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RE: Star Trek PBM starting
Posted: Tue Mar 18, 2008 10:22 pm
by seille
Hello Guys,
Yes, the first time i never play a scenario just for fun.
Sorting out the bugs is important yet.
If we would play this as a competition i would have to stop the game with the disadvantage i have now.
Only one freighter and no PP´s in the first turn to create units.
Hope we´ll find some more stuff as soon as the first fights start, so Mathew can upload an updated version.
Ah yes, i sent my first turn finally [:)]
RE: Star Trek PBM starting
Posted: Wed Mar 19, 2008 1:24 pm
by BULLDOGINTHEUK
Seille, if you want I can send you 20PP at the start of my turn to make it fairer. You already have the supplies so it would then be just the 1 frieghter you were missing and they are cheap as chips. Our side would then be 20PP down but I would have 2 freighters.
Hope that's okay? I'm sure you can handle yourself an AT vet like you....
RE: Star Trek PBM starting
Posted: Wed Mar 19, 2008 6:26 pm
by BULLDOGINTHEUK
Turn sent to Barthheart[/align] [/align]20 PP sent to Womulans as promised.[/align]
RE: Star Trek PBM starting
Posted: Wed Mar 19, 2008 6:28 pm
by Barthheart
Turn 2 to Klingoffs....
RE: Star Trek PBM starting
Posted: Wed Mar 19, 2008 9:55 pm
by seille
Thanks Bulldog. As i said i don´t see that first game as real competition.
Pure test if all thing swork as you want.
I think i´ll send back 10 PP since in turn 2 the production of turn 1 and 2 should arrive.
For the missing freighter and the fact i was not able to create units in turn one i´ll take the 10 PP

RE: Star Trek PBM starting
Posted: Fri Mar 21, 2008 10:02 am
by seille
turn 2 sent to bulldog
RE: Star Trek PBM starting
Posted: Fri Mar 21, 2008 6:59 pm
by BULLDOGINTHEUK
Turn sent to Barthheart yesterday.
RE: Star Trek PBM starting
Posted: Fri Mar 21, 2008 7:28 pm
by Barthheart
Turn 3 sent to Klingoffs.
RE: Star Trek PBM starting
Posted: Fri Mar 21, 2008 8:24 pm
by Delyn Locksmiths
Evil evil federation.
Turn sent on to Seille.
RE: Star Trek PBM starting
Posted: Fri Mar 21, 2008 8:57 pm
by BULLDOGINTHEUK
By the way guys seille and myself have noticed a few flaws in the game which I have corrected and put an updated version on the AT community site. These are only minor changes so I'm not sure if you all want to start again? I really don't mind as we are only on turn 3. Here are the changes for version 1.20:[/align] [/align]1/ Deleted the unused loctypes.[/align]2/ Added research level I so people can see what the existing model is.[/align]3/ There was a graphic glitch as space hexes were a little big which caused a change in the hex borders. [/align]4/ Fighters have slightly less range[/align]5/ Capital ships have slightly more range.[/align]6/ Players can give 10 PP instead of 20 which was felt too much.[/align]7/ Womulans now start with 2 freighters, like the other races which makes it fairer.[/align]8/ Fixed an error which made Domino Ground force cards be added on top of others every turn. [/align]9/ Nebulae take more movement to get through. [/align]10/ Klingon Starbases start at 4000 structural points instead of 2500, like the other races.[/align] [/align]Happy gaming [:)].[/align]
RE: Star Trek PBM starting
Posted: Fri Mar 21, 2008 9:11 pm
by seille
turn 3 sent to bulldog. I also sent the 20PP back.
Imho we should continue for a while to get some combat results.
But we can also restart yet and do the fights in the next game.
RE: Star Trek PBM starting
Posted: Sat Mar 22, 2008 10:49 am
by BULLDOGINTHEUK
No problem.[/align] [/align]Just sent the turn onto Barthheart.[/align]
RE: Star Trek PBM starting
Posted: Mon Mar 24, 2008 10:48 am
by seille
I´m waiting and waiting and waiting...
Is that low speed normal ?
Maybe we should start a 2 player game to get faster results, Bulldog.
Both playing two empires. Tell me if you could do this.
Now i know why i never joined these 5-9 player games. I´m not patient enough to wait several days (or weeks)
for a new turn. Some of my opponents know that...
RE: Star Trek PBM starting
Posted: Mon Mar 24, 2008 11:12 am
by BULLDOGINTHEUK
I already have 7 PBM's on the go at the moment, trying to check some of the sandbox scenarios and also build a new counter set at the moment so although I would love to start another PMB I just don't have the time. I also have a full time job, 2 kids and a nagging wife to reduce my AT hours [:D]. [/align] [/align]Thanks for the invite but I must decline. Sorry Seille. I know it is frustrating waiting, I have 3 Diplomacy games on the go which I am just waiting for turns for between 2-3 weeks, sigh [>:]. I agree the best games are 1 vs 1, my favorites have been Europe1939 and the Great War which are both 2 player.[/align] [/align]BULLDOG[/align]
RE: Star Trek PBM starting
Posted: Mon Mar 24, 2008 11:45 am
by seille
No problem. It was just a idea. Fortunately i have still other games (2 player...) to run.
I´m used to the fast speed i had with Vic and Tweber when we tested new scenarios [:)]
But maybe the easter weekend is the reason. Not the right time to play wargames....
RE: Star Trek PBM starting
Posted: Tue Mar 25, 2008 4:48 am
by Barthheart
Turn 4 to Klingoffs.... more bombings... oh and keep your fighters out of my space! [:D]
Sorry for the delay folks. I got sent out of town early Sunday morning and am now in New Mexico working at the bottom of a salt mine for a week. Turns might be slow until after March 31. (Also applies to my other PBEM games for whomever is reading...
RE: Star Trek PBM starting
Posted: Sat Mar 29, 2008 3:11 pm
by BULLDOGINTHEUK
No problem Barthheart.[/align] [/align]By the way guys (especially Seille), I have fixed the bug where the Womulans were not getting production on turn 1. Basicially I had not put the location as womulan regime when designing the map so it was 'uncharted territory'. Vic realised the error and I have now fixed it. version 1.3 is now up. We could start again if you want to? Don't mind.[/align]
RE: Star Trek PBM starting
Posted: Sat Mar 29, 2008 3:24 pm
by seille
I knew Vic would find it [:)]
He´s a master in catching those problems.
Good it is fixed yet. Unfortunately i did not get a new turn since more than a week.
Against other players i finished complete russia 1941 scenarios in this time....
For a real test with fast results i think it is better we start this as a 2 player game.
RE: Star Trek PBM starting
Posted: Sun Mar 30, 2008 2:16 am
by Barthheart
Hi Guys,
I'm back for a week then away again for a week so it will be slow again then. As for starting again, why don't we continue as not much has happened to test balance etc.
RE: Star Trek PBM starting
Posted: Sun Mar 30, 2008 8:10 am
by seille
I´m still waiting for the next turn. I think Delyn must have the turn since you wrote you sent, Bartheart.
If this is the normal speed in a 4 player game this is my first and my last.
I already forgot how the map and my ships look.....