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				 RE: CM:SF Full Version/Demo Impressions
				Posted: Wed Aug 01, 2007 12:57 am
				by Chad Harrison
				 
 ORIGINAL:  pad152
 Go Read the thread "Why Gamers are Whiners" It's not BattleFront's Fault, you guys asked for it!!!
 
 
 I agree with him on that one though. A few years ago, they said that they were not sure that they could get PBEM to work with the new code. Everyone freaked out (myself included) and said if PBEM was not in the game, they would go hang themselves or somefink. So they said that they would get PBEM in, but the file sizes might be really big.
 
 So the game comes out and guess what, the file sizes are really big [:)]
 
 I like Dev's who have human emotions. Its fun to watch them argue with people on forums.
 
 Honestly I dont go to the forums right now, Im too busy playing and enjoying the game. Why go to the forums and argue with people about your game when you could just be playing it?
 
			 
			
					
				 RE: CM:SF Full Version/Demo Impressions
				Posted: Wed Aug 01, 2007 1:19 am
				by Joram
				 Thanks for the discussion, I don't think I will be getting this now.  I was a huge fan of the series but everything that people say is wrong is critical to me (well, except the PBEM).
			 
			
					
				 RE: CM:SF Full Version/Demo Impressions
				Posted: Wed Aug 01, 2007 7:28 am
				by JudgeDredd
				 Joram
 
 I would give it another look after a couple patches. It's got great potential. The region. The scale. The era. They all fit and work. There are just some fundamental flaws that need addressing.
 
 I hope they do address them. I'll be keeping my eye on it. As I said, the game is enjoyable...just frustrating when played for too long!
 
 I've got other things to do though, so I can wait on the patch.
 
			 
			
					
				 RE: CM:SF Full Version/Demo Impressions
				Posted: Wed Aug 01, 2007 4:54 pm
				by Joram
				 True enough, I have other things to do as well.  I can wait awhile until it's been shored up.  Or it hits the bargain bin.  

 
			
					
				 RE: CM:SF Full Version/Demo Impressions
				Posted: Wed Aug 01, 2007 5:16 pm
				by oi_you_nutter
				 i first installed CM:SF on my Vista, dual core with Ati X1300 puter... it crashed and burned, so it was unlicensed and installed on the XP puter with an Athlon XP and nvidia 6600GT where it runs without a hitch
 
 overall it doesnt feel as polished as the CM1 games, the camera controls annoy me... and giving commands is different enough, compared to the other CM titles, to be annoying when in RTS mode
 
 with a few tweaks and some more units, it will be much improved. battlefront have been great in the past and i am sure they wont let us down but for the meantime i am waiting for a patch or two...
 
			 
			
					
				 RE: CM:SF Full Version/Demo Impressions
				Posted: Wed Aug 01, 2007 10:11 pm
				by pad152
				 Have you seen the TOEE, in the editor. There is no company level infantry, no on map mortars, AKA Theatre of War. All of the early CM1 games had such a complete and exellent selection of units, in  the editor if you want to add a infantry company, you have to purchase a Battalion and then delete the all of units you don't want. [&:]
 
 Last Night I tried out the editor, I gave the Syrians some mine fields, so I could try out the Engineers, mine fields are completly invisible which I like, when one of your units hits one it goes boom but, you get no feed back on what happened, did it get hit buy enemy fire, or hit a mine, so I send out some engineers that can't find the mine field because the mark mines command doesn't work and mines remain invisible, huh!
     
 I feel like I'm the victum of some internet scam where instead of getting Shock Force from BattleFront.com, I got Sholck Farce from BattleCrapper.Com.
 
 The game isn't broken, it's 6 or 8 months from being finished, with another 3 or 4 months of spit and polish required. Maybe a year from now the game will be something, but now it's just the biggest dispointment of the year. [:(]
 
 
 
 
 
  
 
 
			 
			
					
				 RE: CM:SF Full Version/Demo Impressions
				Posted: Wed Aug 01, 2007 10:27 pm
				by ravinhood
				 I feel like I'm the victum of some internet scam where instead of getting Shock Force from BattleFront.com, I got Sholck Farce from BattleCrapper.Com. 
  
 I love that line, I must use it as a sig. 
 
  
			 
			
					
				 RE: CM:SF Full Version/Demo Impressions
				Posted: Wed Aug 01, 2007 10:49 pm
				by nirvana
				 ORIGINAL:  pad152
 
 Have you seen the TOEE, in the editor. There is no company level infantry, no on map mortars, AKA Theatre of War. All of the early CM1 games had such a complete and exellent selection of units, in  the editor if you want to add a infantry company, you have to purchase a Battalion and then delete the all of units you don't want. [&:]
 
 Last Night I tried out the editor, I gave the Syrians some mine fields, so I could try out the Engineers, mine fields are completly invisible which I like, when one of your units hits one it goes boom but, you get no feed back on what happened, did it get hit buy enemy fire, or hit a mine, so I send out some engineers that can't find the mine field because the mark mines command doesn't work and mines remain invisible, huh!
     
 I feel like I'm the victum of some internet scam where instead of getting Shock Force from BattleFront.com, I got Sholck Farce from BattleCrapper.Com.
 
 The game isn't broken, it's 6 or 8 months from being finished, with another 3 or 4 months of spit and polish required. Maybe a year from now the game will be something, but now it's just the biggest dispointment of the year. [:(]
 
 
 
 
 
  
 
 
 
 
 Totally agree with you.
 
 Im no Grog, admittedly i own about 30 wargames i plan a LOT, although it has to be said i pretty much suck at most!! And when 
I think this is CM :Dumbed Down something is wrong.
 
 After 3-4 days playing i cant really think of any redeeming points, the biggest annoyance now is the fact there is no AI really, its all really scripted into the scenario, so if you do something unexpected and break the script, the AI just..well STOPS - DOES NOTHING!
 
 Overall i feel as other posted do, a little scammed at how appalling this game is.
 
 This screen, may have been posted before, but sums up the AI and pathfinding in this game, or rather the total lack of AI or pathfinding. Unless the Americans have come up with a snazzy new formation i have missed!
 
 

 
			 
			
					
				 RE: CM:SF Full Version/Demo Impressions
				Posted: Thu Aug 02, 2007 7:21 am
				by JudgeDredd
				 Well I would look at that pic and say I have no idea where that came from. You can do great things with computers and pictures....you can do even more with a game editor. The problem with posting pictures like that, as I said, is no-one really has any idea where it came from, and when people see it, they scream "OMG that is so fricking lame" when in fact it may well not be anything to do with the AI and more to do with someones creativity.
    
 With that said, if it truly was the game AI then it's atrocious. You said you've been playing it for 4 days....have you noticed anything like that, 'cos I haven't.
 
 I'm not sticking up for the game. As it stands it's a mess, but I'm not going to look at a picture and condemn it. I can condemn it quite easily by the gameplay I've had experience of, as I'm sure you can.
 
			 
			
					
				 RE: CM:SF Full Version/Demo Impressions
				Posted: Thu Aug 02, 2007 11:19 am
				by nirvana
				 That pic came from the Eurogamer review of CMSF, the only explanation give for it was that apparently its possible to break the AI so it just, well spazzes out.
 
 Its what happened when he broke a scenario by doin something weird 
 
 
 Full review here 
http://www.eurogamer.net/article.php?article_id=80542 
			
					
				 RE: CM:SF Full Version/Demo Impressions
				Posted: Thu Aug 02, 2007 11:31 am
				by Erik Rutins
				 
 ORIGINAL:  pad152
 feel like I'm the victum of some internet scam where instead of getting Shock Force from BattleFront.com, I got Sholck Farce from BattleCrapper.Com.
 
 Everyone, please keep our requests in mind as far as discussion of other companies and their games.  Feel free to discuss the game(s) and even criticize them, but don't cross the line into attacking the game or the company.  You can simply say you're disappointed without going to comments like the above.
 
 Speaking from our own experience, I'm sure the guys at Battlefront.com are working hard to address reported issues right now, but if you want to give them "a piece of your mind" please do it over there and not here.  We don't want people to confuse comments on our forums with our own stance or views.
 
 Regards,
 
 - Erik