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RE: sinking battleships
Posted: Wed Apr 11, 2007 5:15 pm
by Snowman999
Hello all. First post here. Been playing against AI for about 1.5 years. On third full game as Allies.
Just wanted to add that, in last game, I bombed Mutsu in port with B-29s for weeks. Over 850 bomb hits, which in reality should have reduced her to nuts and bolts. 99 sys damage, 0 flotation damage. On some raids I got 150+ hits on her in single attack. I know BB armor is good, but not that good. At end of game she was still alive.
Great game, but sometimes it's frustrating.
RE: sinking battleships
Posted: Wed Apr 11, 2007 5:19 pm
by rtrapasso
ORIGINAL: Snowman999
Hello all. First post here. Been playing against AI for about 1.5 years. On third full game as Allies.
Just wanted to add that, in last game, I bombed Mutsu in port with B-29s for weeks. Over 850 bomb hits, which in reality should have reduced her to nuts and bolts. 99 sys damage, 0 flotation damage. On some raids I got 150+ hits on her in single attack. I know BB armor is good, but not that good.
[X(] [:D] [:D] [:D]
RE: sinking battleships
Posted: Wed Apr 11, 2007 5:37 pm
by RevRick
ORIGINAL: Snowman999
Hello all. First post here. Been playing against AI for about 1.5 years. On third full game as Allies.
Just wanted to add that, in last game, I bombed Mutsu in port with B-29s for weeks. Over 850 bomb hits, which in reality should have reduced her to nuts and bolts. 99 sys damage, 0 flotation damage. On some raids I got 150+ hits on her in single attack. I know BB armor is good, but not that good. At end of game she was still alive.
Great game, but sometimes it's frustrating.
That has GOT to be a hold (or hang)over from Pacific War. In that game, I had numerous CT TFs strike ports with CV or CVL in them which took over a hundred hits each and never sank. They never went anywhere, but the never sank. Frustrating as the most beautiful girl in class telling you that you're a great friend.
RE: sinking battleships
Posted: Wed Apr 11, 2007 8:25 pm
by wdolson
I've ranted about this before, but frequently ships get to 99% Sys damage and become invincible. This is especially true when in port. In the real world the ship would be scuttled by the crew when it reached that point.
Another thing, that can be fixed with a mod is that US dive bombers carry a 500 lb GP bomb as standard armament. The standard load for anti shipping strikes was a 1000 Lb. AP if going against warships. The device file doesn't even include a 1000 lb AP.
In my tweak of CHS, I added an Allied 1000lb AP and armed US dive bombers with it. It turns SBDs into an effective anti shipping weapon.
On port strikes, torpedo bombers will usually carry bombs. If they pass a check, they may carry torpedos.
Bill
RE: sinking battleships
Posted: Thu Apr 12, 2007 12:26 am
by toonces
Thanks for the help all.
This is really helpful, and I'm sure it's been answered a thousand times before.