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RE: 2by3 Russian Front Game?

Posted: Wed Mar 05, 2008 10:28 pm
by Fred98
ORIGINAL: Terminus
A week-long turn would have to be a minimum.


That would be a 240 turn PBEM game.

Its impossible for developers to balance a game of that length.

It would take more than 500 days to play a 240 turn PBEM game. Then another 500 days to turn around and play the other side.

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RE: 2by3 Russian Front Game?

Posted: Wed Mar 05, 2008 10:29 pm
by Fred98
ORIGINAL: J P Falcon
If I'm not mistaken, I believe that the GG War in Russia game will be based on their WAW and  upcoming ACW game engine, meaning a large area map, not hex based.....

That would be a great shame!

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RE: 2by3 Russian Front Game?

Posted: Wed Mar 05, 2008 10:32 pm
by marcusm
A remake of AH:s Russian Front would be perfect for me.
Just the right level for me.



RE: 2by3 Russian Front Game?

Posted: Thu Mar 06, 2008 1:12 pm
by Sarge
ORIGINAL: J P Falcon

If I'm not mistaken, I believe that the GG War in Russia game will be based on their WAW and  upcoming ACW game engine, meaning a large area map, not hex based.....

Is this true [:(]

RE: 2by3 Russian Front Game?

Posted: Thu Mar 06, 2008 1:16 pm
by Terminus
ORIGINAL: Joe 98

ORIGINAL: Terminus
A week-long turn would have to be a minimum.


That would be a 240 turn PBEM game.

Its impossible for developers to balance a game of that length.

It would take more than 500 days to play a 240 turn PBEM game. Then another 500 days to turn around and play the other side.

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Erm, you ARE aware of a little game called WitP, right?

RE: 2by3 Russian Front Game?

Posted: Thu Mar 06, 2008 1:29 pm
by Erik Rutins
ORIGINAL: Sarge
ORIGINAL: J P Falcon

If I'm not mistaken, I believe that the GG War in Russia game will be based on their WAW and  upcoming ACW game engine, meaning a large area map, not hex based.....

Is this true [:(]

Not true (in terms of the area-based map).

RE: 2by3 Russian Front Game?

Posted: Thu Mar 06, 2008 5:11 pm
by Peter Fisla
ORIGINAL: Erik Rutins
ORIGINAL: Sarge
ORIGINAL: J P Falcon

If I'm not mistaken, I believe that the GG War in Russia game will be based on their WAW and upcoming ACW game engine, meaning a large area map, not hex based.....

Is this true [:(]

Not true (in terms of the area-based map).


Music to my ears!!!

RE: 2by3 Russian Front Game?

Posted: Thu Mar 06, 2008 6:00 pm
by marcusm
Phew here too. Thanks Erik.

I didn't buy Witp but this is a no brainer if it truelly is a sequel to WiR.

RE: 2by3 Russian Front Game?

Posted: Thu Mar 06, 2008 7:01 pm
by Ursa MAior
ORIGINAL: marcusm
I didn't buy Witp

On one hand you saved your social life,.

On the other you threw away the game experience of your life.

RE: 2by3 Russian Front Game?

Posted: Thu Mar 06, 2008 7:14 pm
by marcusm
ORIGINAL: Ursa MAior

ORIGINAL: marcusm
I didn't buy Witp

On one hand you saved your social life,.

On the other you threw away the game experience of your life.

Pacific War isn't as interesting as European theatre. Though I did get Uncommon Valor from SoM so I might change my opinion :).

RE: 2by3 Russian Front Game?

Posted: Thu Mar 06, 2008 8:09 pm
by Grell
WitP is the mother of all games Hehe!

Regards,

Grell

RE: 2by3 Russian Front Game?

Posted: Thu Mar 06, 2008 9:04 pm
by ravinhood
I would say WitP is the MONSTER of all games, but, hardly the mother of all games. That would goto something like Chess or checkers or the first game ever thought of in some cavemans mind like "hide the sausage" ;)

RE: 2by3 Russian Front Game?

Posted: Thu Mar 06, 2008 9:06 pm
by Terminus
How the hell would you know, having never played the game?[8|]

RE: 2by3 Russian Front Game?

Posted: Thu Mar 06, 2008 9:08 pm
by Grell
ORIGINAL: ravinhood

I would say WitP is the MONSTER of all games, but, hardly the mother of all games. That would goto something like Chess or checkers or the first game ever thought of in some cavemans mind like "hide the sausage" ;)

LOL! You kill me Ravinhood![:D]

Regards,

Grell

RE: 2by3 Russian Front Game?

Posted: Thu Mar 06, 2008 10:21 pm
by Charles2222
Why did you guys keep thinking it wasn't hex-based, when I already told you it was/will be with 10 mile hexes? So there, you even know how small the hexes will be. Methinks the WITP map will be dwarfed easily[:D].

RE: 2by3 Russian Front Game?

Posted: Thu Mar 06, 2008 10:56 pm
by invernomuto
ORIGINAL: Erik Rutins
Not true (in terms of the area-based map).

Thank you for the update Erik.


RE: 2by3 Russian Front Game?

Posted: Fri Mar 07, 2008 3:25 am
by Hanal
ORIGINAL: Erik Rutins
ORIGINAL: Sarge
ORIGINAL: J P Falcon

If I'm not mistaken, I believe that the GG War in Russia game will be based on their WAW and  upcoming ACW game engine, meaning a large area map, not hex based.....

Is this true [:(]

Not true (in terms of the area-based map).

I apologize and stand corrected, but I could have sworn I remember reading that in a developers diary of the game....old age brain fart I guess.....

RE: 2by3 Russian Front Game?

Posted: Fri Mar 07, 2008 7:50 am
by marcusm
Regarding WitP, wasn't there supposed to be a Mediterranean variant? That game would
also be a no-brainer for me. What potential. I don't really care about invading some no name islands but
Medieterranean has alot of possibilities. I also like that you have the British navy to play with :).

RE: 2by3 Russian Front Game?

Posted: Fri Mar 07, 2008 10:39 am
by Gen.Hoepner
To have a good strategical-turn based game about the OstFront is a MUST, imho, for Matrix.
Consider how much visibility and welth has witp brought to this company.
Maybe i'm wrong, but i suppose that we all have to thank witp for all those other games that Matrix is able to pubblish every year. Just look at the forum stats...which, if read between the numbers, mean that witp is absolutely the BlockBuster of this company.
Now, i defenetly think a witp-like game based on Wir (exactly as witp was based on WiPac) will absoluteley sell more than witp....so imagine the results in terms of money, visibility, commercial chances etc....
 
 

RE: 2by3 Russian Front Game?

Posted: Fri Mar 07, 2008 1:42 pm
by invernomuto
ORIGINAL: Gen.Hoepner

Consider how much visibility and welth has witp brought to this company.
Maybe i'm wrong, but i suppose that we all have to thank witp for all those other games that Matrix is able to pubblish every year. Just look at the forum stats...which, if read between the numbers, mean that witp is absolutely the BlockBuster of this company.

Althought Matrix will never confirm this officially, according to what I read in this forum, a game like GG: World at War sold a lot more than WITP.