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RE: Scenarios
Posted: Sun Jul 20, 2008 5:13 pm
by simovitch
Hmmm I was just thinking about that one.[X(]
We met up with Hans at Losheimergraben during our last tour - We had lunch in a cafe in Schoppen where I believe he sold that book to Pieter Schouten (aka Tukker), one of our designers.
I have most of his other Bulge books, but not that one. We shall see what we can do.
RE: Scenarios
Posted: Sun Jul 20, 2008 9:42 pm
by Arjuna
[:)]
RE: Scenarios
Posted: Mon Jul 21, 2008 3:54 am
by Huib
That would be very cool... It seems the world is sometimes smaller than we think.
Anyhow since the game will get a complete editor, anything is possible I guess. Even after it is released.
RE: Scenarios
Posted: Mon Jul 21, 2008 9:29 am
by SabotTX
Any update on the map editor that will ship with BFTB? I am wondering if it will be any easier to work with.[font="times new roman"] [/font]
RE: Scenarios
Posted: Mon Jul 21, 2008 9:45 am
by Arjuna
We have not made any significant changes to the MapMaker user interface. What did you find difficult?
RE: Scenarios
Posted: Mon Jul 21, 2008 9:53 am
by SabotTX
Nothing which is a show stopper. I was hoping for a way to import a topo map as the base map. Then "draw" game related detail on layers on the map. It looked like you where moving towards a topo quality maps. The game style fits so sweet with a more historic topo map background.
RE: Scenarios
Posted: Mon Jul 21, 2008 10:25 am
by Arjuna
Well in fact we scan the historical topographical maps and import these as an underlay. But we use this to then trace the layers. We currently do not have the ability to display this underlay in the game. Interesting idea. Thanks for the suggestion.
RE: Scenarios
Posted: Mon Jul 21, 2008 11:18 am
by SabotTX
[font="times new roman"]Using a real topo map, would IMHO bring a new historical gaming dimension to genre. I assumed you did some type of tracing, due to the levels of accuracy I have seen. Is the scanning & tracing in HTTR possible for a user such as myself? I wish for my maps to be historically accurate. [/font]
RE: Scenarios
Posted: Mon Jul 21, 2008 12:01 pm
by simovitch
If you have a topo in .bmp format, you can import it into the Mapmaker and trace right over it. The Map Maker manual that comes with HTTR explains it pretty well.
The Mapmaker does come with some new editing tools that allow you to easily select an entity and put it in another layer. This came in handy when we changed the road class of several roads.
RE: Scenarios
Posted: Mon Jul 21, 2008 1:00 pm
by SabotTX
Do you have any ideas where I can get accurate topo maps of France 1944? I have been collecting them for years. Just wanted to ensure I am not overlooking a prime map!

RE: Scenarios
Posted: Mon Jul 21, 2008 5:21 pm
by simovitch
The best I can do for free is 1:250000 1959 military series GSGS maps of France (and other countries.)
maps
To get the 1:50000 or even the 1:100000 will require expenditure of resources, and I'm not sure of the best place to find them.
RE: Scenarios
Posted: Mon Jul 21, 2008 6:07 pm
by SabotTX
I have been spending resources for years trying to get "the maps" of choice. I am currently tracking down some maps from a personal collection in another state. Found it after days of renewed searching on the net. I am really enjoying the map editor, just have to find the right map that combines the detail that I am seeking. I may have another lead on some 1/12,500 maps that are not so high priced.
I still can’t convince myself to pay for these:
http://www.omnimap.com/catalog/int/france/64-5679.htm Price is high plus they don’t have any in digital format. Thus I will need to spend more money to put them into a workable form. Since these exist, I am of belief that there are many others out there some where. The question is where. More digging, researching and calling. Maybe someone will buy some and convert them to digital for the game!

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