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RE: Official 1.9.23 Update Available
Posted: Tue May 29, 2007 8:47 pm
by Klahn
ORIGINAL: Gil R.
This business of "Sergeant" difficulty and its impact is NOT, repeat NOT, a bug. There is an error in the manual in which the bonuses are one level off from what the manual says. This was reported soon after release and discussed at the time (though obviously it was a while ago).
(Mr. Z, if this is not in your list of manual errata it probably should be.)
What I'm saying is that the AI is getting a bonus even at Sergeant and below. That was not happening before this patch. I'm aware that the manual is incorrect when it lists "First Sergeant" as the no bonus difficulty level.
edit: nevermind, it looks like it got sorted out.
/me needs to read the whole thread before I post. [:-]
RE: Official 1.9.23 Update Available
Posted: Tue May 29, 2007 10:24 pm
by Gray_Lensman
ORIGINAL: Paul Roberts
So what's the most balanced (no bonus) option for play against the AI? Sergeant still?
That would be Sergeant, yes. There are 0 economic bonuses at the Sergeant level, and only very small amounts of AI bonuses being applied at the Sergeant level in HW.
RE: Official 1.9.23 Update Available
Posted: Tue May 29, 2007 11:23 pm
by ericbabe
The detailed combat code is the same now as it was before the patch. Before the patch we didn't have a detailed combat attack report, so I should think it would have been very hard for players to detect the relatively small AI damage bonus.
RE: Official 1.9.23 Update Available
Posted: Tue May 29, 2007 11:49 pm
by Gray_Lensman
ORIGINAL: ericbabe
The detailed combat code is the same now as it was before the patch. Before the patch we didn't have a detailed combat attack report, so I should think it would have been very hard for players to detect the relatively small AI damage bonus.
Speaking of which, the Advanced Report (detailed combat attack report) still does not have any documentation that I could find to help explain to the game players how to read it. (Unless somewhere I missed it in the new .23 release). I could not find anything in the ReadMe.pdf or the ReadMe.txt
RE: Official 1.9.23 Update Available
Posted: Wed May 30, 2007 1:21 am
by Klahn
ORIGINAL: ericbabe
The detailed combat code is the same now as it was before the patch. Before the patch we didn't have a detailed combat attack report, so I should think it would have been very hard for players to detect the relatively small AI damage bonus.
Was the detailed combat attack report in the beta patch though? I know I've seen it before. (It was how I figured out the manual was wrong initially.)
RE: Official 1.9.23 Update Available
Posted: Wed May 30, 2007 3:58 am
by Gil R.
Yes, the attack report was definitely in the public beta patches. So that's what you meant?
I agree with Erik that this is a relatively minor issue, so there's no need to rush out a new patch that fixes just that.
RE: Official 1.9.23 Update Available
Posted: Wed May 30, 2007 6:07 am
by Klahn
Yep. That's what I was getting at. I'm pretty sure the issue wasn't in the latest beta patch. I've always used the attack reports in detailed battles in the beta and I'm certain I would have noticed if it had been a problem there. I do agree that it's a very minor issue and doesn't require an "emergency" type fix. I just wanted to point it out.
RE: Official 1.9.23 Update Available
Posted: Fri Nov 02, 2007 7:06 pm
by desertstorm
Hallo Erik, i have changed my user name and my eMail adress. With the new eMail adress i can not new register my FOF and so i can not download the Beta-Patch.
I send three messages to the Matrix-Support, but no answer.
Can you help?