RE: Hierarchy explained
Posted: Thu Nov 29, 2007 9:58 pm
I don't expect to have The Truth about the ratios, my observations came rather from looking at the various kill chances in the manual : they are meaningful/realistic if you consider than 1 unit point is 1 infantryman/tank/whatever. For example 20 men have a very small chance vs 1 tank, as is the case in the game. But a squad (10 men) with 2 AT weapons (bazookas) have some chance vs 1 tank, mostly if defending and covering terrain.
So these "ratios" work quite well. OTOH if you try to consider "military org" ratios (ie a company, battn, whatever) it makes no sense : 20 companies that's 2500-odd men, that would have no difficulty overruning by sheer mass of flesh [X(] *one* company of 10-12 tanks ![:'(]
So these "ratios" work quite well. OTOH if you try to consider "military org" ratios (ie a company, battn, whatever) it makes no sense : 20 companies that's 2500-odd men, that would have no difficulty overruning by sheer mass of flesh [X(] *one* company of 10-12 tanks ![:'(]