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RE: tracer fire graphic

Posted: Sat Apr 19, 2008 10:27 pm
by Mraah

By the way ... those screen shots show the BIG tracers ...

I'm going to make another set of smaller ones.

Rob

RE: tracer fire graphic

Posted: Sun Apr 20, 2008 1:35 am
by NefariousKoel
I'm looking forward to it Mraah! [8D]

Think you could make the green & white halo just a bit smaller than that previous screenie too?

RE: tracer fire graphic

Posted: Sun Apr 20, 2008 1:39 am
by Mraah
ORIGINAL: NefariousKoel

I'm looking forward to it Mraah! [8D]


Very soon!!! I'm calling them HIGH RES TRACERS.

I couldn't make then smaller [:(] ... however I made them dimmer.

I'll have three variations to start :
1. BRIGHT
2. DIM
3. LOW

The below screen shot is my LOW setting .. compare to previous examples.

Image

RE: tracer fire graphic

Posted: Sun Apr 20, 2008 2:10 am
by Mobius
I like low better.  High looks like something out of Star Wars.

RE: tracer fire graphic

Posted: Sun Apr 20, 2008 2:25 am
by Stridor
Nice work Rob, much better than stock.

However the "big" first tracer you can't fix by just changing the source files as the game engine scales it up regardless of source size [&:]

That doesn't mean you can't make them look better and it looks like you are on the right track.

Maybe you should offer a true to life mod (eg no tracers)

RE: tracer fire graphic

Posted: Sun Apr 20, 2008 2:28 am
by Mraah
ORIGINAL: Mobius

I like low better.  High looks like something out of Star Wars.


Yeah ... me too. I shrunk the bullet ... I'll try variants where the bullet is bigger and make it more transparent.

I'm running out of time at the moment (have to work mid-shift tonight in a few hours) ... so I wanted to get this early v1.0 out.

V1.0 is up :

tm.asp?m=1781258

Thanks!

Rob

RE: tracer fire graphic

Posted: Sun Apr 20, 2008 2:33 am
by Mraah
ORIGINAL: Stridor

Nice work Rob, much better than stock.

However the "big" first tracer you can't fix by just changing the source files as the game engine scales it up regardless of source size [&:]

That doesn't mean you can't make them look better and it looks like you are on the right track.

Maybe you should offer a true to life mod (eg no tracers)

Thanks Stridor ... Yeah, the no tracer mod sounds good. I'll work on it tomorrow morning after my mid-shift (9:30 CST now for me).

The only way to "fix" the big tracer was to increase it's transpareny (alpha layer more black)... giving it a glow rather than a square blob.

Like Mobius said ... kinda like a Star Wars mod ... but still screen shots give no justice to live movement!


Rob



RE: tracer fire graphic

Posted: Sun Apr 20, 2008 2:57 am
by NefariousKoel
ORIGINAL: Mraah


The only way to "fix" the big tracer was to increase it's transpareny (alpha layer more black)... giving it a glow rather than a square blob.


That was my experience while messing with the png files but you have far more patience than I do for finding the right mix.[&o]

RE: tracer fire graphic

Posted: Sun Apr 20, 2008 4:02 am
by Erik Rutins
Ok, I've added some tracer adjustment to our wish list.

I have to say though, great work Mraah! Those look great from the screenshots.