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RE: A balanced playable game should be

Posted: Fri Nov 02, 2007 12:10 am
by timtom
ORIGINAL: okami
Timtom I don't think we should be adding US planes to the Japanese.[:D][:D][:D][:D]


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RE: A balanced playable game should be

Posted: Fri Nov 02, 2007 12:13 am
by JeffroK
Got some pics of B-17 & A-20 with the hinomaru as well!!

RE: A balanced playable game should be

Posted: Fri Nov 02, 2007 12:17 am
by okami
ORIGINAL: timtom
ORIGINAL: okami
Timtom I don't think we should be adding US planes to the Japanese.[:D][:D][:D][:D]


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Oh come on!!! Are you comparing an L2D2 to a modern jet fighter? [:-] The L2D2 was under license. Show me an F4U being flown by Japan and I will concede the point. [:D][:D][:D][:D]

RE: A balanced playable game should be

Posted: Fri Nov 02, 2007 3:58 am
by el cid again
For my ideas on more balanced play - see RHSEOS - and AIO - its clone for AI as Japan.

I don't like moving things forward to ahistorical dates - the technology and state of the art would not make that possible. Instead, I like to reorganize the SAME steel, aluminum, with CURRENT ideas - better than was done - and rationalize why it was done better this time? There is a LOT the Japanese could/should have done differently/better.

More generally, the key difference is airplanes. We got rid of some old types to let some new ones in for these scenarios. Second, there is the matter of ship types: we use historical designs more consistently whenever possible. Third, one could do a lot with AAA - and as an anti-air war guy I know a lot about that.

RE: A balanced playable game should be

Posted: Mon Nov 05, 2007 12:00 am
by trollelite
Now every Jap player perhaps have average 10 eager allies opponent candidates to select, despite that most japanese players quit in 6 months....
 
You don't want a chess WITP version, surely. If the chess rule says one side must begins with no castle and no knight and perhaps no queen at all, perhaps this game was dead a thousand year ago.[8|]

RE: A balanced playable game should be

Posted: Mon Nov 05, 2007 12:02 am
by trollelite
The history accuracy is one direction, the other direction is to attract more people to play, and CONTINUE to play. Or anyone want to rout AI forever?

RE: A balanced playable game should be

Posted: Mon Nov 05, 2007 12:16 am
by trollelite
For most people this game couldĀ be properly renamed as " WITP in first year" or even "WITP in first 6 months"...

RE: A balanced playable game should be

Posted: Mon Nov 05, 2007 12:34 am
by el cid again
Perhaps we should do a short game on purpose - focus on more aircraft and equipment types in the first year????

RE: A balanced playable game should be

Posted: Mon Nov 05, 2007 12:52 am
by trollelite
Well, if one focus only in first year and know deliberately he would not go to the second, then the game would perhaps become another WPO, and WPO is not very successful.

RE: A balanced playable game should be

Posted: Mon Nov 05, 2007 11:35 pm
by Mobeer
I think I find the sub-title a bit more objectionable "The Struggle Against Japan 1941-1945" [:@]

How about "Defence of the Greater East Asia Co-Prosperity Sphere 1941-1946"? [:)]

RE: A balanced playable game should be

Posted: Tue Nov 06, 2007 12:08 am
by DuckofTindalos
[8|]

RE: A balanced playable game should be

Posted: Tue Nov 06, 2007 7:06 am
by Gen.Hoepner
Well i think there are already the auto- victory conditions that can determine a victory for Japan. That's the only way to win the game if you play as IJ.
I managed to get the 1/1/43 victory conditions at least 2 times and i feel i've won those games, even if we decided to go on and lately i lost the war...

RE: A balanced playable game should be

Posted: Tue Nov 06, 2007 8:28 am
by Mike Scholl
ORIGINAL: Mobeer

I think I find the sub-title a bit more objectionable "The Struggle Against Japan 1941-1945" [:@]

How about "Defence of the Greater East Asia Co-Prosperity Sphere 1941-1946"? [:)]



How about "The Pathetically Weak takes on the Incredibly Strong and his Friends?" Really..., the answer to the thread title "A balanced playable game should be..., Checkers!" The War in the Pacific is not a "balanced" subject matter.

RE: A balanced playable game should be

Posted: Tue Nov 06, 2007 12:36 pm
by el cid again
Amen.

Or perhaps we all are thinking wrongly? Perhaps "balance" is not achieved by FORCES alone - but by the conspiracy of forces, resources and position? Japan is like Germany under Fredrik writ large - with interior lines on a scale no one else ever had - and it has the possibility of establishing and defending a real autarky. Japan does NOT have to take the war to the Allies except to the extent it seeks autarky and defensive positions. And inherantly a land based air defense backed up by a mobile naval force and abetted by a significant submarine force and army is a strong position. Then too, Japan began with a signficant anti-Allied (that is, anti-colonial) psychological advantage (in East and SE and South Asia). It may be that these factors - had they not been squandered - make for a much more balanced contest than counting ships or planes might imply?

RE: A balanced playable game should be

Posted: Tue Nov 06, 2007 1:52 pm
by Mike Scholl
ORIGINAL: el cid again

Amen.

Or perhaps we all are thinking wrongly? Perhaps "balance" is not achieved by FORCES alone - but by the conspiracy of forces, resources and position? Japan is like Germany under Fredrik writ large - with interior lines on a scale no one else ever had - and it has the possibility of establishing and defending a real autarky. Japan does NOT have to take the war to the Allies except to the extent it seeks autarky and defensive positions. And inherantly a land based air defense backed up by a mobile naval force and abetted by a significant submarine force and army is a strong position. Then too, Japan began with a signficant anti-Allied (that is, anti-colonial) psychological advantage (in East and SE and South Asia). It may be that these factors - had they not been squandered - make for a much more balanced contest than counting ships or planes might imply?


And she has one major "Fredrikian" advantage in in the game already that she sorely lacked in real life...., a "unified command structure". That alone is probably at least a 25% boost in her game capabilities over her real life ones.

RE: A balanced playable game should be

Posted: Tue Nov 06, 2007 9:27 pm
by Dili
Well US also doesnt have a couple of loose cannons...

RE: A balanced playable game should be

Posted: Tue Nov 06, 2007 9:36 pm
by el cid again
ORIGINAL: Mike Scholl

ORIGINAL: el cid again

Amen.

Or perhaps we all are thinking wrongly? Perhaps "balance" is not achieved by FORCES alone - but by the conspiracy of forces, resources and position? Japan is like Germany under Fredrik writ large - with interior lines on a scale no one else ever had - and it has the possibility of establishing and defending a real autarky. Japan does NOT have to take the war to the Allies except to the extent it seeks autarky and defensive positions. And inherantly a land based air defense backed up by a mobile naval force and abetted by a significant submarine force and army is a strong position. Then too, Japan began with a signficant anti-Allied (that is, anti-colonial) psychological advantage (in East and SE and South Asia). It may be that these factors - had they not been squandered - make for a much more balanced contest than counting ships or planes might imply?


And she has one major "Fredrikian" advantage in in the game already that she sorely lacked in real life...., a "unified command structure". That alone is probably at least a 25% boost in her game capabilities over her real life ones.

Amen. Except when Nemo and I play Japan!

RE: A balanced playable game should be

Posted: Tue Nov 06, 2007 9:36 pm
by el cid again
ORIGINAL: Dili

Well US also doesnt have a couple of loose cannons...

Also Amen.

RE: A balanced playable game should be

Posted: Tue Nov 06, 2007 9:51 pm
by TulliusDetritus
Amen. Except when Nemo and I play Japan! -- El Cid Again

But you already dropped that game, didn't you? That was in summer or spring if I remember correctly: those threads were truly funny -- full of unintended humour... And didn't Nemo "send" his "assassins" or he was merely bragging? [8D]

RE: A balanced playable game should be

Posted: Tue Nov 06, 2007 10:00 pm
by el cid again
Curiously, we ended up cooperating on his mod, Empires Ablaze, which is a variant of RHS.