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RE: Slowing Movement as a House Rule

Posted: Fri Sep 19, 2008 8:59 pm
by John 3rd
Nemo and I have been very busy.  We've decided to start a new battle and implement the new House Rules regarding Melee and Movement.  I figure this will help more as an example for readers and get some good commentary.
 

RE: Slowing Movement as a House Rule

Posted: Fri Sep 26, 2008 6:04 pm
by Halsey
You can change the weather conditions for the scenario.
It'll change the rates for you.
Without all the pdt changes.

RE: Slowing Movement as a House Rule

Posted: Fri Sep 26, 2008 8:18 pm
by Ashantai
You can't change the weather in the Talonsoft games, only in the HPS ones.

Even if these were the HPS ones, you'd still need to edit the PDT, and IMO, the weather config is much harder than the movement parameters.

RE: Slowing Movement as a House Rule

Posted: Sat Sep 27, 2008 12:18 am
by Halsey
You can edit the basic scenario's ground condition.
With the scenario editor can't you?

Sorry if I was unclear in my post.

RE: Slowing Movement as a House Rule

Posted: Sat Sep 27, 2008 1:12 am
by Halsey
My mistake.
Was thinking of the Campaign Series.[;)]

RE: Slowing Movement as a House Rule

Posted: Sat Sep 27, 2008 10:52 am
by Ashantai
Yar, I guessed. :p