RE: Lurking around.....
Posted: Thu Nov 15, 2007 1:19 am
LMAO, everyone has there thing, I was a tester for the first GGwaw, and own the second and while it may work as a pbem game, just not interested in the time scaling aspect .. as for the SC@, not enough better than the first, not interesting solo game imo
yet for some it may be great..
No game I am aware of has the flexibilty in the editor even with the event engines of ToAW3 or other to do what this puppy does..
What do I love as the pbem turns roll into the hundereds and hundreds? Probably command and control features of hq's combines with building forces and how those interelate to the specific tactical area and also the strategic goals.. lots of "there" in there!
yet for some it may be great..
No game I am aware of has the flexibilty in the editor even with the event engines of ToAW3 or other to do what this puppy does..
What do I love as the pbem turns roll into the hundereds and hundreds? Probably command and control features of hq's combines with building forces and how those interelate to the specific tactical area and also the strategic goals.. lots of "there" in there!