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RE: Making history - Gold edition released

Posted: Thu Jul 31, 2008 7:25 pm
by Hanal
What I do not understand about all of this moaning and crying about it not be a WWII historical game, is that there are now many games out there that do just what these naysayers are moaning about...take the time to read even the advert for Making History which states "DON'T JUST REPLAY HISTORY. MAKE HISTORY." .....If a person cannot wrap their mind around the mission of this game, then simply go out and play SCWAW, GGWAW, CEAW, & RTW and leave your crying towels at the door when you depart this thread......[8|]

RE: Making history - Gold edition released

Posted: Thu Jul 31, 2008 7:52 pm
by Terl
ORIGINAL: LarryP
ORIGINAL: Terl

Now I need to convince the wife I still need to get WW2: Road to Victory..... hmmmm [;)]

You could wait until the first patch comes out and that would give you a couple weeks to come up with something... [;)]
True enough. I have been tracking their forum and noted some little bugs they are working on. I was kind of waiting for that anyway. I need to be ready for the "but you have all these games over here" argument. I've won that one before though. [:D]

As for the historical part I agree with J P Falcon. I just want to try managing one of the countries and see how I do. I know it may not be perfect but fun is what I am after as well as a mental challenge. I have Rise and Fall of the Third Reich on the shelf so if I want history I am set [:)].

RE: Making history - Gold edition released

Posted: Thu Jul 31, 2008 11:42 pm
by Widell
The historical vs ahistorical topic seems to be on the table in many threads and forums right now, so I'll throw my 2 cents in here as well: As soon as you include research, diplomacy and production in a game, it can by definition only have a historic setup at the start of the game. After that it is very much up to the player(s) to develop the storyline of the game. This is fundamentally different versus games which are more abstract when it comes to production, and doesn't include active research and diplomacy. These type of games tend to generate the historical outcome (at least on the grand scale) more often compared to the first type of game. Does this means the one type is "better" compared to the other? Of course not, but if you buy one type expecting the other, you may be disappointed.

RE: Making history - Gold edition released

Posted: Fri Aug 01, 2008 12:18 am
by panzers
All right then. I'll say it: the game sucks and I'm glad Matrix doesn't have anything to do with it. Any game that is supposed to have some WWII system where the first 2-3 years is pretty much nothing but arms and goods at a time when Germany was rearming itself is not a "WWII game" I care to play.
I like the units in the game and the technolgy, but to play Germany and not even have combined arms technology in 1939( virtually impossible in this game) is rediculous.

RE: Making history - Gold edition released

Posted: Fri Aug 01, 2008 2:24 am
by EagleMountainDK
ORIGINAL: JudgeDredd

I really strongly disagree with this view that is a game calls itself WWII, then it needs to mimic WWII.

Why? It is the second war involving the whole world... I think you guys need to think a little out of the box and let this game slip if a WWII game = "a game that plays WWII on a weekly basis ending with the fall of Germany and nuclear bombings of Japan"....

(Or you could try some of the mods making it more true to the WWII that happened....)

RE: Making history - Gold edition released

Posted: Fri Aug 01, 2008 5:29 am
by JudgeDredd
Cougar, I didn't make myself clear..I meant to say "I strongly disagree with the view that IF a game is labelled WWII, then it needs to be historically accurate"

I love ahistocrical...it springs things on you.

Course, I like some history too.

I wonder what people would think about a sci-fi game that was set in 2010 with earth creating vast empires across universes and wormhole technology and warp drive!! Probably that it just isn't going to be possible in 2 years!

Like I said though, each to there own. I like both and for that price, I need to pick it up...I've been thinking about it for too long now.

RE: Making history - Gold edition released

Posted: Fri Aug 01, 2008 6:37 am
by EagleMountainDK
Ahhh no problem JD, it was me that misunderstood you [;)]

RE: Making history - Gold edition released

Posted: Fri Aug 01, 2008 7:23 am
by Widell
ORIGINAL: panzers
All right then. I'll say it: the game sucks and I'm glad Matrix doesn't have anything to do with it. Any game that is supposed to have some WWII system where the first 2-3 years is pretty much nothing but arms and goods at a time when Germany was rearming itself is not a "WWII game" I care to play.
I like the units in the game and the technolgy, but to play Germany and not even have combined arms technology in 1939( virtually impossible in this game) is rediculous.

Yes, that may be so, and I can't argue for or against this particular game since I haven't tried it. My point was trying to separate between two distinct types of games regardless of if the implementation of these games is good or bad.

To the point of technology, is the game moddable to make the storyline options at least somewhat more realistic, since I agree that the player must at a minimum have the opportunity to take the major countries along a somewhat historical path if that's what he's aiming for. If you look at the HOI AAR's at Paradox, you will find many examples of different styles of play, and different mods (taking the game in both directions) without anyone really complaining about one or the other approach. By that statement, I don't want to take the thread to like/don't like HOI/Paradox, but I consider it being a nice example of two gaming approaches that can develop in the same community and be fun for the members. Maybe Making History (along with for example WW2: Road to Victory, Advanced Tactics and a few more) can evolve in the same way despite the fact not everyone seems happy with the current implementation.

RE: Making history - Gold edition released

Posted: Fri Aug 01, 2008 8:25 am
by 06 Maestro
ORIGINAL: J P Falcon

.If a person cannot wrap their mind around the mission of this game, then simply go out and play SCWAW, GGWAW, CEAW, & RTW and leave your crying towels at the door when you depart this thread......[8|]

Not getting "any" these days Falcon?[8|] I didn't realize that discussing a game is such a sensitive subject here. Lighten up.

When this game was released, it was presented as a teaching aid for school students learning about WW2. The game was misrepresented to prospective customers. Many who bought the game were not happy with what they got. I am among the many that most likely would not have made the purchase if I had known how wacked out the game plays-its just not my "cup of tea".
Many were also quite happy with the game as it was. That some enjoy it is fine with me-I am not looking down my nose at what other folks find entertaining (kiddy games can be fun too) or interesting-(wouldn't that be a little silly for a wargamer to do?). However, stating a few basic facts about the game seems completely reaonable to me, even if that includes what many would say is bad, along with the good. I view it as a friendly service-I appreciate the same service from others.

So, go play the game, and please, have some fun.


RE: Making history - Gold edition released

Posted: Fri Aug 01, 2008 11:11 am
by 105mm Howitzer
I haven't played it, but I can tell one immediate advantage is the price. Compared to another "historical" game called Hearts of Iron and Hearts of Iron 2, which still retails at over 30$, this might be a better option...Or not, whichever.[&:]

RE: Making history - Gold edition released

Posted: Fri Aug 01, 2008 11:44 am
by Widell
ORIGINAL: 105mm Howitzer
I haven't played it, but I can tell one immediate advantage is the price. Compared to another "historical" game called Hearts of Iron and Hearts of Iron 2, which still retails at over 30$, this might be a better option...Or not, whichever.[&:]

Last time I checked at GamersGate, HOI2-DD sold for $19,99 plus an optional $4,99 for the Armageddon expansion. The old HOI sold for $9,99 which is not a bad investment at all in my book..... Which of these games are the better option beats me as well. I've been a HOI-addict for many years, and never tried Making History, so I should definitely not be the one to judge in this case.

RE: Making history - Gold edition released

Posted: Fri Aug 01, 2008 11:55 am
by Terl
ORIGINAL: Widell
ORIGINAL: 105mm Howitzer
I haven't played it, but I can tell one immediate advantage is the price. Compared to another "historical" game called Hearts of Iron and Hearts of Iron 2, which still retails at over 30$, this might be a better option...Or not, whichever.[&:]

Last time I checked at GamersGate, HOI2-DD sold for $19,99 plus an optional $4,99 for the Armageddon expansion. The old HOI sold for $9,99 which is not a bad investment at all in my book..... Which of these games are the better option beats me as well. I've been a HOI-addict for many years, and never tried Making History, so I should definitely not be the one to judge in this case.

I picked up HoI2 and the add-on a couple months back. I got sidetracked with Advanced Tactics and have not done too much with it other that the tutorials. I like what I see though, so I can tell I will be playing it quite a bit.

I did get MH:Gold last night and worked through the tutorials and read through the manual. It too has its good points. I understand the complaints about the historical aspects but what I see is that we have a historical starting point but once the player makes any move that changes the course the game suddenly becomes ahistorical. I see all of these that way, even if they have the actual OOB built in. Once the player moves away from the historical chain of events the entire game is "off course". I really like working through the economic pices of this. There are some tought choices...same with diplomacy, foreign aid and such.

RE: Making history - Gold edition released

Posted: Fri Aug 01, 2008 12:34 pm
by Greybriar
ORIGINAL: Widell

Last time I checked at GamersGate, HOI2-DD sold for $19,99 plus an optional $4,99 for the Armageddon expansion. The old HOI sold for $9,99....

If anyone prefers the retail boxed version of those games, they can purchase Hearts of Iron Platinum (which includes C.O.R.E.) for $6.97 and Hearts Of Iron Anthology for $19.90. The anthology is the way I'd go as it includes the original Hearts of Iron as well as Hearts of Iron II, Hearts of Iron II: Doomsday, and Hearts of Iron II: Armageddon[/i][/b].

RE: Making history - Gold edition released

Posted: Fri Aug 01, 2008 2:49 pm
by 06 Maestro
ORIGINAL: 105mm Howitzer

I haven't played it, but I can tell one immediate advantage is the price. Compared to another "historical" game called Hearts of Iron and Hearts of Iron 2, which still retails at over 30$, this might be a better option...Or not, whichever.[&:]


HOI 2 DD is currently prices at 19.99 (well under 20 dolloars!)-same price as Making History. The Armeggedon add on is another 4.99. Gamers Gate has Making History too at 19,99.

HOI 2 has its problems too for sure. I would have stopped playing it totally if not for the CORE mod.

Edit-I should have read page two-hate it when that happens.

RE: Making history - Gold edition released

Posted: Fri Aug 01, 2008 2:52 pm
by LarryP
ORIGINAL: 06 Maestro

HOI 2 has its problems too for sure. I would have stopped playing it totally if not for the CORE mod.

I stopped playing it even with the mod. [:)]

RE: Making history - Gold edition released

Posted: Fri Aug 01, 2008 3:01 pm
by 06 Maestro
ORIGINAL: LarryP


I stopped playing it even with the mod. [:)]


You quitter.[:'(]

RE: Making history - Gold edition released

Posted: Fri Aug 01, 2008 3:08 pm
by LarryP
ORIGINAL: 06 Maestro

You quitter.[:'(]

That's me! I can only take so much of events popping up constantly (I know they have options to alter what pops up) and text running off the side of my monitor. I quit!!! [X(]

RE: Making history - Gold edition released

Posted: Sun Aug 03, 2008 8:00 pm
by sabre100
Just bought it I like what I see so far, similar to HOI but easier to get into and I don't have to deal with a dozen popups every minute.....like HOI had.

RE: Making history - Gold edition released

Posted: Sun Aug 03, 2008 8:19 pm
by Widell
ORIGINAL: sabre100
Just bought it I like what I see so far, similar to HOI but easier to get into and I don't have to deal with a dozen popups every minute.....like HOI had.

....and which can easily be configured according to what you can cope with.....[;)]

RE: Making history - Gold edition released

Posted: Sun Aug 03, 2008 8:20 pm
by Titanwarrior89
I would have to agree with your statement Maestro. It was presented as a teaching aid. How can you teach history if the aid is skewed to begin with.[:(]
ORIGINAL: 06 Maestro

ORIGINAL: J P Falcon

.If a person cannot wrap their mind around the mission of this game, then simply go out and play SCWAW, GGWAW, CEAW, & RTW and leave your crying towels at the door when you depart this thread......[8|]

Not getting "any" these days Falcon?[8|] I didn't realize that discussing a game is such a sensitive subject here. Lighten up.

When this game was released, it was presented as a teaching aid for school students learning about WW2. The game was misrepresented to prospective customers. Many who bought the game were not happy with what they got. I am among the many that most likely would not have made the purchase if I had known how wacked out the game plays-its just not my "cup of tea".
Many were also quite happy with the game as it was. That some enjoy it is fine with me-I am not looking down my nose at what other folks find entertaining (kiddy games can be fun too) or interesting-(wouldn't that be a little silly for a wargamer to do?). However, stating a few basic facts about the game seems completely reaonable to me, even if that includes what many would say is bad, along with the good. I view it as a friendly service-I appreciate the same service from others.

So, go play the game, and please, have some fun.