RE: Operation Barbarossa 1941
Posted: Sat Aug 18, 2007 1:05 pm
There is a finnish stop line in this scenario, bt it says nothing in the scenario post. Is it really intended for the finns to stop there?
What's your Strategy?
https://forums.matrixgames.com:443/
Well, 'stop line' does imply that you should stop. But if you are like me, you will ignore it. [:D]ORIGINAL: el cid
There is a finnish stop line in this scenario, bt it says nothing in the scenario post. Is it really intended for the finns to stop there?
ORIGINAL: sPzAbt653
I like it! It makes perfect sense. But I have to bite on a worm you dangled earlier. 'German tanks in early war scenarios should really be given the recon flag '. Only the early ones, I guess because of tactics changes on the Allied side?
And what would you think the cutoff date would be?
ORIGINAL: B/snafu
Thanks for that-----makes me look a little different at it now. At first, figured due to their abilities they would be excellent in making that initial first hard hit ---wasted a lot of position opportunities due to turn burn in the first few rounds due to these guys.
I would reckon a long, detailed explination why (or a place to look for it) would benefit myself and others.ORIGINAL: golden delicious
In the real world, you'd be right.
A lesson for designers: unit proficiencies should not go above about 80 or maybe 85% except in unusual situations (for example I sometimes use 100% proficiency for static units which are destroyed when they retreat).
ORIGINAL: Veers
I would reckon a long, detailed explination why (or a place to look for it) would benefit myself and others.ORIGINAL: golden delicious
In the real world, you'd be right.
A lesson for designers: unit proficiencies should not go above about 80 or maybe 85% except in unusual situations (for example I sometimes use 100% proficiency for static units which are destroyed when they retreat).
Yes, to someone who is not the most frequent visitor to TDG, it would seem a site dedicated to useless arguments, rather than the design of quality scenarios. Though I, fortunately, have been around long enough to know that they have, at least, produced some quaility scenarios in addition to that...debate.ORIGINAL: TelumarDitto that - it's been very calm during the last weeks over at tdg in regards to toaw and scenario design (except the idiotic iraq thread...). maybe time to do something about it if you prefer that place, Ben. Though i think here at Matrix would be a better place to reach the bigger part of the toaw community.ORIGINAL: VeersI would reckon a long, detailed explination why (or a place to look for it) would benefit myself and others.ORIGINAL: golden delicious
In the real world, you'd be right.
A lesson for designers: unit proficiencies should not go above about 80 or maybe 85% except in unusual situations (for example I sometimes use 100% proficiency for static units which are destroyed when they retreat).
ORIGINAL: Veers
Yes, to someone who is not the most frequent visitor to TDG, it would seem a site dedicated to useless arguments, rather than the design of quality scenarios. Though I, fortunately, have been around long enough to know that they have, at least, produced some quaility scenarios in addition to that...debate.
ORIGINAL: Silvanski
Historically the Finns stopped the offensive when they reached the former Soviet-Finnish border... If you wanna keep the game historic you stop'em there...