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RE: CC-CoI remake of CC III?

Posted: Thu Nov 02, 2006 2:44 am
by Reiryc
ORIGINAL: Senior Drill

Hi guys! I thought I'd point out a few things and clarify what has been said in this and some of the other threads.

First off, COI will not have new features like mountable vehicles, coop play, medics, mine dogs, increased team slots or things like that. We aren't going to make COI a clone of CC4, CC5, RtB, CCM or CCRAF.

The original intent was to just fix the problems with Win XP compatability, h2h conectivity and in-game problems. It has snowballed somewhat to add the new campaign, new maps and new data. We could take the time to add features, but each one would add weeks or months to finally getting COI out to ya'll. But what you will get is an outstandingly improved classic CC3 game, one that still has the original Grand Campaign plus the new COI campaign, not a "new" game. Note David H's cryptic comment about "in this version". The history of the future ain't written yet!

The data files and the map elements file has been updated to help increase infantry survivability, but using bad tactics will still get your teams quickly killed. A new Mod Swap manager for mod plugins has been developed and most of the popular mods for CC3 have already been converted to work with it, and work continues on the rest. Mod makers will find that modding is now encouraged unlike in the past. You programmer out there will be helped to update the modding tools! (Hey, we're only four or five crazy guys with other projects to work on, so help out if you can!)

What, no mine dogs? Wth?

RE: CC-CoI remake of CC III?

Posted: Fri Nov 03, 2006 5:09 am
by Randall Grubb
ORIGINAL: Reiryc

What, no mine dogs? Wth?

Nope. No Slob 87's either, with or without a 3 man turret, much to Walter's ultimate dismay.

RE: CC-CoI remake of CC III?

Posted: Sun Nov 05, 2006 11:37 pm
by Lysus
Thanks for the replys! I'm all giddy now, and can't wait to buy this game.

RE: CC-CoI remake of CC III?

Posted: Mon Nov 06, 2006 3:14 am
by Guz
Bump for all those that want to know...

RE: CC-CoI remake of CC III?

Posted: Mon Nov 06, 2006 1:23 pm
by Sarge
ORIGINAL: Senior Drill

{snip}

The original intent was to just fix the problems with Win XP compatability, h2h conectivity and in-game problems. It has snowballed somewhat to add the new campaign, new maps and new data. We could take the time to add features, but each one would add weeks or months to finally getting COI out to ya'll. But what you will get is an outstandingly improved classic CC3 game, one that still has the original Grand Campaign plus the new COI campaign, not a "new" game. Note David H's cryptic comment about "in this version". The history of the future ain't written yet!

{snip}


Whats the rush [&:]

Why not work on and add new features.

RE: CC-CoI remake of CC III?

Posted: Mon Nov 06, 2006 2:19 pm
by Beeblebrox
Why not work on and add new features.
We are, but not so much on the re-release(s).  Not that there will be no new features in CoI, but the focus for this is on new productions...
 
You cannot buy CC2 and CC3 Retail anymore (and have not been able to for some time).  For myself, I would have been happy to see them just re-released so a new generation of players can find out about and experience the great qualities of these games.  However, CoI *will* provide new material and there have been changes made to such things as the AI so even Grogs we hope will find something to re-inspire them.  For those that do try it, they will find that you cannot play CoI in quite the same way as you can with CC3 and get the same results.  Pathing I believe is much better, and you will need to control your battle group more cohesively than before otherwise you will find things may not work out quite so well for you.
 
Good players will always prevail as ever, but I am sure that even they will have to adjust their style a bit to accomodate the changes.

RE: CC-CoI remake of CC III?

Posted: Thu Nov 09, 2006 8:35 pm
by Frank McNally
In the AI work will there be any improvement with hive brain?  One thing that contributed to infantry having poor survivability was that a well timed amush by infantry could be supressed too quickly other tanks opened up instantaeously from long distance when one of their brothers close in was plinked.

RE: CC-CoI remake of CC III?

Posted: Thu Nov 09, 2006 10:45 pm
by Beeblebrox
I don't want to overplay expectations.  We have not made *extensive* changes to the AI.  That was not on this agenda.  COI is derivative of CCIII, and will still be a tank/heavy weapon loaded game, and I am sure will dissapoint some.  There will also be Mods (as ever) which allow players to moderate game play for example to remove the preponderance of tanks so infantry become more important, and we will be trying to make this as easy and seamless as possible for CoI players.  However, tanks are still infantry mincers, but that works for both sides....

RE: CC-CoI remake of CC III?

Posted: Mon Nov 13, 2006 5:46 am
by GrimboldMX
CC 3 turned me off. Long - long- slogs across boring landscapes. Sorry that thats the one Matrix chose to redo. Still, great to have the series back.

RE: CC-CoI remake of CC III?

Posted: Mon Nov 13, 2006 6:00 am
by Guz
I Agree with Grimbold. IMO This should be a complete new release, with all new content, etc. Still, I'm interested to see the outcome and hope its great.

RE: CC-CoI remake of CC III?

Posted: Mon Nov 13, 2006 7:04 am
by Veldor
ORIGINAL: Guz

I Agree with Grimbold. IMO This should be a complete new release, with all new content, etc. Still, I'm interested to see the outcome and hope its great.

I doubt anyone, myself included, would disagree.

But if that were the case we would all have to wait much much longer.

This way we can begin to benefit (Well Matrix too!) right away.

It might also shed some light on which game model (CC2, CC3, CC4/5) might be the most popular one to evolve into an eventually complete new release.

Not to mention providing Matrix with the funding and ammunition to move forward (Not likely if not enough people buy the re-releases).

Only my opinion, nothing more...

I am very much looking forward to it.

RE: CC-CoI remake of CC III?

Posted: Tue Nov 14, 2006 4:36 am
by Guz
I guess the gamble is in what will sell... a new version with all new content or an improved old version? I think it will come down to WHAT Matrix can add to this series since they are basically just re-releasing CC3.
 With all the great mods out there already, what can they bring to the table? Hey, why not make a reality show out of this? :[;)]

RE: CC-CoI remake of CC III?

Posted: Tue Nov 14, 2006 5:27 am
by Fred98
ORIGINAL: Guz.......what can they bring to the table?

To run smoothly on Win XP

To run at a comfortable speed on today’s computers some 7 generations faster than those of 1999.

To improve vehicle pathing.

To improve the way infantry react in all situations.

RE: CC-CoI remake of CC III?

Posted: Tue Nov 14, 2006 10:15 am
by Kung Karl
If the improved the AI it is well worth the effort!

The AI has allways been the main problem. Fix the AI and you have one of the best wargames ever in CC3.

RE: CC-CoI remake of CC III?

Posted: Fri Nov 17, 2006 1:28 pm
by Stwa
ORIGINAL: Joe 98
ORIGINAL: Guz.......what can they bring to the table?

To run smoothly on Win XP

To run at a comfortable speed on today’s computers some 7 generations faster than those of 1999.

To improve vehicle pathing.

To improve the way infantry react in all situations.


1. But they have already said several times that there won't be extensive changes to the AI/and or vehicle pathing...

2. CC4 and CC5 run smoothly NOW on XP. I don't even need compatibility mode.

3. The changes they do make couldn't possibly address the bigger issues, most of them involving Direct X. The released COI game could be easily made obsolete or not workable, with a single NEW release of Direct X by Microsoft.

4. They are not going to re-code this thing from the ground-up. They are just going to put a few band-aids on it, and hopefully, that will get you another few years of CC3 action.

5. To get an idea of how much will probalby be put into this, just check out some of the other re-releases of classic games, here at Matrix.

RE: CC-CoI remake of CC III?

Posted: Fri Nov 17, 2006 3:03 pm
by LitFuel
1. They have said there will be changes though to both...that will be noticable..if your a fan of the series it's good news.

2. Were not talking about CCIV or V right now..this is about III. Hopefully CCII will be next as they are the two that need it the most...I would buy them all though just for new content(maps(which they are adding quite a few), units, a built in system for mods, tweaks here and there)

3. Can't that be said about most games?...that's why there are patches.

4. why recode these releases ?...they were great titles then they are great now..they have survived years longer then supposed other great games. They deserve a new coat of paint. CC6 if it happens will be more then that but first things first.

5. I think they have done pretty good with most of the re-releases so far. I don't know about you but most of the "new" games released these days are lacking...I'm thankful for seeing the classics again, it seems newer games are dumbed down to much(See SM's Railroads!)...worth it to me for new content.

RE: CC-CoI remake of CC III?

Posted: Fri Nov 17, 2006 3:54 pm
by Stwa
1. CC AI only works for older, slower minded people, like myself. Anyone under the age of 40 will not be amused. No amount of re-work can make the AI a credible opponent. CC3 was primarily invisioned for H2H play.
 
2. We are only talking about CC3 because someone in this equation is imagining PROFIT. I am sure it has occureed to Heath that offering a digital download of CC3 in its current form, might be equally as viable. As for maps, the notion of Sulla developing and then SELLING them, is humorous at best.
 
3. So why not just patch CC3, and start work on CC6 immediately.
 
4. Don't you mean, "why bother with these releases". After all, a simple patch is all they need. There were great then, and now, so just patch em and move on.
 
5. Depends on the title. But for CC6, I doubt you will see the distributers promoting modding that would involve hacking the games exe file. After all, CC5 may be one of the worlds most hacked games. We have come full circle where the modders/hackers are now the developers. What a planet?  

RE: CC-CoI remake of CC III?

Posted: Sat Nov 18, 2006 12:56 am
by Veldor
ORIGINAL: Stwa

1. CC AI only works for older, slower minded people, like myself. Anyone under the age of 40 will not be amused. No amount of re-work can make the AI a credible opponent. CC3 was primarily invisioned for H2H play.

2. We are only talking about CC3 because someone in this equation is imagining PROFIT. I am sure it has occureed to Heath that offering a digital download of CC3 in its current form, might be equally as viable. As for maps, the notion of Sulla developing and then SELLING them, is humorous at best.

3. So why not just patch CC3, and start work on CC6 immediately.

4. Don't you mean, "why bother with these releases". After all, a simple patch is all they need. There were great then, and now, so just patch em and move on.

5. Depends on the title. But for CC6, I doubt you will see the distributers promoting modding that would involve hacking the games exe file. After all, CC5 may be one of the worlds most hacked games. We have come full circle where the modders/hackers are now the developers. What a planet?  

If your already a CC fan I can't see that any decision Matrix makes can be a bad one. If its wildly different and improved great. If its barely more than the old 5.25" floppy with a Matrix sticker slapper over it then great. At least they are reviving it and giving it life. A true avenue for support, method of growing the player base, and further advancement of the series.

How much it ultimately gets enhanced or improved and/or how many REAL full sequels get released will likely all be based on how well it all sells.

Vote with your $$$ to keep the series alive and you will get what you want. If not now then certainly later on.

RE: CC-CoI remake of CC III?

Posted: Sat Nov 18, 2006 4:17 am
by LitFuel
stwa,
I sense a grudge or whatever from some of your replies so I'm not going to bother following up to much as nothing I say will change that nor do I care. I love the series and other then X-Com have spent more time on this series then anything else. I think this is a good thing, and glad to see it kept alive and promoted in whatever form or motivation.

RE: CC-CoI remake of CC III?

Posted: Sat Nov 18, 2006 5:44 am
by Guz
Well, STWA does make some good points. It really does boil down to $$$ doesn't it? All I really want is more content, dont care what edition its added to. Since I'm over 40 (bite me swta) I guess the AI doesn't bother me.[:'(]  Still, I'd like to see it improved for you younger folks......eh?...I love every game in the series so I'm sure I'll be getting #6 though, to be honest CC3 was my least enjoyed version. Figures.