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RE: Newer Screenshot
Posted: Mon Jul 09, 2007 3:20 am
by Ola Berli
Magnus,
nice graphics. I look very much forward to the games [:)]
RE: Newer Screenshot
Posted: Mon Jul 09, 2007 12:37 pm
by Freddy Fudpucker
I don't have the previous games but I'm very inerested in what I see here.
The graphics are cool, they give me that nostalgic feel of table-top war games from my youth. [8D]
RE: Newer Screenshot
Posted: Wed Jul 11, 2007 8:12 am
by jean luc
Hello,
i saw the screen shots and have one thing that i find not historical at all.
In this era the combat formation for regular european infantry is the LINE 2 or 3 men deep ! These lines are long and should not be represented by a little block of infantry.
thank you
Jean Luc
RE: Newer Screenshot
Posted: Wed Jul 11, 2007 4:18 pm
by Magnus
We have a limitation of 8 graphical representations of units per hex. That's why.
RE: Newer Screenshot
Posted: Wed Jul 11, 2007 5:08 pm
by benpark
Looking excellent. This series was great, and I'm glad Matrix picked it up for it's continuing advancement.
One comment on the soldier sprites: They appear a tiny bit ghostly in comparison to the nicely sharp new terrain. Could you possibly increase the color saturation and add a bit of contrast? Fantastic work otherwise.
RE: Newer Screenshot
Posted: Wed Jul 11, 2007 8:29 pm
by Magnus
Benpark, yes I see what you meant. Actually it is D3D filtering that is used on those units and buildings, to make it look less pixelated. I did hope though we could remove this and set a fixed zoomed in view, thus making the graphics look sharper as those I posted before in this thread.
RE: Newer Screenshot
Posted: Thu Jul 12, 2007 3:46 am
by benpark
Magnus,really fantastic work, I don't mean to be a critic.
The infantry/cavalry look great in this screen. The infantry meshes well with the background. Is it the zoomed out view in this screen?

RE: Newer Screenshot
Posted: Fri Jul 13, 2007 6:12 pm
by Magnus
I would really like the game too look like that screen. However Mike uses a filtering technique for the units so they don't look so pixelated when viewed zoomed in. So the graphics will not be that sharp, but very near that sharp for the final game

RE: Newer Screenshot
Posted: Sun Jul 15, 2007 12:17 pm
by Bungle
Hey
The shots look great! Curiously the combined gren. in the first and the aus. line and horse in the latter captures look far clearer than the dragoons and cuirassiers in the re rendered shot?
cheers
Bungle
RE: Newer Screenshot
Posted: Sun Jul 15, 2007 10:22 pm
by Magnus
This is because the engine allows the graphics to be scaled to accomodiate for larger zoomed in graphics, thus making them look more fuzzy. I agree with you that to limit the zoom to the size of the actual graphics instead of scaling them and thus remove the filtering that is used makes them loom much sharper and better in my eyes. I have emailed Tim about this and hope we can solve this. Is really zooming in beyond the hexes real scale really necessary in the first place? Me myself can clearly see units anyway, doesn't need to zoom in really close to see the action. Just take a look at the screen with the Austrian infantry and cavalry, can't look much better than that can it?
RE: Newer Screenshot
Posted: Sun Jul 15, 2007 11:11 pm
by sol_invictus
I agree.
RE: Newer Screenshot
Posted: Fri Jul 20, 2007 10:57 am
by Bungle
ORIGINAL: Magnus
This is because the engine allows the graphics to be scaled to accomodiate for larger zoomed in graphics, thus making them look more fuzzy. I agree with you that to limit the zoom to the size of the actual graphics instead of scaling them and thus remove the filtering that is used makes them loom much sharper and better in my eyes. I have emailed Tim about this and hope we can solve this. Is really zooming in beyond the hexes real scale really necessary in the first place? Me myself can clearly see units anyway, doesn't need to zoom in really close to see the action. Just take a look at the screen with the Austrian infantry and cavalry, can't look much better than that can it?
Thanks for the info.
Im thinking that the zoomed screen probably would not be the view most likely to be used at any rate, us commanders do like the eye of god view [8|], always best to keep an eye on a couple of brigades rather than one or two battalions (assuming one inf. block is one battalion?). Although it is nice to zoom in to watch some unfortunates recieve the coup de gras from a cunningly devised plan......
The figures looked nice and sharp in the un-zoom view I could make out troop types fairly easily, I'll even wager there were some Hungarian regular inf. in the last screen shot, could tell by the knots around the button holes [;)]
Cant wait to get my sticky fingers on a copy, when.......... oh when.........
cheers
Bungle
RE: Newer Screenshot
Posted: Thu Aug 02, 2007 7:28 pm
by Ola Berli
Gents,
perhaps we can get some more screenshots from this higly anticipating title?