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RE: Air Tranport

Posted: Fri Sep 22, 2006 8:07 pm
by KDonovan
They will fly INTO a base that is 100% damaged. Planes will not fly FROM a base that is 100% damaged.

I just flew 1/2 of the South Seas Bgd into PM with Tinas. A ton of them were damaged in the process. PM was 100% runway and service damage.

does anyone else find this pretty absurb?? How can transports land at an airfield filled with holes??

RE: Air Tranport

Posted: Fri Sep 22, 2006 8:11 pm
by Nikademus
well, if it's troops, i agree it should be pretty much impossible. In the case of supplies, they could be dumped out without the plane landing but it would not be nearly as efficient due to loss. (spoilage)

RE: Air Tranport

Posted: Fri Sep 22, 2006 8:13 pm
by castor troy
ORIGINAL: KDonovan
They will fly INTO a base that is 100% damaged. Planes will not fly FROM a base that is 100% damaged.

I just flew 1/2 of the South Seas Bgd into PM with Tinas. A ton of them were damaged in the process. PM was 100% runway and service damage.

does anyone else find this pretty absurb?? How can transports land at an airfield filled with holes??

fly in low at very low speed and let them jump out, like helis not touching down! [:D]

RE: Air Tranport

Posted: Fri Sep 22, 2006 8:18 pm
by Nikademus
you first.....i'll be right behind you. honest. [:D]

RE: Air Tranport

Posted: Fri Sep 22, 2006 8:46 pm
by Xargun
ORIGINAL: Nikademus

well, if it's troops, i agree it should be pretty much impossible. In the case of supplies, they could be dumped out without the plane landing but it would not be nearly as efficient due to loss. (spoilage)

Didn't they develop airdropping supplies (using parachutes) during WW 2 ? Supplies should be fairly easy to deliver to a base... Men - unless they are paratroopers I would say either impossible or a good chance to lose the plane and the men on it.

Xargun

RE: Air Tranport

Posted: Fri Sep 22, 2006 8:53 pm
by Nikademus
Yes, it was largely a trial and error process for supply drops, which improved steadily as time went by an they found out what worked, what didn't. In a famous episode of "I luv those Ozzers" they even figured out ways to break down Arty and transport a few by air. Even in the case of troop transport, it took planning and logistical organization, something that i've always felt was absent from Grigsby based games where air transport is concerned. Its too easy overall and tends to use bulk capacity values. You can acomplish great things with airtransport. My recent favorite was the 4 day transport of an entire marine division to Lunga on the fly in my game with Bombur. Just point click and shoot....who needs transports? Of course the best exploit of all time has to remain the skeletal Panzer corp trick used in WiR [:'(]

RE: Air Tranport

Posted: Sat Sep 23, 2006 8:07 am
by pauk
is it possible to deliver supply via air to units in:

A) non base hex
B) enemy owned base where your units are too?

RE: Air Tranport

Posted: Sat Sep 23, 2006 9:09 am
by el cid again
You may fly into a NON base if it is a potential base location (Base level zero) IF you use flying boats.
Patrol flying boats have a transport mission in all mods. In RHS, flying boat transports are PATROL
planes and so they fly transport missions - with their real capacity - like patrol planes do - but only to patrol plane ranges (that is 33% ) - not the 50% of land transports. [In RHS this is about to be corrected - ALL planes other than fighters will fly to 42% of range on extended missions - INCLUDING both land transports and patrol planes - this from version 5.00]

Lifting gear is also less an issue in RHS because

1) There are HEAVY transports - and transport flying boats rated heavy - on both sides

2) There are gliders - able to outlift regular transports - on both sides

3) Devices are redefined in some cases - so weights are correct

4) Units are redefined (or newly defined) with correct devices. There is even a flying tank unit
(it is Japanese and it was standing up to drop on a B-29 base when the war ended - and it did NOT
require using heavy transports even).

Now you can fly to a friendly base (or potential base if using patrol planes) - a right side colored location.
You must ASSAULT an enemy base (or location) - and ONLY paras (or a variation - glider troops, flying
tanks, etc in RHS) can do that. If you have NOT captured the location, you may not fly units there EXCEPT to air assault it. But you CAN fly supplies AT THE SAME TIME you fly units to air assault - just throw in way too many planes for the units and supplies will land.

Note that, in addition to having heavy transports - which both lift more and fly farther than the C-47 and other mediums do - and gliders - RHS has more airborne units - on both sides. The latest edition was Australian First Para.

RE: Air Tranport

Posted: Sat Sep 23, 2006 12:55 pm
by tsimmonds
ORIGINAL: pauk

is it possible to deliver supply via air to units in:

A) non base hex
Yes, it is possible, but you won't get very much return for your investment. Lots of turns they seem not to fly.


RE: Air Tranport

Posted: Sat Sep 23, 2006 1:51 pm
by dtravel
ORIGINAL: irrelevant

ORIGINAL: pauk

is it possible to deliver supply via air to units in:

A) non base hex
Yes, it is possible, but you won't get very much return for your investment. Lots of turns they seem not to fly.

There also seems to be some kind of restriction limiting such missions to units/hexes that cannot be reached via "normal" overland supply. I've had a situation for some time where Allied units one hex off the Burma rail lines were fighting. Supplies were only trickling in to them so I tried to set transports to airlift supplies to them but they refused to fly. And I'm sure they were not flying and there was no LRCAP. Tried for almost a game month before giving up.

I hate to ressurect this - RE: Air Tranport

Posted: Mon Mar 05, 2007 11:54 pm
by Zorfwaddle
Can para units be dropped into a "dot" hex?

George

RE: I hate to ressurect this - RE: Air Tranport

Posted: Tue Mar 06, 2007 12:42 am
by tsimmonds
yes

RE: Air Tranport

Posted: Tue Mar 06, 2007 1:13 am
by Feinder
El Cid - "There is even a flying tank unit."

Does anyone else remember the days when WW2O had flyig tanks...

[;)]

-F-

RE: Air Tranport

Posted: Tue Mar 06, 2007 2:23 am
by Knavey
ORIGINAL: Feinder
El Cid - "There is even a flying tank unit."

Does anyone else remember the days when WW2O had flyig tanks...

[;)]

-F-


I do.

RE: Air Tranport

Posted: Tue Mar 06, 2007 9:54 am
by Reg
ORIGINAL: Nikademus

Yes, it was largely a trial and error process for supply drops, which improved steadily as time went by an they found out what worked, what didn't. In a famous episode of "I luv those Ozzers" they even figured out ways to break down Arty and transport a few by air.
ID Number: 013751
Physical description: Black & white
Summary: 1942-12-07. NEW GUINEA. A 105MM M-3A1 HOWITZER COMPLETE WITH SPARES, TRACTOR AND AMMUNITION IS UNLOADED SOMEWHERE IN THE BATTLE AREA. THE GUN CREW ALSO CAME WITH THE GUN. PICTURE SHOWS THE CARGO CARRIED BY A BOEING B17F FLYING FORTRESS - THE PLANE CREW, AND THE GUN CREW. THEY ARE (LEFT TO RIGHT). STAFF SERGEANT R.J. SOIK (STEVENS, WIS.): CPL. JOHN POLISHEK (BENTON HARBOUR, MICH): PTE. E.A. BOSTON (TULIA, TEXAS): PTE. N. BARONI, (WALNUT GROVE, CALIF.): PTE. J.E. WILSON (KADOKA, SO. DAKOTA): PRIVATE FIST CLASS (PFC) DANIEL C. BLUMENSHEIN (ST. JOHN, WASH.), US ARMY: PTE. C.S. KAWALSKI (STEVENS POINT, WIS): LT. H.H. JACKSON, (RAPIDS, WIS) GUN COMMANDER: PTE. A.A. PIECORO. (COLOMBUS, OHIO) PTE. ROYCE L. SHEPHERD (DAWSON, GA) RADIO OPERATOR: STAFF SERGEANT H.B. TEDZAK, (SEATTLE, WASH) ENGINEER: 1ST LT. WILLIAM K. CULP (DENVER, COL) NAVIGATOR: CAPT. R.T. SCHUMACHER (SHAKOPEE, MINN.) PILOT. (NEGATIVE BY BOTTOMLEY).
Copyright: clear
Related subject: Artillery; 105 mm guns; Radio communication; Ammunition supply; Howitzers; Tractors; Douglas Dakota
Related unit: Artillery units; United States Air Force
Related place: New Guinea
Related conflict: Second World War, 1939-1945

Image

RE: Air Tranport

Posted: Tue Mar 06, 2007 12:46 pm
by rtrapasso
ORIGINAL: dtravel

ORIGINAL: irrelevant

ORIGINAL: pauk

is it possible to deliver supply via air to units in:

A) non base hex
Yes, it is possible, but you won't get very much return for your investment. Lots of turns they seem not to fly.

There also seems to be some kind of restriction limiting such missions to units/hexes that cannot be reached via "normal" overland supply. I've had a situation for some time where Allied units one hex off the Burma rail lines were fighting. Supplies were only trickling in to them so I tried to set transports to airlift supplies to them but they refused to fly. And I'm sure they were not flying and there was no LRCAP. Tried for almost a game month before giving up.


i think there is a glitch here - i had a similar problem except the planes WOULD fly as long as there was no enemy in the hex. The LCU was accumulating supplies, but as soon as the enemy moved in, no more supplies arrived... however, the air transports apparently DID keep flying, as their fatigue never did go down as long as i had the mission active.

RE: Air Tranport

Posted: Tue Mar 06, 2007 12:52 pm
by herwin
ORIGINAL: Knavey

ORIGINAL: Feinder
El Cid - "There is even a flying tank unit."

Does anyone else remember the days when WW2O had flyig tanks...

[;)]

-F-


I do.

There were flying tanks... The USSR was developing them in the 1930s, and the UK had a design during WWII. Later, there were the Ontos and the Sheridan--although the Sheridan turned out to be a PoS.

RE: Air Tranport

Posted: Tue Mar 06, 2007 12:56 pm
by rtrapasso
ORIGINAL: herwin

ORIGINAL: Knavey

ORIGINAL: Feinder



Does anyone else remember the days when WW2O had flyig tanks...

[;)]

-F-


I do.

There were flying tanks... The USSR was developing them in the 1930s, and the UK had a design during WWII. Later, there were the Ontos and the Sheridan--although the Sheridan turned out to be a PoS.


Lots of folks had developed plans for "flying tanks" - the USSR is the only one that got to a prototype (afaik)