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RE: New Screen
Posted: Sat Mar 01, 2008 8:55 pm
by Magnus
Yes their is slight variations in the green shades of the grass.
RE: New Screen
Posted: Mon Mar 03, 2008 12:29 pm
by Capitaine
I hate to be the voice of dissension here, but the graphics look sort of muddy to me. Especially that artillery unit (which didn't even appear to be artillery to me until I stared at it for awhile).
And I really don't like the circular look of the elevations. Or the way terrain types seem confined to their hexagonal "cell", as opposed to being made to blend with adjoining hexes of the same type to appear as one large feature. See the rocks and bushes.
There were some very nice earlier screenshots, but these don't seem as stylish or as clear as those.
Just another opinion to consider, by all means ignore it if it upsets you.
RE: New Screen
Posted: Mon Mar 03, 2008 4:58 pm
by sol_invictus
I make the artillery out fine, but I am very experienced with these games. I certainly can see where the gun gets lost in the mix for some. I guess it is because it is almost completely bronze colored. Maybe the carriage could be made a different color for some contrast.
RE: New Screen
Posted: Tue Mar 04, 2008 8:25 am
by Magnus
The artillery unit is not the updated one, these are the old units from Prussian War Machine. Though the Prussian infantry in that screen is the updated ones which stand out better against the background.
Capitaine I think it´s great you have any opinion on the terrain, did you like the earlier terrain better? The more "real one"? Reason I did the terrain like this were because the first terrain made the actual terrain look too busy. So I tested this approach instead.
RE: New Screen
Posted: Tue Mar 04, 2008 8:10 pm
by Capitaine
I did like the "real one" better, in fact. I know that there was something about the zoom levels that you said compromised how clear the troops would look, so that was disappointing (rather not have zoom than fuzzy graphics). I find the green here a little garish for my taste. But I do understand where you're coming from in this approach. Finding a working style is important in a project like this.
The buildings do look excellent though, FWIW. [:)]
RE: New Screen
Posted: Tue Mar 04, 2008 8:15 pm
by Capitaine
Oh, and regarding the troops, I'd prefer to see the "line" extend more to the edges of the hex than to be eight men clumped in a "brick" in the middle of the hex. The present depiction doesn't seem to convey linear formations to me.
RE: New Screen
Posted: Tue Mar 04, 2008 8:35 pm
by sullafelix
I don't see a problem with the " clump " until the units are in busier terrain, than just being in clear terrain.
RE: New Screen
Posted: Tue Mar 04, 2008 8:39 pm
by Grell
Hi Magnus,
I really like the terrain in the screen shot. It has a nice tabletop feel to it.[:)]
Regards,
Grell
RE: New Screen
Posted: Tue Mar 04, 2008 10:22 pm
by Panama Red
It sounds like the "grass" mod may be one of the first things made after the game is released (no matter which version of grass Magnus uses). [:D]
RE: New Screen
Posted: Tue Mar 04, 2008 11:28 pm
by Magnus
Actually here is a comparison, I have both sets of terrains done. So I am tinkering which one to go with before we go Gold. This is the more "realistic" look too it. I have tried to take on the same spot as the one before.
Still old Austrian units in that one, look at the Prussian units instead they are clearly visible against this background too as the more simplier tabletop looking terrain

The Austrians isn´t rerendered yet with the new light setup, they will look 2-3x better than those Austrians

RE: New Screen
Posted: Wed Mar 05, 2008 12:09 am
by Panama Red
RE: New Screen
Posted: Wed Mar 05, 2008 12:39 am
by benpark
I would say that the second screen is my favorite. Why not ship with both fine looking options? The user could then swap to the one they prefer.
RE: New Screen
Posted: Wed Mar 05, 2008 1:36 am
by e_barkmann
+1 for the artwork you just posted. Nice!
RE: New Screen
Posted: Wed Mar 05, 2008 4:19 am
by sol_invictus
Yep, second sample looks more like real terrain. Excellent!
RE: New Screen
Posted: Wed Mar 05, 2008 6:18 am
by Magnus
I´ll see what I can do, I might be able to include both terrain sets that would include the user to just change the filenames of the terrain and have the "old" as backup. I agree with you guys the real terrain definitely looks better so this is the one I will go with as standard.
RE: New Screen
Posted: Wed Mar 05, 2008 11:45 am
by Grell
I still prefer the first one, on the second one it is very hard to make out the gunner.
Regards,
Grell
RE: New Screen
Posted: Wed Mar 05, 2008 12:19 pm
by Magnus
No worries Grell, those are the old gunners, the new ones stand out much better.
RE: New Screen
Posted: Wed Mar 05, 2008 2:27 pm
by anvl
Yea,, I really like the second as well,, it looks very real,,, Great Job,, Mag
RE: New Screen
Posted: Wed Mar 05, 2008 3:55 pm
by Grell
Sounds good Magnus. [:)]
Regards,
Grell
RE: New Screen
Posted: Fri Mar 07, 2008 3:50 pm
by Zaraath
It would be nice to be able to choose the terrain tiles, even if it's done from Windows Explorer rather than as a game option. I like the more realistic grass, but it may be too busy for some users/video cards.