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RE: 1.41 Multiplayer Test
Posted: Tue Nov 28, 2006 8:58 pm
by XCom
Well, shall we call this test a success or should we go a little further into a season?
RE: 1.41 Multiplayer Test
Posted: Tue Nov 28, 2006 9:10 pm
by URett
I'd say we call it unless someone can think of something else we might test by going further. Thanks for hosting the test.
RE: 1.41 Multiplayer Test
Posted: Tue Nov 28, 2006 9:23 pm
by wlfcards
I would suggest
(1) simming a week of games to see if it works;
(2) approving a trade
RE: 1.41 Multiplayer Test
Posted: Tue Nov 28, 2006 10:00 pm
by XCom
No problem, we can sim a week of games. If you want to make any lineup changes get them in before 10PM ET tonight and then I will sim a week.
As for trades, I have found in a previous test that only the Commissioner can input trades in a multiplayer league. If an owner tries to enter a trade you will get an error saying only the Commissioner can make trades. So, there is really nothing to test with that.
RE: 1.41 Multiplayer Test
Posted: Tue Nov 28, 2006 11:30 pm
by Deltadog
After you sim the first weeks games, if the limbo player still cannot be signed, I suggest that you send the files to Shaun and see if he can determine why. Obviously for this league it does not matter, but whatever the problem is it might happen again in another league where it does matter.
RE: 1.41 Multiplayer Test
Posted: Wed Nov 29, 2006 4:30 am
by XCom
Okay, I simmed one week of games and uploaded the new file to the server.
RE: 1.41 Multiplayer Test
Posted: Wed Nov 29, 2006 6:23 am
by wlfcards
Downloaded fine. William Lucas is now available.
RE: 1.41 Multiplayer Test
Posted: Wed Nov 29, 2006 11:53 am
by legendsport2k
Sorry I didn't get involved in this test, but it's very nice to see that it appears that multiplayer is working now.
RE: 1.41 Multiplayer Test
Posted: Wed Nov 29, 2006 3:47 pm
by XCom
Looks like everything worked as planned! I'm very excited to have multiplayer back with all of the recent advances in place. Looking forward to the final release now.
Thanks to URett, Deltadog, and wlfcards for helping out with this test.
Just as an aside...
As many of you know I am currently doing testing in preparation for launching an online multiplayer league shortly. I already have a number of owners from my old BBPro league ready to play, but would be happy to have others join us as well. It will be a fictional league with a financial system (either internal or external) and the overall number of teams depends on the number of owners I can get. [;)] If you are interested in competing against other humans instead of the AI all the time, this is a great way to do it.
Either PM me here or e-mail me at
commish@xibl.net if you would be interested.
ORIGINAL: wlfcards
Downloaded fine. William Lucas is now available.
RE: 1.41 Multiplayer Test
Posted: Wed Nov 29, 2006 3:48 pm
by Deltadog
Downloaded file with out a problem. Made on roster change and uploaded apparently successful.
Unlike Wlfcards observation, when I tried to sign William Lucas, I got the same message as before. As far as I can tell, other than this one issue, this test was a success. It does not make sense that one of us can sign Lucas and the other cannot. Suggest you send the file to Shaun to see what the explanation might be.