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RE: Question From a non wargamer?
Posted: Thu May 29, 2008 8:15 pm
by GShock
It's not a problem of interface, AACW is hard. The interface, necessarily gotta be hard too at the beginning. When i started, i only played scenarios, my first campaign came 3 months later, and i did take a savage beating from the AI. On Pbem i am at 3-3 tied. Takes a lot to learn, it's truly much harder than other games around and it is in constant evolution. The real problem is that the manual is not always up to date...but luckily in the forums there are hundreds of helpers. [8D]
You can start, as Arsan suggested, by telling us what exactly u don't get, and u ll see the answers coming pretty quickly.
RE: Question From a non wargamer?
Posted: Fri May 30, 2008 9:31 am
by Saso
I've just bought this game....and after 4 days I have no idea what is going on....the UI is not just unusual....but counter-intuitive.....and I've played most.........read the manual........and still .......nada.....any suggestions most welcome.....
WitP has a not easy interface, this one is fair [:'(]
Seriously, four are a very few days to understand this game.
How to move or create a force isn't so difficult but how to use it is a different matter.
it's truly much harder than other games around
I don't believe but surely is a complex and very funny game.
RE: Question From a non wargamer?
Posted: Fri May 30, 2008 11:36 am
by GShock
I agree, learning how to do things is relatively easy and indeed asking is better than reading the manual 100 times and that's because the game evolves so frequently that the manual can never catch up with it.
The problem comes when you want to make the troops do what you want them to do and achieve the objectives you want them to achieve. Now that's another story.
I find very useful for beginners the 101 guides published by Runyon:
http://www.ageod.com/forums/showthread.php?t=6823
These are so good that even veterans may have something to learn....[8D]
In August it's been 1 year i've had this game, i'm a beta, and i play regularly both offline and online. Believe me, i am
still learning and that says it all.
RE: Question From a non wargamer?
Posted: Fri May 30, 2008 12:20 pm
by decaro
Runyon's link is excellent, and I can agree w/everything he laid out, but there remains an element of frustration in AACW when you either don't have the right ranks to form your troops, or your generals aren't activated and can't from Armies, etc.
Also, supply seems much more critical in AACW than in BoA, even under the latest patch; I wish there was an easier way to track lines of supply for depots and armies because I never seem to have enough supply wagons and these replacements are tres cher.
RE: Question From a non wargamer?
Posted: Fri May 30, 2008 1:55 pm
by Saso
I find very useful for beginners the 101 guides published by Runyon:
Yes, very useful, great job.
but there remains an element of frustration in AACW when you either don't have the right ranks to form your troops, or your generals aren't activated and can't from Armies, etc.
About the latter comment I don't like too, specially when the units are locked.
Ok that I can't move them but I'd like to change the chain of command at least, instead for 2-3 or more turns you can't to do anything.
Moreover for CSA side there's the problem that some units (i.e. 3rd Reserve Bde) go out of supply when are locked.
I wish there was an easier way to track lines of supply for depots and armies because I never seem to have enough supply wagons and these replacements are tres cher.
Eh eh...oui sont tres cher.
Use the transport ships, they are more cheap (or captured supply wagons).
My most complaint is the PBEM system [:o]
How is possible that there isn't a password that prevent host player from look your moves? [X(]