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RE: Producing Legendary Units

Posted: Mon Jul 30, 2007 4:47 am
by cesteman
Strange... Noticed that with the box checked I don't get as many as I used to. I can't recall ever seeing a CSA Arty unit with the box checked in the VA area.

RE: Producing Legendary Units

Posted: Mon Jul 30, 2007 7:08 am
by Twotribes
Along the same lines has anyone ever managed to emancipate as the US with the box checked so the south can not?

RE: Producing Legendary Units

Posted: Mon Jul 30, 2007 1:22 pm
by ericbabe
Thanks all for looking into this.  It may indeed be related to the No Starting LU option -- I will step through this code and see if I can catch what's going on.

RE: Producing Legendary Units

Posted: Thu Aug 02, 2007 12:41 am
by Gil R.
An update:
First, Eric thinks he has fixed the problem that prevented LU's from being purchased. We'll be testing internally to make sure that's the case. Second, I checked with him, and it turns out that LU's assigned to non-city provinces cannot be mustered or purchased, and therefore only appear in the game if they happen to be there randomly in the first turn, or are assigned to the OOB. Originally, this wasn't going to be the case, but it fell through the cracks. So, I've just changed the file so that LU's that historically came from non-city areas are now just assigned to their home state, not a specific cityless province. This fix will be in the next patch. It only affected about 10% of the LU's.

RE: Producing Legendary Units

Posted: Thu Aug 02, 2007 2:33 am
by cesteman
Interesting. How many of those were from the CSA?

RE: Producing Legendary Units

Posted: Thu Aug 02, 2007 3:51 am
by Gil R.
3-4, I think. Not many.

Here's the corrected file. Anyone who wants can rename it by removing the part in parentheses and install it, and can also compare it to the old file.