RE: Taming Expansion of IJ Production
Posted: Fri Jan 04, 2008 10:31 pm
OK I dont think we are in anyway close to having an answer to this one I certainly don't believe it is our intent to take away some flexibility of production for the Japanese because frankly that would be boring.
Whether there will be some none or total limits compared to stock I honestly couldnt say yet my guess at present is probably none but that is a guess.
We have a lot of things to test and we need to make sure the implications of combat. the new air model etc etc are accomodated.
I think I am probably one of the ones setting hares running in this area by my comments in the land thread about limiting allied device (squads ) production and that is certainly something we are doing in some cases - whether on testing some of those are increased will be a matter of testing.
Until we get some tests running over multi months and can asses the actual rate of loss in the new A2A model, the effectiveness of devices pools, the impact of the new resource/LI model and the needs of the AI etc etc I dont see how we hope to make a call on this one.
What I am basically saying is at present we have no plans to change the fundamental fact that the allies dont control production and the Japanese do. Whether limits are added to the Japanese I dont know but my suspicion is no if anything the compensation will be in other MODDABLE areas by increasing availability of allied devices.
We are partly compensating for this certainly in the land devices by having geographic replacements and reinforcements i.e. if the Japanese succeed there will now be a limited allied reaction e.g. India invaded north of Delhi triggers large one off device injections for allied types (tanks, inf and arty) and several new formations.
Similar rules will exist for NZ, South Aus and West Coast.
Again a principal we are trying to follow in setting it up this way is that it will be moddable I dont want hidden hard coded stuf that no one but the programmers can change
Andy
Whether there will be some none or total limits compared to stock I honestly couldnt say yet my guess at present is probably none but that is a guess.
We have a lot of things to test and we need to make sure the implications of combat. the new air model etc etc are accomodated.
I think I am probably one of the ones setting hares running in this area by my comments in the land thread about limiting allied device (squads ) production and that is certainly something we are doing in some cases - whether on testing some of those are increased will be a matter of testing.
Until we get some tests running over multi months and can asses the actual rate of loss in the new A2A model, the effectiveness of devices pools, the impact of the new resource/LI model and the needs of the AI etc etc I dont see how we hope to make a call on this one.
What I am basically saying is at present we have no plans to change the fundamental fact that the allies dont control production and the Japanese do. Whether limits are added to the Japanese I dont know but my suspicion is no if anything the compensation will be in other MODDABLE areas by increasing availability of allied devices.
We are partly compensating for this certainly in the land devices by having geographic replacements and reinforcements i.e. if the Japanese succeed there will now be a limited allied reaction e.g. India invaded north of Delhi triggers large one off device injections for allied types (tanks, inf and arty) and several new formations.
Similar rules will exist for NZ, South Aus and West Coast.
Again a principal we are trying to follow in setting it up this way is that it will be moddable I dont want hidden hard coded stuf that no one but the programmers can change
Andy