
Bleak. Maybe really bleak.
Ki-83. Maybe 10/45. [X(] If I live that long, lol.
I just moved my last factory to r&d the Oscar IV, so I will get that in six weeks. Then the Ki100I, George, Frank....and then, if my ancestors are kind Sam J and Ki202 in fourth quarter 44. Lots, and lots and lots of them.
RE: Burma Bungle!
Posted: Sat Sep 06, 2014 5:05 pm
by Lowpe
The first four or five mini-sub squads all have 10 detection, so I created some more.
Can you say swarm... I think this is simply a raid, but you never know. Creating the mini-subs and perhaps some plane moves are my only counter here.
The carriers here are at 14 hexes from Roi, 13 hexes is within escorted Oscar range and well within range for Betties with torps...hmm.

RE: Burma Bungle!
Posted: Sat Sep 06, 2014 5:08 pm
by JocMeister
ORIGINAL: Lowpe
ORIGINAL: JocMeister
Yeah, how does your future on the plane side look? You don´t have a HR for altitudes do you? When can you get the Ki-83 online?
Bleak. Maybe really bleak.
Ki-83. Maybe 10/45. [X(] If I live that long, lol.
I just moved my last factory to r&d the Oscar IV, so I will get that in six weeks. Then the Ki100I, George, Frank....and then, if my ancestors are kind Sam J and Ki202 in fourth quarter 44. Lots, and lots and lots of them.
Ouch..that sucks. [:(]
RE: Burma Bungle!
Posted: Sat Sep 06, 2014 5:43 pm
by Lowpe
ORIGINAL: JocMeister
Ouch..that sucks. [:(]
It is all in your outlook.[:D] Thunderbolts always make the outlook bleak.
I wanted to see how well the Empire could do if you purposefully under built and under researched the middle planes and went right for the last of the multi model planes and really concentrated your research on one IJAAF and one IJNAF uber end war fighter.
I could have chosen the Ki83, but people have done that or are doing that. I wanted to chose a path less traveled...and that has made all the difference at least for me. Well, one engine was kind of important too.
I would have skipped Tony, but Obvert talked me into them.
Can Japan expand without a great air force in the middle years? I guess the jury is out since it depends a lot on the Allies...but I think you really only need one armored fighter for both the Navy and Air Force....if you don't go for auto victory it all comes down to 44-45 and supplies and fleet conservation.
Anyhow, that was kind of my plan. I think I am a pdu off fanboy anyway, however I worry if that puts Japan into too much of a straight jacket...which is why the latest raft of AARs are great!
RE: Burma Bungle!
Posted: Sat Sep 06, 2014 5:48 pm
by topeverest
10/45!!!!!!!!!!!!!!
You are an eternal optimist.
ORIGINAL: Lowpe
ORIGINAL: JocMeister
Yeah, how does your future on the plane side look? You don´t have a HR for altitudes do you? When can you get the Ki-83 online?
Bleak. Maybe really bleak.
Ki-83. Maybe 10/45. [X(] If I live that long, lol.
I just moved my last factory to r&d the Oscar IV, so I will get that in six weeks. Then the Ki100I, George, Frank....and then, if my ancestors are kind Sam J and Ki202 in fourth quarter 44. Lots, and lots and lots of them.
RE: Burma Bungle!
Posted: Sat Sep 06, 2014 5:51 pm
by Lowpe
ORIGINAL: topeverest
10/45!!!!!!!!!!!!!!
You are an eternal optimist.
I am planning on having supplies for that long, and longer. The Empire might not be pretty, but then beauty is in the eye of the beholder.
RE: Burma Bungle!
Posted: Sat Sep 06, 2014 6:01 pm
by Lowpe
The Maya might be consumed by spreading fires...another casualty of really poor bombardment jockeying by my naval commanders. There are 240 naval squads working furiously on her trying to put out the fires, and did drop them to 34, from 54, but now they are back at 58.
I expanded the Ha45 engine factories more, not a day can go by when they don't expand.
Starting my experiment on pulling resources from Singers....
Have a few tricks up my sleeve in Burma and the Central Pacific, other than 4 million mini subs at Wake that is. Actually, I think the raid must have been triggered by intel that Wake was getting a coastal defense unit (which was steaming to Wake, about 10 hexes away).
He has a free shot at the troops at Prome, but I think he might hit my airfields this turn to some degree.
RE: Burma Bungle!
Posted: Sat Sep 06, 2014 7:51 pm
by PaxMondo
ORIGINAL: Lowpe
The Maya might be consumed by spreading fires...another casualty of really poor bombardment jockeying by my naval commanders. There are 240 naval squads working furiously on her trying to put out the fires, and did drop them to 34, from 54, but now they are back at 58.
Disbanded in port? Then she's toast ....
RE: Burma Bungle!
Posted: Sat Sep 06, 2014 7:57 pm
by Lowpe
ORIGINAL: PaxMondo
ORIGINAL: Lowpe
The Maya might be consumed by spreading fires...another casualty of really poor bombardment jockeying by my naval commanders. There are 240 naval squads working furiously on her trying to put out the fires, and did drop them to 34, from 54, but now they are back at 58.
Disbanded in port? Then she's toast ....
Really, I just had a tanker on fire disband in port and snuffed the fires right out. And the tanker had oil...yep, quite right! Maya goes up in flames. Lesson learned the hard way, again.
RE: Burma Bungle!
Posted: Sun Sep 07, 2014 9:51 am
by Lowpe
Aug 18th, 1943
Less than 30 days to the monsoon.
Night air attacks: Betties raid Prome and some bombers retreat from the night fighters...but they can't climb high enough to engage.
I get 1 runway hit.

RE: Burma Bungle!
Posted: Sun Sep 07, 2014 9:56 am
by Lowpe
During the day...
A sub chaser is torpedoed north of Truk...
A standard C tanker operating near Ternate, torpedoed yesterday, sinks today before making port.
Tojo IIc sweep Akyab, and dance with wildcats and Hurricanes. The Wildcats are insanely high, and I lose 4 fighters to 2 of his. I guess that is a success.
Prome gets their daily dose of love from Allied bombers, several waves, I can damage them but not destroy them with AA. More AA on the way...

RE: Burma Bungle!
Posted: Sun Sep 07, 2014 9:59 am
by topeverest
I am a big fan of 'skipping' many airframes. I think one of the secret sauces is to upgrade as few times as possible to conserve HI. Can you be more specific of your plan?
ORIGINAL: Lowpe
I wanted to see how well the Empire could do if you purposefully under built and under researched the middle planes and went right for the last of the multi model planes and really concentrated your research on one IJAAF and one IJNAF uber end war fighter.
I could have chosen the Ki83, but people have done that or are doing that. I wanted to chose a path less traveled...and that has made all the difference at least for me. Well, one engine was kind of important too.
I would have skipped Tony, but Obvert talked me into them.
Can Japan expand without a great air force in the middle years? I guess the jury is out since it depends a lot on the Allies...but I think you really only need one armored fighter for both the Navy and Air Force....if you don't go for auto victory it all comes down to 44-45 and supplies and fleet conservation.
Anyhow, that was kind of my plan. I think I am a pdu off fanboy anyway, however I worry if that puts Japan into too much of a straight jacket...which is why the latest raft of AARs are great!
RE: Burma Bungle!
Posted: Sun Sep 07, 2014 10:02 am
by Lowpe
China,
A few bombardments, and continue to clear out isolated Chinese corps in the wood ridge terrain, along the road, near Chihkiang. Hopefully one more attack is all it will take.

RE: Burma Bungle!
Posted: Sun Sep 07, 2014 10:25 am
by Lowpe
Enemy carriers retreat from Wake...will reroute the coastal guns there again. Provide some cover for them, but I guess he will start sending in surface raiders soon & I need to plan for those. 2 ship Fletcher raiders sound very nasty indeed...
KB rusting at Kavieng; MinKB at Guam. Pilots training.
Good r&d progress today, it is like watching the stock market...if you do it each turn it will drive you nuts.
RE: Burma Bungle!
Posted: Sun Sep 07, 2014 10:45 am
by Lowpe
ORIGINAL: topeverest
I am a big fan of 'skipping' many airframes. I think one of the secret sauces is to upgrade as few times as possible to conserve HI. Can you be more specific of your plan?
It is the supplies that bother me. HI I am keeping an eye on, but really the supplies. Supplies to build factories, supplies to build engines, supplies to upgrade planes, supplies to replace losses, supplies to run missions.
I inherited a horrendous r&d program, and from the get go knew the air war was lost. I had hoped to do a little better, but sadly that wasn't in the cards -- so now I have a small gorilla air force...dart in, strike, dart out.
Anyhow, I stopped production of the early fighters (which was all I had in Aug of 42) and gave the Allies air control. I moved the production to research the multi-model planes and let them repair and then moved them down the line to planes I wanted: Oscar IV, A6M5c, Tony KI100i, Tojo IIc. None of these planes will give me air dominance, but they can stop unescorted bombers during the day.
These planes will see me thru the endgame where I spent the farm on two frames the ki202 and Sam J. I don't have a lot of research into George, or Frank mainly because I inherited large factories for these brutes especially Frank. I probably overspent on night fighters, but if they save the industry for a few months then I didn't.
I did take advantage of a lot of Val factories to get Myojo. Also will get Betty 3a very early...I worry that I don't have a decent Army kamikaze.
Not researching whole rafts of planes...
You will never see pdu on, realistic r&d off game like this again...
RE: Burma Bungle!
Posted: Sun Sep 07, 2014 11:48 am
by DanSez
ORIGINAL: Lowpe
... You will never see pdu off, realistic r&d off game like this again...
I thought this was PDU ON.
And that is sad (won't see another like this). It has been very entertaining and more educational than those who just crush China, India, Australia. Demonstrations of dominance can be instructional as well, but coming back from adversity against an aggressive opponent makes a good story.
RE: Burma Bungle!
Posted: Sun Sep 07, 2014 11:54 am
by Lowpe
ORIGINAL: DanSez
ORIGINAL: Lowpe
... You will never see pdu off, realistic r&d off game like this again...
I thought this was PDU ON.
And that is sad (won't see another like this). It has been very entertaining and more educational than those who just crush China, India, Australia. Demonstrations of dominance can be instructional as well, but coming back from adversity against an aggressive opponent makes a good story.
Dan, you are quite correct, it is PDU On. My mistake.
RE: Burma Bungle!
Posted: Sun Sep 07, 2014 12:01 pm
by Lowpe
Oz,
Time to go here...I don't see the point in fighting. I could reinforce with 2 tank rgts, an infantry division, just don't see the point in fighting in open for nothing but the base. Oil, maybe...but here nah.
I had been trying to cap trap his bombers at Daly Waters but no joy. I will strafe that lead column with nicks, nicks with 37mm inaccurate, slow, low ammo guns and bombs. Perhaps they will get in under his lr cap, or maybe even surprise him.
I will hold on to the bases to the west for a while...or try to.
This should give me some practice at retreats: I have a LSD, CL, DD, xap, xak, transport planes to do the work. AKs would be nice but they are spoken for elsewhere.
